Player Matchup

Tiamat
Tiamat
BusyPlague68
Tiamat
Level 25
God Stats
9W - 15L
1,520 SR
Queue Stats
19W - 22L
1,491 Elo+
Solo
Nemesis
Nemesis
ElvizTec
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,706 Elo+
Party 1
Ratatoskr
Ratatoskr
YungCoot4
Ratatoskr
Level 25
God Stats
2W - 3L
1,599 SR
Queue Stats
8W - 9L
1,310 Elo+
Solo
Fenrir
Fenrir
kintoni_3
Fenrir
Level 7
God Stats
2W - 3L
1,363 SR
Queue Stats
13W - 10L
1,398 Elo+
Solo
Artemis
Artemis
mamadolorez
Artemis
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 72L
1,684 Elo+
Party 1
Team Averages
Level 34
1,496 SR
1,518 Elo+

VS

Team Averages
Level 17
1,587 SR
1,433 Elo+
Neith
Neith
CheshirePlayPin
Neith
Level 18
God Stats
39W - 36L
1,475 SR
Queue Stats
54W - 49L
1,382 Elo+
Solo
Scylla
Scylla
Pro_SparX
Scylla
Level 14
God Stats
5W - 1L
1,903 SR
Queue Stats
25W - 12L
1,629 Elo+
Solo
Anubis
Anubis
maxlemeshkin2014
Anubis
Level 28
God Stats
22W - 25L
1,558 SR
Queue Stats
31W - 43L
1,536 Elo+
Solo
Chaac
Chaac
theBON3
Chaac
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 170L
1,458 Elo+
Solo
Da Ji
Da Ji
xDaedrinx
Da Ji
Level 5
God Stats
22W - 8L
1,500 SR
Queue Stats
44W - 25L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 9 / 18
15,278
1,175
23,836
22,142
15,276
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ElvizTec
Nemesis
20
11 / 10 / 14
15,324
1,179
25,675
20,929
10,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
YungCoot4
Ratatoskr
15
0 / 4 / 4
10,220
786
501
3,227
897
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
kintoni_3
Fenrir
20
8 / 16 / 14
14,368
1,105
21,125
30,132
13,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
mamadolorez
Artemis
20
6 / 3 / 16
14,581
1,122
20,804
11,421
4,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 18
14,015
1,078
11,043
23,885
16,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Pro_SparX
Scylla
20
16 / 3 / 17
17,255
1,327
27,365
14,203
4,815
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 7 / 25
12,503
962
13,158
20,974
7,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
theBON3
Chaac
20
3 / 7 / 24
14,115
1,086
9,997
21,127
22,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
xDaedrinx
Da Ji
20
18 / 7 / 12
16,210
1,247
17,583
15,105
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
138
32
Kills
42
42
Deaths
32
66
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
9
18
1.78
W
5
8
18
1.75
L
Nemesis
ElvizTec
Nemesis
11
10
14
1.8
W
Scylla
Pro_SparX
Scylla
16
3
17
8.17
L
Ratatoskr
YungCoot4
Ratatoskr
0
4
4
0.5
L
Fenrir
kintoni_3
Fenrir
8
16
14
0.94
L
Artemis
mamadolorez
Artemis
6
3
16
4.67
W
0
7
25
1.79
W
Chaac
theBON3
Chaac
3
7
24
2.14
W
Da Ji
xDaedrinx
Da Ji
18
7
12
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,941
Damage
79,146
87,851
Taken
95,294
44,330
Mitigated
57,173
5,332
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
23,836
1,681
0
2,902
22,142
15,276
0
9,212
12,803
39,015
0
W
11,043
5,573
1,346
6,961
23,885
16,568
0
4,301
19,324
0
22,669
L
Nemesis
ElvizTec
Nemesis
25,675
16,912
0
1,940
20,929
10,068
0
10,798
9,899
0
41,135
W
Scylla
Pro_SparX
Scylla
27,365
3,258
0
1,309
14,203
4,815
0
3,552
10,451
60,767
0
L
Ratatoskr
YungCoot4
Ratatoskr
501
364
0
0
3,227
897
0
1,161
2,024
0
3,125
L
Fenrir
kintoni_3
Fenrir
21,125
3,206
0
490
30,132
13,253
0
13,400
16,495
0
37,037
L
Artemis
mamadolorez
Artemis
20,804
9,338
0
0
11,421
4,836
0
5,150
6,107
0
56,973
W
13,158
130
211
3,364
20,974
7,405
0
4,541
16,229
28,673
0
W
Chaac
theBON3
Chaac
9,997
3,037
0
5,595
21,127
22,085
0
6,705
14,111
0
36,890
W
Da Ji
xDaedrinx
Da Ji
17,583
5,080
0
260
15,105
6,300
0
3,558
11,343
0
26,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,771
Gold Earned
74,098
188
Minions Killed
223
10
Camps Cleared
7
1,000,320
Distance Traveled
1,035,309
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,278
1,175
44
3
2
219,135
0
W
Neith
14,015
1,078
20
2
0
173,552
3
L
Nemesis
15,324
1,179
19
1
7
264,240
0
W
Scylla
17,255
1,327
88
7
0
216,823
0
L
Ratatoskr
10,220
786
2
0
0
45,478
1
L
Fenrir
14,368
1,105
43
3
0
256,972
0
L
Artemis
14,581
1,122
80
6
1
214,495
0
W
Anubis
12,503
962
39
3
0
200,713
0
W
Chaac
14,115
1,086
65
5
4
213,891
0
W
Da Ji
16,210
1,247
11
1
3
230,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role