Player Matchup

Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cruelsunn
Rama
Level 146
God Stats
3W - 1L
1,501 SR
Queue Stats
179W - 196L
1,550 Elo+
Solo
Cthulhu
Cthulhu
DrNurgle
Cthulhu
Level 125
God Stats
2W - 0L
1,521 SR
Queue Stats
44W - 31L
1,639 Elo+
Solo
Merlin
Merlin
wakera
Merlin
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 65L
1,556 Elo+
Solo
Arachne
Arachne
xamlololo
Arachne
Level 149
God Stats
4W - 1L
1,599 SR
Queue Stats
234W - 209L
1,560 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,561 Elo+

VS

Team Averages
Level 137
1,337 SR
1,590 Elo+
Cu Chulainn
Cu Chulainn
ELJOYAS
Cu Chulainn
Level 121
God Stats
5W - 3L
1,570 SR
Queue Stats
172W - 147L
1,627 Elo+
Party 1
Ymir
Ymir
GEJLORDJEBAL
Ymir
Level 127
God Stats
2W - 4L
1,182 SR
Queue Stats
362W - 360L
1,533 Elo+
Solo
Nemesis
Nemesis
Plexidrax
Nemesis
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 290L
1,615 Elo+
Solo
Xing Tian
Xing Tian
ThalesOfMilethus
Xing Tian
Level 133
God Stats
2W - 2L
1,270 SR
Queue Stats
159W - 131L
1,624 Elo+
Party 1
Xbalanque
Xbalanque
pampeliska
Xbalanque
Level 156
God Stats
10W - 6L
1,164 SR
Queue Stats
681W - 704L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
7 / 6 / 13
12,084
806
19,306
13,805
7,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
19
7 / 3 / 16
11,648
777
22,693
14,021
7,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DrNurgle
Cthulhu
19
4 / 3 / 18
11,513
768
21,043
15,291
13,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
wakera
Merlin
19
8 / 2 / 12
11,495
766
21,144
8,437
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
xamlololo
Arachne
15
0 / 6 / 15
9,477
632
9,167
19,089
22,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELJOYAS
Cu Chulainn
19
7 / 4 / 10
11,391
759
16,891
22,512
21,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 9
9,432
629
10,647
21,486
26,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Plexidrax
Nemesis
16
3 / 6 / 10
9,897
660
8,303
18,353
16,361
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
19
5 / 3 / 11
11,375
758
9,388
22,948
21,580
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
pampeliska
Xbalanque
15
2 / 9 / 7
9,812
654
14,204
18,620
9,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
66
26
Kills
19
20
Deaths
26
74
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
6
13
2.25
W
Rama
7
3
16
5
W
Cthulhu
DrNurgle
Cthulhu
4
3
18
4.33
L
Cu Chulainn
ELJOYAS
Cu Chulainn
7
4
10
3
L
2
4
9
1.63
L
Nemesis
Plexidrax
Nemesis
3
6
10
1.33
L
Xing Tian
5
3
11
3.5
L
Xbalanque
pampeliska
Xbalanque
2
9
7
0.61
W
Merlin
wakera
Merlin
8
2
12
7
W
Arachne
xamlololo
Arachne
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,353
Damage
59,433
70,643
Taken
103,919
55,201
Mitigated
95,679
20,728
Healing
33,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,306
2,217
2,436
2,312
13,805
7,223
1,044
5,461
8,169
42,374
0
W
Rama
22,693
13,576
0
2,779
14,021
7,857
2,139
2,934
10,937
0
36,295
W
Cthulhu
DrNurgle
Cthulhu
21,043
461
3,093
3,287
15,291
13,002
528
3,443
11,693
33,447
0
L
Cu Chulainn
ELJOYAS
Cu Chulainn
16,891
2,684
6,902
5,087
22,512
21,857
247
12,794
9,648
0
36,848
L
10,647
376
2,471
2,149
21,486
26,395
0
12,015
9,381
29,581
0
L
Nemesis
Plexidrax
Nemesis
8,303
2,930
1,751
3,902
18,353
16,361
395
10,557
7,726
0
13,913
L
Xing Tian
9,388
1,035
2,531
2,927
22,948
21,580
229
15,434
7,407
25,412
0
L
Xbalanque
pampeliska
Xbalanque
14,204
4,176
2,893
3,237
18,620
9,486
488
10,693
7,902
0
33,109
W
Merlin
wakera
Merlin
21,144
537
598
1,352
8,437
4,357
1,300
1,593
6,744
44,463
0
W
Arachne
xamlololo
Arachne
9,167
7,167
1,315
3,556
19,089
22,762
20
6,604
12,268
0
9,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,217
Gold Earned
51,907
158
Minions Killed
186
0
Camps Cleared
0
1,279,606
Distance Traveled
1,361,616
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,084
806
49
3
0
231,037
0
W
Rama
11,648
777
28
2
0
220,431
0
W
Cthulhu
11,513
768
34
2
0
306,852
0
L
Cu Chulainn
11,391
759
50
3
0
320,842
0
L
Ymir
9,432
629
45
3
0
257,723
3
L
Nemesis
9,897
660
12
1
0
269,552
1
L
Xing Tian
11,375
758
32
2
0
308,226
1
L
Xbalanque
9,812
654
47
3
0
205,273
0
W
Merlin
11,495
766
43
3
0
273,503
2
W
Arachne
9,477
632
4
0
0
247,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role