Player Matchup

Cthulhu
Cthulhu
KingHelaman
Cthulhu
Level 2
God Stats
10W - 13L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Susano
Susano
PrinceJoJoT
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Artemis
Artemis
Timotheus1517
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ganstarific23
Guan Yu
Level 20
God Stats
10W - 14L
1,212 SR
Queue Stats
134W - 113L
1,136 Elo+
Solo
Ares
Ares
stimothy95
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Team Averages
Level 6
1,442 SR
1,427 Elo+

VS

Team Averages
Level 9
1,484 SR
1,430 Elo+
Ares
Ares
AMOR_O_777
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
ConfusingCig
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ImtherealPeachy
Kukulkan
Level 28
God Stats
2W - 5L
1,420 SR
Queue Stats
181W - 205L
1,395 Elo+
Solo
Khepri
Khepri
JaceIsAce
Khepri
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,254 Elo+
Solo
Athena
Athena
djplayboy2525
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingHelaman
Cthulhu
11
4 / 4 / 6
8,299
415
8,841
14,565
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
10
8 / 11 / 2
7,878
394
9,894
16,145
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
11
2 / 7 / 8
8,016
401
6,565
10,027
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
14
4 / 3 / 2
9,124
456
3,108
10,914
8,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 9 / 3
8,065
403
7,043
14,784
6,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 10
6,547
327
4,912
11,979
5,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ConfusingCig
Nemesis
13
2 / 1 / 8
8,373
419
3,703
10,442
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
18
29 / 2 / 3
12,787
639
32,071
9,943
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
JaceIsAce
Khepri
13
1 / 7 / 9
8,182
409
5,386
10,913
9,971
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 5 / 9
7,933
397
1,975
10,005
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
22
Kills
34
34
Deaths
22
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
7
10
0.71
L
Nemesis
ConfusingCig
Nemesis
2
1
8
6
L
Kukulkan
29
2
3
15.25
L
Khepri
JaceIsAce
Khepri
1
7
9
0.79
W
Cthulhu
KingHelaman
Cthulhu
4
4
6
1.75
W
Susano
8
11
2
0.82
W
Artemis
2
7
8
0.86
L
2
5
9
1.3
W
Guan Yu
4
3
2
1.67
W
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
48,047
66,435
Taken
53,282
31,061
Mitigated
27,773
10,927
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,912
994
0
380
11,979
5,771
0
2,500
9,229
10,890
0
L
Nemesis
ConfusingCig
Nemesis
3,703
1,236
0
1,975
10,442
3,663
74
3,529
6,788
0
30,151
L
Kukulkan
32,071
4,613
379
3,139
9,943
4,336
945
2,386
7,457
81,748
0
L
Khepri
JaceIsAce
Khepri
5,386
1,368
0
0
10,913
9,971
824
3,381
7,432
25,805
0
W
Cthulhu
KingHelaman
Cthulhu
8,841
1,098
84
3,057
14,565
8,329
0
9,925
4,308
28,792
0
W
Susano
9,894
2,885
0
1,619
16,145
5,065
0
9,186
6,643
0
30,552
W
Artemis
6,565
3,006
0
395
10,027
3,265
0
7,475
2,311
0
25,569
L
1,975
743
0
2,058
10,005
4,032
0
3,363
6,492
9,650
0
W
Guan Yu
3,108
172
1,316
3,490
10,914
8,168
75
6,499
4,199
0
41,551
W
7,043
2,644
296
670
14,784
6,234
263
9,912
4,630
15,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
43,822
217
Minions Killed
260
0
Camps Cleared
0
1,853,560
Distance Traveled
1,640,930
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,547
327
3
0
0
307,528
0
L
Nemesis
8,373
419
58
3
0
408,962
0
L
Kukulkan
12,787
639
145
7
0
378,788
0
L
Khepri
8,182
409
41
2
0
326,358
0
W
Cthulhu
8,299
415
34
2
0
394,333
2
W
Susano
7,878
394
31
2
0
354,322
3
W
Artemis
8,016
401
37
2
0
336,493
3
L
Athena
7,933
397
13
1
0
219,294
2
W
Guan Yu
9,124
456
95
5
0
398,688
0
W
Ares
8,065
403
20
1
0
369,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role