Player Matchup

Medusa
Medusa
Butler I 23
Medusa
Level 68
God Stats
6W - 2L
1,647 SR
Queue Stats
35W - 36L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ibiza I 30
Tsukuyomi
Level 88
God Stats
4W - 2L
1,625 SR
Queue Stats
112W - 98L
1,497 Elo+
Party 1
Chang'e
Chang'e
UD4 II Jotan IA
Chang'e
Level 118
God Stats
9W - 10L
1,607 SR
Queue Stats
174W - 165L
1,458 Elo+
Party 1
Anubis
Anubis
pacmoner
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,655 Elo+
Party 1
Ymir
Ymir
xJVrij13
Ymir
Level 69
God Stats
10W - 6L
1,621 SR
Queue Stats
204W - 194L
1,408 Elo+
Solo
Team Averages
Level 78
1,600 SR
1,488 Elo+

VS

Team Averages
Level 69
1,512 SR
1,459 Elo+
Ullr
Ullr
MR Oddwell
Ullr
Level 83
God Stats
4W - 3L
1,486 SR
Queue Stats
187W - 146L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rayen-YFZ-
Cu Chulainn
Level 51
God Stats
9W - 13L
1,482 SR
Queue Stats
198W - 184L
1,428 Elo+
Party 2
Scylla
Scylla
Vemehh
Scylla
Level 62
God Stats
19W - 8L
1,809 SR
Queue Stats
98W - 97L
1,468 Elo+
Solo
Athena
Athena
bangalou22
Athena
Level 89
God Stats
2W - 11L
1,224 SR
Queue Stats
381W - 394L
1,441 Elo+
Party 2
Apollo
Apollo
pablopv_98
Apollo
Level 61
God Stats
51W - 39L
1,558 SR
Queue Stats
325W - 278L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 2 / 4
8,697
435
8,681
10,181
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Ibiza I 30
Tsukuyomi
20
11 / 0 / 1
11,835
592
12,866
11,651
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 0 / 3
12,011
601
12,590
14,791
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
pacmoner
Anubis
14
0 / 4 / 3
8,548
427
3,670
9,304
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
15
0 / 1 / 6
9,714
486
4,044
16,431
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,436
472
8,540
10,726
3,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Rayen-YFZ-
Cu Chulainn
12
0 / 8 / 2
7,443
372
8,491
17,112
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Vemehh
Scylla
14
3 / 3 / 1
8,949
447
9,873
7,532
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
bangalou22
Athena
14
1 / 2 / 2
8,798
440
6,559
15,845
12,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
pablopv_98
Apollo
17
1 / 2 / 0
9,513
476
4,184
12,324
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
2
4
1
W
Tsukuyomi
Ibiza I 30
Tsukuyomi
11
0
1
11.5
L
1
3
1
0.5
L
Cu Chulainn
Rayen-YFZ-
Cu Chulainn
0
8
2
0.13
W
7
0
3
8.5
L
Scylla
Vemehh
Scylla
3
3
1
1.17
L
Athena
bangalou22
Athena
1
2
2
1
L
Apollo
pablopv_98
Apollo
1
2
0
0.5
W
Anubis
pacmoner
Anubis
0
4
3
0.38
W
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
37,647
62,358
Taken
63,539
33,462
Mitigated
33,876
25,232
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,681
3,943
231
2,500
10,181
3,963
1,732
1,709
8,370
0
47,045
W
Tsukuyomi
Ibiza I 30
Tsukuyomi
12,866
2,611
0
6,626
11,651
5,697
0
2,402
9,070
0
94,808
L
8,540
5,036
0
2,830
10,726
3,642
2,044
2,570
8,106
0
73,663
L
Cu Chulainn
Rayen-YFZ-
Cu Chulainn
8,491
850
0
1,975
17,112
11,214
0
7,320
9,374
0
36,715
W
12,590
816
1,088
9,731
14,791
7,949
3,123
1,619
12,737
79,779
0
L
Scylla
Vemehh
Scylla
9,873
299
0
2,176
7,532
2,432
0
4,053
3,354
52,033
0
L
Athena
bangalou22
Athena
6,559
1,561
954
3,278
15,845
12,262
0
3,853
11,942
37,137
0
L
Apollo
pablopv_98
Apollo
4,184
1,176
0
750
12,324
4,326
0
1,815
10,459
0
81,950
W
Anubis
pacmoner
Anubis
3,670
395
0
1,360
9,304
3,405
936
5,004
3,921
38,729
0
W
Ymir
4,044
726
0
3,696
16,431
12,448
190
5,018
11,168
48,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,805
Gold Earned
44,139
532
Minions Killed
492
0
Camps Cleared
0
1,914,509
Distance Traveled
1,873,842
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,697
435
73
4
0
371,998
0
W
Tsukuyomi
11,835
592
147
7
0
470,839
0
L
Ullr
9,436
472
152
8
0
358,492
3
L
Cu Chulainn
7,443
372
49
2
0
364,131
0
W
Chang'e
12,011
601
161
8
0
361,975
1
L
Scylla
8,949
447
98
5
0
349,837
7
L
Athena
8,798
440
53
3
0
424,765
6
L
Apollo
9,513
476
140
7
0
376,617
0
W
Anubis
8,548
427
68
3
0
338,228
0
W
Ymir
9,714
486
83
4
0
371,469
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role