Player Matchup

Guan Yu
Guan Yu
DhatBoiiDee
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,180 Elo+
Solo
Tiamat
Tiamat
UndeadLordBlue5
Tiamat
Level 23
God Stats
1W - 17L
1,225 SR
Queue Stats
54W - 97L
1,259 Elo+
Solo
Loki
Loki
xxRoliradxx-420-
Loki
Level 29
God Stats
1W - 8L
1,326 SR
Queue Stats
7W - 10L
1,242 Elo+
Solo
Team Averages
Level 22
1,350 SR
1,227 Elo+

VS

Team Averages
Level 71
1,443 SR
1,490 Elo+
Guan Yu
Guan Yu
DizzyOstrich578
Guan Yu
Level 84
God Stats
2W - 1L
1,513 SR
Queue Stats
240W - 194L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NotLePotato
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 94L
1,385 Elo+
Party 1
Discordia
Discordia
Skitzbra
Discordia
Level 107
God Stats
5W - 3L
1,316 SR
Queue Stats
535W - 394L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DhatBoiiDee
Guan Yu
6
0 / 2 / 2
6,929
577
394
3,263
1,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 4 / 2
8,282
690
7,433
10,303
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 5 / 1
7,623
635
5,751
9,901
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
8,563
714
3,066
10,157
8,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
NotLePotato
Cthulhu
10
0 / 2 / 9
8,363
697
3,894
12,776
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Skitzbra
Discordia
13
7 / 2 / 1
9,432
786
11,173
9,713
3,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DhatBoiiDee
Guan Yu
0
2
2
0.5
W
4
2
4
3
W
Cthulhu
NotLePotato
Cthulhu
0
2
9
2.25
W
Discordia
Skitzbra
Discordia
7
2
1
3.75
L
2
4
2
0.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,578
Damage
18,133
23,467
Taken
32,646
7,830
Mitigated
19,332
5,478
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DhatBoiiDee
Guan Yu
394
36
0
385
3,263
1,061
0
1,429
1,806
0
1,159
W
3,066
601
1,055
1,818
10,157
8,688
348
919
8,307
0
16,102
W
Cthulhu
NotLePotato
Cthulhu
3,894
110
188
2,358
12,776
7,539
213
2,307
10,122
17,493
0
W
Discordia
Skitzbra
Discordia
11,173
1,123
154
4,550
9,713
3,105
2,129
3,426
5,971
49,783
0
L
7,433
900
171
3,046
10,303
3,730
0
6,610
3,404
25,410
0
L
5,751
1,791
711
1,165
9,901
3,039
0
6,497
3,154
0
18,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
26,358
58
Minions Killed
146
0
Camps Cleared
0
430,074
Distance Traveled
640,605
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,929
577
1
0
0
40,803
0
W
Guan Yu
8,563
714
34
3
0
227,425
4
W
Cthulhu
8,363
697
28
2
0
213,149
0
W
Discordia
9,432
786
84
7
0
200,031
1
L
Tiamat
8,282
690
39
3
0
188,378
1
L
Loki
7,623
635
18
2
0
200,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role