Player Matchup

Izanami
Izanami
Blasthine
Izanami
Level 61
God Stats
9W - 13L
1,526 SR
Queue Stats
27W - 33L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
Ferkooo
Baba Yaga
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ritualistix
Baron Samedi
Level 57
God Stats
10W - 12L
1,415 SR
Queue Stats
27W - 33L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
dicocco
Cthulhu
Level 101
God Stats
1W - 2L
1,412 SR
Queue Stats
9W - 15L
1,631 Elo+
Party 1
Arachne
Arachne
mikiPSY
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,471 SR
1,500 Elo+

VS

Team Averages
Level 98
1,498 SR
1,433 Elo+
Amaterasu
Amaterasu
Fleche127
Amaterasu
Level 128
God Stats
4W - 5L
1,388 SR
Queue Stats
29W - 35L
1,497 Elo+
Solo
Cerberus
Cerberus
JIM2990
Cerberus
Level 86
God Stats
11W - 4L
1,576 SR
Queue Stats
86W - 87L
1,476 Elo+
Solo
Ravana
Ravana
Rbizz_
Ravana
Level 129
God Stats
5W - 2L
1,720 SR
Queue Stats
256W - 255L
1,487 Elo+
Solo
Raijin
Raijin
jobztyler
Raijin
Level 69
God Stats
3W - 5L
1,272 SR
Queue Stats
451W - 477L
1,406 Elo+
Solo
Scylla
Scylla
kieranboyles04
Scylla
Level 77
God Stats
2W - 1L
1,533 SR
Queue Stats
9W - 9L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blasthine
Izanami
15
0 / 4 / 2
8,294
592
6,291
12,896
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Ferkooo
Baba Yaga
16
3 / 5 / 2
9,852
704
7,568
12,145
5,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Ritualistix
Baron Samedi
14
1 / 8 / 3
8,488
606
9,457
15,615
6,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
dicocco
Cthulhu
15
1 / 7 / 3
8,704
622
9,469
20,626
18,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
mikiPSY
Arachne
13
1 / 11 / 1
8,036
574
8,167
18,883
7,244
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fleche127
Amaterasu
17
7 / 0 / 18
11,586
828
12,291
11,890
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
JIM2990
Cerberus
16
3 / 1 / 23
10,745
768
11,501
16,149
13,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
Rbizz_
Ravana
19
8 / 0 / 15
12,469
891
15,210
9,050
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
jobztyler
Raijin
19
10 / 2 / 9
11,925
852
13,718
9,858
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 3 / 20
11,834
845
21,049
8,758
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
120
6
Kills
35
35
Deaths
6
11
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blasthine
Izanami
0
4
2
0.25
L
Baba Yaga
Ferkooo
Baba Yaga
3
5
2
0.8
W
Amaterasu
Fleche127
Amaterasu
7
0
18
16
W
Cerberus
JIM2990
Cerberus
3
1
23
14.5
W
Ravana
Rbizz_
Ravana
8
0
15
15.5
L
Baron Samedi
Ritualistix
Baron Samedi
1
8
3
0.31
L
Cthulhu
dicocco
Cthulhu
1
7
3
0.36
W
Raijin
jobztyler
Raijin
10
2
9
7.25
W
7
3
20
5.67
L
Arachne
mikiPSY
Arachne
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
73,769
80,165
Taken
55,705
41,261
Mitigated
43,204
11,577
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blasthine
Izanami
6,291
3,406
0
605
12,896
4,685
0
7,752
4,880
0
36,776
L
Baba Yaga
Ferkooo
Baba Yaga
7,568
358
0
2,059
12,145
5,128
1
5,857
6,104
25,011
0
W
Amaterasu
Fleche127
Amaterasu
12,291
5,625
0
4,148
11,890
11,508
1,342
4,947
6,943
0
23,193
W
Cerberus
JIM2990
Cerberus
11,501
926
0
5,584
16,149
13,589
1
6,155
8,734
31,260
0
W
Ravana
Rbizz_
Ravana
15,210
4,794
0
2,422
9,050
7,070
2,756
3,823
5,227
0
50,203
L
Baron Samedi
Ritualistix
Baron Samedi
9,457
565
2,535
2,512
15,615
6,049
0
10,456
4,863
22,242
0
L
Cthulhu
dicocco
Cthulhu
9,469
637
481
580
20,626
18,155
1
13,126
7,250
30,230
0
W
Raijin
jobztyler
Raijin
13,718
1,761
0
544
9,858
7,438
115
5,636
4,222
51,771
0
W
21,049
1,010
0
766
8,758
3,599
0
6,005
2,753
52,202
0
L
Arachne
mikiPSY
Arachne
8,167
5,991
0
2,805
18,883
7,244
0
8,381
10,226
0
14,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
58,559
238
Minions Killed
381
6
Camps Cleared
9
1,171,368
Distance Traveled
1,291,058
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,294
592
94
7
3
246,829
0
L
Baba Yaga
9,852
704
51
4
0
220,921
0
W
Amaterasu
11,586
828
27
2
0
272,384
3
W
Cerberus
10,745
768
61
4
0
275,026
2
W
Ravana
12,469
891
95
7
7
263,344
4
L
Baron Samedi
8,488
606
33
2
1
246,499
2
L
Cthulhu
8,704
622
48
3
1
243,568
0
W
Raijin
11,925
852
101
7
1
222,734
1
W
Scylla
11,834
845
97
7
1
257,570
0
L
Arachne
8,036
574
12
1
1
213,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role