Player Matchup

Tiamat
Tiamat
Rockyboi96
Tiamat
Level 6
God Stats
0W - 3L
1,335 SR
Queue Stats
92W - 83L
1,417 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Singe_Wyvern
Kumbhakarna
Level 109
God Stats
10W - 6L
1,754 SR
Queue Stats
176W - 175L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
kaosStridus
Danzaburou
Level 97
God Stats
64W - 51L
1,334 SR
Queue Stats
934W - 1,146L
1,458 Elo+
Party 1
Team Averages
Level 71
1,474 SR
1,460 Elo+

VS

Team Averages
Level 32
1,518 SR
1,476 Elo+
Da Ji
Da Ji
C3PO-The-GOAT
Da Ji
Level 27
God Stats
6W - 1L
1,504 SR
Queue Stats
53W - 86L
1,442 Elo+
Solo
Hel
Hel
Evi72642
Hel
Level 27
God Stats
147W - 133L
1,550 SR
Queue Stats
194W - 177L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
ShazamsEmpire
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rockyboi96
Tiamat
16
0 / 8 / 12
13,726
549
17,488
23,257
15,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
Singe_Wyvern
Kumbhakarna
20
9 / 1 / 4
17,721
709
17,556
32,516
48,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
kaosStridus
Danzaburou
16
4 / 10 / 7
15,115
605
29,794
22,736
9,411
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 7
16,055
642
21,420
29,118
14,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 4 / 11
15,458
618
22,973
28,775
11,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ShazamsEmpire
Sun Wukong
19
7 / 3 / 10
15,467
619
22,772
31,325
27,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
13
Kills
19
19
Deaths
13
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
W
4
4
11
2.38
L
Tiamat
Rockyboi96
Tiamat
0
8
12
0.75
W
Sun Wukong
ShazamsEmpire
Sun Wukong
7
3
10
4
L
Kumbhakarna
Singe_Wyvern
Kumbhakarna
9
1
4
11
L
Danzaburou
kaosStridus
Danzaburou
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,838
Damage
67,165
78,509
Taken
89,218
72,786
Mitigated
53,735
7,739
Healing
40,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,420
4,121
0
2,138
29,118
14,259
1,625
8,137
20,635
0
115,199
W
22,973
503
10,377
18,664
28,775
11,695
126
12,024
16,321
95,877
0
L
Tiamat
Rockyboi96
Tiamat
17,488
1,674
368
4,297
23,257
15,138
171
6,516
16,741
56,986
0
W
Sun Wukong
ShazamsEmpire
Sun Wukong
22,772
6,997
842
8,175
31,325
27,781
0
14,016
15,769
153
58,649
L
Kumbhakarna
Singe_Wyvern
Kumbhakarna
17,556
2,999
0
0
32,516
48,237
228
12,572
19,944
66,318
0
L
Danzaburou
kaosStridus
Danzaburou
29,794
10,982
0
3,074
22,736
9,411
544
4,083
18,653
0
80,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
46,980
228
Minions Killed
244
0
Camps Cleared
0
1,227,524
Distance Traveled
1,292,586
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,055
642
98
4
0
392,514
7
W
Hel
15,458
618
104
4
0
452,343
1
L
Tiamat
13,726
549
68
3
0
379,980
3
W
Sun Wukong
15,467
619
42
2
0
447,729
1
L
Kumbhakarna
17,721
709
60
2
0
481,815
2
L
Danzaburou
15,115
605
100
4
0
365,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role