Player Matchup

Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FrosT-o3o
Jing Wei
Level 123
God Stats
0W - 2L
1,726 SR
Queue Stats
18W - 25L
1,476 Elo+
Party 1
Nox
Nox
LUCKY-MAN12
Nox
Level 104
God Stats
1W - 1L
1,885 SR
Queue Stats
39W - 42L
1,497 Elo+
Party 1
Merlin
Merlin
RedtailFeathers
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,529 Elo+
Party 1
Ares
Ares
Teflon_Raptor
Ares
Level 125
God Stats
0W - 2L
1,979 SR
Queue Stats
20W - 29L
1,466 Elo+
Party 1
Team Averages
Level 96
1,718 SR
1,494 Elo+

VS

Team Averages
Level 143
1,778 SR
1,998 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mamba
Jormungandr
Level 160
God Stats
2W - 0L
1,516 SR
Queue Stats
53W - 3L
2,043 Elo+
Party 2
Achilles
Achilles
Share
Achilles
Level 160
God Stats
13W - 0L
2,058 SR
Queue Stats
320W - 12L
2,229 Elo+
Party 2
Baba Yaga
Baba Yaga
average
Baba Yaga
Level 159
God Stats
7W - 0L
1,981 SR
Queue Stats
292W - 8L
2,141 Elo+
Party 2
Ullr
Ullr
nekoonosu
Ullr
Level 79
God Stats
2W - 0L
1,834 SR
Queue Stats
149W - 7L
2,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 7 / 2
6,798
680
3,271
9,453
3,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
FrosT-o3o
Jing Wei
12
2 / 3 / 3
7,207
721
3,721
8,296
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 7 / 2
7,049
705
3,679
8,471
3,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 5 / 1
7,071
707
2,951
10,121
3,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 2 / 5
6,700
670
3,913
11,449
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 3 / 8
7,778
778
4,696
8,773
8,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Mamba
Jormungandr
15
5 / 2 / 16
9,315
932
10,665
8,238
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Share
Achilles
16
11 / 1 / 9
10,661
1,066
15,349
12,387
8,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Baba Yaga
average
Baba Yaga
16
3 / 1 / 10
8,951
895
7,874
4,149
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
15
2 / 0 / 9
8,333
833
5,056
4,065
1,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
24
24
Deaths
7
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
2
0.43
W
Sobek
 
Sobek
3
3
8
2.33
L
Jing Wei
FrosT-o3o
Jing Wei
2
3
3
1.17
L
1
7
2
0.29
W
Jormungandr
Mamba
Jormungandr
5
2
16
6.5
L
2
5
1
0.5
W
Achilles
Share
Achilles
11
1
9
15.5
L
0
2
5
1.25
W
Baba Yaga
average
Baba Yaga
3
1
10
8
W
Ullr
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,535
Damage
43,640
47,790
Taken
37,612
22,539
Mitigated
24,305
2,988
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,271
1,392
0
619
9,453
3,494
1
4,959
4,384
0
7,469
W
Sobek
 
Sobek
4,696
236
0
2,817
8,773
8,694
537
2,439
6,334
16,062
0
L
Jing Wei
FrosT-o3o
Jing Wei
3,721
3,118
0
1,347
8,296
3,210
1
3,518
4,676
0
14,415
L
3,679
281
0
500
8,471
3,359
0
2,942
5,441
20,186
0
W
Jormungandr
Mamba
Jormungandr
10,665
1,477
0
675
8,238
3,936
546
1,584
6,388
25,688
0
L
2,951
86
0
0
10,121
3,784
0
5,540
4,393
12,589
0
W
Achilles
Share
Achilles
15,349
3,828
0
4,079
12,387
8,036
1,133
4,164
8,223
0
32,779
L
3,913
105
0
522
11,449
8,692
0
5,570
5,661
6,457
0
W
Baba Yaga
average
Baba Yaga
7,874
240
0
963
4,149
1,861
1,135
1,543
2,606
37,278
0
W
Ullr
5,056
1,339
0
1,175
4,065
1,778
2,950
1,271
2,794
0
31,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
45,038
110
Minions Killed
266
2
Camps Cleared
13
893,031
Distance Traveled
980,878
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,798
680
12
1
0
173,891
3
W
Sobek
7,778
778
23
2
0
197,509
4
L
Jing Wei
7,207
721
22
2
0
181,321
3
L
Nox
7,049
705
48
5
1
156,791
3
W
Jormungandr
9,315
932
30
3
2
179,886
2
L
Merlin
7,071
707
21
2
0
183,823
2
W
Achilles
10,661
1,066
59
6
1
225,908
1
L
Ares
6,700
670
7
1
1
197,205
1
W
Baba Yaga
8,951
895
80
8
4
190,094
1
W
Ullr
8,333
833
74
7
6
187,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role