Player Matchup

Janus
Janus
Diamond V
Backshots
Janus
Diamond V
Level 160
God Stats
60W - 62L
1,612 SR
Queue Stats
332W - 321L
1,942 MMR
Solo
Guan Yu
Guan Yu
Diamond V
FixieJ
Guan Yu
Diamond V
Level 158
God Stats
2W - 2L
1,734 SR
Queue Stats
29W - 33L
1,994 MMR
Solo
Xbalanque
Xbalanque
Platinum II
G0onbag
Xbalanque
Platinum II
Level 43
God Stats
64W - 38L
1,729 SR
Queue Stats
448W - 443L
1,942 MMR
Solo
Fafnir
Fafnir
Platinum I
Karnist
Fafnir
Platinum I
Level 155
God Stats
2W - 5L
1,302 SR
Queue Stats
147W - 127L
1,946 MMR
Solo
Kali
Kali
Diamond IV
SenorPositivity
Kali
Diamond IV
Level 160
God Stats
4W - 3L
1,860 SR
Queue Stats
193W - 185L
2,117 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,647 SR
1,988 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,565 SR
1,702 MMR
Anhur
Anhur
Platinum III
ItzScoobs
Anhur
Platinum III
Level 146
God Stats
8W - 6L
1,643 SR
Queue Stats
496W - 479L
1,903 MMR
Solo
Thoth
Thoth
Platinum I
Nicholson17
Thoth
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Sickoload
Cu Chulainn
Platinum III
Level 66
God Stats
9W - 10L
1,680 SR
Queue Stats
101W - 76L
2,109 MMR
Party 1
Awilix
Awilix
Diamond IV
TheChowMaster
Awilix
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum II
hnaD
Khepri
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Backshots
Janus
5
0 / 1 / 0
3,057
611
314
2,595
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
FixieJ
Guan Yu
6
0 / 1 / 0
3,200
640
899
2,486
1,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
G0onbag
Xbalanque
5
0 / 2 / 0
3,072
614
1,781
2,631
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
Karnist
Fafnir
1
0 / 0 / 0
2,478
496
0
407
131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,125
625
664
2,090
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatSetDanzaburouApolloScylla

VS

Bans
AthenaYmirSobekCerberusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzScoobs
Anhur
6
2 / 0 / 0
3,772
754
1,302
2,130
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,154
631
1,279
795
136
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Sickoload
Cu Chulainn
7
0 / 0 / 1
3,714
743
1,336
2,511
1,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 0 / 1
3,660
732
1,341
2,480
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
hnaD
Khepri
5
0 / 0 / 1
3,247
649
517
1,502
647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Backshots
Janus
0
1
0
0
L
Guan Yu
FixieJ
Guan Yu
0
1
0
0
L
Xbalanque
G0onbag
Xbalanque
0
2
0
0
W
Anhur
ItzScoobs
Anhur
2
0
0
2
L
Fafnir
Karnist
Fafnir
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Cu Chulainn
Sickoload
Cu Chulainn
0
0
1
0.5
W
2
0
1
2.5
W
Khepri
hnaD
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,658
Damage
5,775
10,209
Taken
9,418
3,063
Mitigated
2,958
3,508
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Backshots
Janus
314
80
0
1,250
2,595
664
0
1,385
1,210
11,794
0
L
Guan Yu
FixieJ
Guan Yu
899
130
0
1,117
2,486
1,338
0
55
2,431
0
13,108
L
Xbalanque
G0onbag
Xbalanque
1,781
1,122
0
678
2,631
374
0
80
2,551
0
8,842
W
Anhur
ItzScoobs
Anhur
1,302
668
0
1,404
2,130
458
0
0
2,130
0
11,422
L
Fafnir
Karnist
Fafnir
0
0
0
36
407
131
0
0
407
555
0
W
1,279
0
0
250
795
136
0
120
655
13,517
0
L
664
163
0
427
2,090
556
0
276
1,814
0
11,133
W
Cu Chulainn
Sickoload
Cu Chulainn
1,336
184
0
970
2,511
1,093
48
0
2,511
0
17,817
W
1,341
423
0
738
2,480
624
51
168
2,306
0
9,194
W
Khepri
hnaD
Khepri
517
32
0
664
1,502
647
0
0
1,502
4,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,932
Gold Earned
17,547
101
Minions Killed
128
0
Camps Cleared
0
394,597
Distance Traveled
483,110
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,057
611
24
5
0
95,334
0
L
Guan Yu
3,200
640
31
6
0
93,313
0
L
Xbalanque
3,072
614
18
4
0
96,471
2
W
Anhur
3,772
754
29
6
0
76,593
1
L
Fafnir
2,478
496
0
0
0
15,118
0
W
Thoth
3,154
631
30
6
0
91,086
1
L
Kali
3,125
625
28
6
0
94,361
0
W
Cu Chulainn
3,714
743
40
8
0
95,136
1
W
Awilix
3,660
732
23
5
0
122,256
1
W
Khepri
3,247
649
6
1
0
98,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role