Player Matchup

Bellona
Bellona
NashPower
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,671 Elo+
Solo
Izanami
Izanami
NyxRebirth
Izanami
Level 16
God Stats
8W - 5L
1,303 SR
Queue Stats
134W - 103L
1,575 Elo+
Solo
Yemoja
Yemoja
Pyropepper2001
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SharinganGouhl69
Tsukuyomi
Level 29
God Stats
0W - 1L
1,219 SR
Queue Stats
38W - 48L
1,343 Elo+
Party 1
Hades
Hades
iJvYo
Hades
Level 26
God Stats
0W - 1L
1,428 SR
Queue Stats
84W - 84L
1,353 Elo+
Solo
Team Averages
Level 20
1,390 SR
1,452 Elo+

VS

Team Averages
Level 13
1,549 SR
1,484 Elo+
King Arthur
King Arthur
IsraelStarHs
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MarkV77
Kuzenbo
Level 4
God Stats
2W - 1L
1,745 SR
Queue Stats
2W - 5L
1,488 Elo+
Solo
Ra
Ra
TheLegacyZyzz
Ra
Level 20
God Stats
2W - 1L
1,499 SR
Queue Stats
23W - 21L
1,610 Elo+
Solo
Tyr
Tyr
Vikernes69
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
legendofamatersu
Ratatoskr
Level 8
God Stats
8W - 6L
1,500 SR
Queue Stats
15W - 13L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NashPower
Bellona
12
1 / 5 / 1
7,458
414
9,471
14,215
10,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
NyxRebirth
Izanami
19
4 / 2 / 2
11,127
618
12,045
12,961
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 4
7,361
409
5,902
12,703
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
11
0 / 4 / 1
7,260
403
2,865
12,888
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
iJvYo
Hades
13
2 / 6 / 3
8,400
467
11,001
16,058
8,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IsraelStarHs
King Arthur
12
0 / 3 / 8
7,442
413
5,232
17,870
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
MarkV77
Kuzenbo
12
2 / 1 / 6
7,365
409
6,473
14,092
11,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 2 / 2
11,596
644
16,262
6,789
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 2 / 5
9,879
549
12,209
14,267
11,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
14
2 / 0 / 3
8,461
470
7,148
11,496
4,587
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
23
24
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
IsraelStarHs
King Arthur
0
3
8
1.33
W
Kuzenbo
MarkV77
Kuzenbo
2
1
6
5
L
Bellona
NashPower
Bellona
1
5
1
0.3
L
Izanami
NyxRebirth
Izanami
4
2
2
2.5
L
0
7
4
0.29
L
Tsukuyomi
0
4
1
0.13
W
9
2
2
5
W
10
2
5
6.25
L
Hades
iJvYo
Hades
2
6
3
0.58
W
Ratatoskr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,284
Damage
47,324
68,825
Taken
64,514
35,449
Mitigated
40,081
19,545
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
IsraelStarHs
King Arthur
5,232
394
0
6,785
17,870
10,341
724
5,000
12,870
0
31,694
W
Kuzenbo
MarkV77
Kuzenbo
6,473
2,554
0
4,593
14,092
11,029
743
3,930
10,162
13,916
0
L
Bellona
NashPower
Bellona
9,471
2,315
0
886
14,215
10,891
0
4,694
9,054
0
40,470
L
Izanami
NyxRebirth
Izanami
12,045
7,150
0
5,377
12,961
4,927
3,295
3,181
9,630
0
110,446
L
5,902
947
2,365
1,384
12,703
7,050
38
6,356
6,041
22,949
0
L
Tsukuyomi
2,865
733
0
3,414
12,888
4,501
50
1,240
11,576
0
35,859
W
16,262
1,250
1,808
2,461
6,789
2,382
2,535
2,883
3,906
94,404
0
W
12,209
1,525
0
5,151
14,267
11,742
0
1,860
12,407
0
62,794
L
Hades
iJvYo
Hades
11,001
2,014
553
5,566
16,058
8,080
279
6,506
9,214
43,500
0
W
Ratatoskr
7,148
1,511
0
6,040
11,496
4,587
0
3,230
8,266
0
47,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
44,743
468
Minions Killed
454
0
Camps Cleared
0
1,454,381
Distance Traveled
1,706,969
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,442
413
59
3
0
322,311
1
W
Kuzenbo
7,365
409
7
0
0
298,235
1
L
Bellona
7,458
414
86
5
0
314,165
3
L
Izanami
11,127
618
198
11
0
314,872
3
L
Yemoja
7,361
409
30
2
0
260,561
1
L
Tsukuyomi
7,260
403
77
4
0
305,611
1
W
Ra
11,596
644
194
11
0
351,282
0
W
Tyr
9,879
549
103
6
0
340,426
0
L
Hades
8,400
467
77
4
0
259,172
0
W
Ratatoskr
8,461
470
91
5
0
394,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role