Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Jormuungandr
Nike
Level 142
God Stats
1W - 0L
1,317 SR
Queue Stats
120W - 152L
1,461 Elo+
Party 2
Olorun
Olorun
LuckyGirl31
Olorun
Level 124
God Stats
1W - 5L
1,242 SR
Queue Stats
57W - 70L
1,557 Elo+
Party 2
Poseidon
Poseidon
MrEmpanadaS2
Poseidon
Level 126
God Stats
2W - 2L
1,877 SR
Queue Stats
113W - 103L
1,566 Elo+
Solo
Kukulkan
Kukulkan
police0318
Kukulkan
Level 118
God Stats
13W - 6L
2,047 SR
Queue Stats
253W - 246L
1,550 Elo+
Solo
Team Averages
Level 130
1,597 SR
1,527 Elo+

VS

Team Averages
Level 138
1,517 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
AnbuItachi101
Cu Chulainn
Level 157
God Stats
1W - 8L
1,500 SR
Queue Stats
256W - 251L
1,609 Elo+
Party 1
Athena
Athena
Captaincrunchrs
Athena
Level 89
God Stats
12W - 10L
1,684 SR
Queue Stats
316W - 330L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
Decadened
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
OneKidneyBoy
Thanatos
Level 145
God Stats
4W - 9L
1,355 SR
Queue Stats
215W - 216L
1,565 Elo+
Party 1
Xbalanque
Xbalanque
m1gz12
Xbalanque
Level 138
God Stats
6W - 6L
1,547 SR
Queue Stats
375W - 371L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 6
7,476
623
6,636
9,011
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
6,306
526
4,998
8,557
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
10
0 / 1 / 1
5,586
466
3,190
5,699
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
MrEmpanadaS2
Poseidon
13
4 / 1 / 0
7,621
635
4,456
5,637
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
police0318
Kukulkan
13
4 / 2 / 2
7,393
616
4,770
5,539
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnbuItachi101
Cu Chulainn
12
2 / 2 / 0
7,021
585
4,842
9,667
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
5,973
498
4,330
7,306
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Decadened
Ah Puch
12
0 / 4 / 1
6,742
562
3,342
7,067
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
OneKidneyBoy
Thanatos
12
1 / 4 / 1
6,609
551
3,115
8,305
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
m1gz12
Xbalanque
10
1 / 1 / 0
5,543
462
4,934
7,445
1,959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
6
7
L
Cu Chulainn
AnbuItachi101
Cu Chulainn
2
2
0
1
L
0
2
1
0.25
L
Ah Puch
Decadened
Ah Puch
0
4
1
0.13
W
1
0
1
1.5
W
Olorun
0
1
1
0.5
W
Poseidon
MrEmpanadaS2
Poseidon
4
1
0
4
L
Thanatos
OneKidneyBoy
Thanatos
1
4
1
0.38
L
Xbalanque
m1gz12
Xbalanque
1
1
0
1
W
Kukulkan
police0318
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
20,563
34,443
Taken
39,790
13,326
Mitigated
16,762
12,623
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,636
2,043
0
3,352
9,011
3,467
41
1,284
7,702
0
44,518
L
Cu Chulainn
AnbuItachi101
Cu Chulainn
4,842
708
0
4,000
9,667
6,062
701
3,732
5,879
0
34,626
L
4,330
1,033
711
2,518
7,306
3,408
0
1,728
5,578
22,455
0
L
Ah Puch
Decadened
Ah Puch
3,342
152
0
2,206
7,067
2,313
0
2,764
4,007
45,967
0
W
4,998
543
0
1,890
8,557
4,716
0
1,838
6,719
0
25,738
W
Olorun
3,190
1,657
344
2,676
5,699
1,734
0
2,222
3,477
32,040
0
W
Poseidon
MrEmpanadaS2
Poseidon
4,456
521
0
2,270
5,637
1,467
0
0
5,287
44,480
0
L
Thanatos
OneKidneyBoy
Thanatos
3,115
720
0
6,339
8,305
3,020
77
2,274
5,927
0
34,564
L
Xbalanque
m1gz12
Xbalanque
4,934
1,902
0
2,509
7,445
1,959
0
1,462
5,983
0
31,166
W
Kukulkan
police0318
Kukulkan
4,770
701
0
2,091
5,539
1,942
0
2,328
3,161
40,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
31,888
385
Minions Killed
338
0
Camps Cleared
0
1,205,435
Distance Traveled
1,181,128
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,476
623
84
7
0
274,113
5
L
Cu Chulainn
7,021
585
66
6
0
245,231
4
L
Athena
5,973
498
35
3
0
265,557
0
L
Ah Puch
6,742
562
96
8
0
215,617
4
W
Nike
6,306
526
32
3
0
235,859
3
W
Olorun
5,586
466
72
6
0
193,737
2
W
Poseidon
7,621
635
86
7
0
254,289
7
L
Thanatos
6,609
551
77
6
0
243,650
3
L
Xbalanque
5,543
462
64
5
0
211,073
2
W
Kukulkan
7,393
616
111
9
0
247,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role