Player Matchup

Persephone
Persephone
CursedVegan
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Loki
Loki
Denchickk
Loki
Level 24
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 2
Medusa
Medusa
JONCARTON
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Chaac
Chaac
KisaPupusya
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Ullr
Ullr
PapaSmurfCarryx
Ullr
Level 17
God Stats
15W - 6L
1,571 SR
Queue Stats
94W - 32L
1,823 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,604 Elo+

VS

Team Averages
Level 24
1,635 SR
1,639 Elo+
Janus
Janus
Andrallex
Janus
Level 29
God Stats
1W - 1L
1,193 SR
Queue Stats
6W - 12L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
Devilaeros
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,673 Elo+
Party 1
Tyr
Tyr
Exsiel
Tyr
Level 23
God Stats
28W - 26L
1,568 SR
Queue Stats
30W - 28L
1,540 Elo+
Solo
Chernobog
Chernobog
Jindevil
Chernobog
Level 27
God Stats
6W - 0L
1,896 SR
Queue Stats
10W - 0L
1,876 Elo+
Party 1
Bellona
Bellona
MeatyJobby32
Bellona
Level 15
God Stats
9W - 0L
2,020 SR
Queue Stats
30W - 14L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CursedVegan
Persephone
11
2 / 9 / 2
7,004
369
4,232
10,529
2,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
15
3 / 6 / 3
9,715
511
6,723
15,497
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
JONCARTON
Medusa
13
1 / 8 / 4
8,278
436
5,772
12,232
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 2
7,480
394
4,335
16,992
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 5 / 2
9,592
505
8,139
16,749
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andrallex
Janus
16
1 / 0 / 3
10,479
552
1,816
4,613
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Devilaeros
Kuzenbo
14
1 / 3 / 10
9,857
519
6,344
10,825
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
Exsiel
Tyr
16
7 / 1 / 8
10,679
562
12,915
8,661
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Jindevil
Chernobog
17
11 / 3 / 6
11,552
608
14,078
11,562
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
MeatyJobby32
Bellona
20
12 / 1 / 7
12,549
660
16,592
14,814
12,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
8
Kills
32
32
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
Andrallex
Janus
1
0
3
2.5
L
Persephone
CursedVegan
Persephone
2
9
2
0.33
L
Loki
3
6
3
0.75
W
Kuzenbo
Devilaeros
Kuzenbo
1
3
10
2
W
Tyr
Exsiel
Tyr
7
1
8
11
L
Medusa
JONCARTON
Medusa
1
8
4
0.38
W
Chernobog
Jindevil
Chernobog
11
3
6
4.67
L
1
4
2
0.5
W
Bellona
MeatyJobby32
Bellona
12
1
7
15.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,201
Damage
51,745
71,999
Taken
50,475
33,867
Mitigated
39,850
11,923
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Andrallex
Janus
1,816
163
0
805
4,613
1,418
1,305
0
4,613
60,992
0
L
Persephone
CursedVegan
Persephone
4,232
1,557
61
768
10,529
2,904
260
1,768
8,758
16,750
0
L
Loki
6,723
1,352
0
5,063
15,497
5,172
0
1,500
13,985
0
49,337
W
Kuzenbo
Devilaeros
Kuzenbo
6,344
2,551
0
2,334
10,825
13,794
573
1,932
8,830
20,247
0
W
Tyr
Exsiel
Tyr
12,915
673
0
4,754
8,661
7,478
2,177
285
8,251
0
59,899
L
Medusa
JONCARTON
Medusa
5,772
2,133
0
0
12,232
4,371
1,101
1,568
10,664
0
45,601
W
Chernobog
Jindevil
Chernobog
14,078
8,553
0
2,737
11,562
4,795
6,204
826
10,666
0
76,424
L
4,335
1,040
0
4,452
16,992
14,752
0
1,817
15,155
0
26,204
W
Bellona
MeatyJobby32
Bellona
16,592
9,285
0
6,312
14,814
12,365
2,400
1,189
13,226
223
99,718
L
8,139
3,140
0
1,579
16,749
6,668
51
1,611
15,068
0
72,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
55,116
375
Minions Killed
576
0
Camps Cleared
0
1,649,017
Distance Traveled
1,913,967
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,479
552
142
7
0
362,921
4
L
Persephone
7,004
369
32
2
0
322,492
3
L
Loki
9,715
511
95
5
0
353,063
2
W
Kuzenbo
9,857
519
21
1
0
362,846
6
W
Tyr
10,679
562
99
5
0
429,552
2
L
Medusa
8,278
436
76
4
0
300,923
1
W
Chernobog
11,552
608
138
7
0
372,168
1
L
Chaac
7,480
394
35
2
0
361,997
1
W
Bellona
12,549
660
176
9
0
386,480
4
L
Ullr
9,592
505
137
7
0
310,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role