Player Matchup

Ra
Ra
BlackWaves
Ra
Level 158
God Stats
23W - 16L
1,582 SR
Queue Stats
442W - 441L
1,487 Elo+
Party 1
Sobek
Sobek
Blacknaugth
Sobek
Level 66
God Stats
15W - 5L
1,683 SR
Queue Stats
204W - 192L
1,382 Elo+
Party 1
Artemis
Artemis
Monarchius
Artemis
Level 16
God Stats
5W - 7L
1,457 SR
Queue Stats
323W - 386L
1,428 Elo+
Party 2
Anubis
Anubis
notbilx
Anubis
Level 60
God Stats
70W - 77L
1,527 SR
Queue Stats
324W - 355L
1,424 Elo+
Party 2
Set
Set
λetherŞentinel
Set
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,546 Elo+
Party 1
Team Averages
Level 84
1,550 SR
1,453 Elo+

VS

Team Averages
Level 73
1,503 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
About243Gremlin
Kumbhakarna
Level 25
God Stats
0W - 1L
1,350 SR
Queue Stats
8W - 22L
1,330 Elo+
Party 3
Aphrodite
Aphrodite
DASHnKASH
Aphrodite
Level 94
God Stats
0W - 1L
1,530 SR
Queue Stats
15W - 12L
1,515 Elo+
Party 3
King Arthur
King Arthur
Eisenwut
King Arthur
Level 103
God Stats
4W - 9L
1,393 SR
Queue Stats
21W - 28L
1,430 Elo+
Party 3
Medusa
Medusa
JerTheBear7410
Medusa
Level 60
God Stats
0W - 1L
1,777 SR
Queue Stats
25W - 25L
1,494 Elo+
Party 3
Ao Kuang
Ao Kuang
TheDarkScholar
Ao Kuang
Level 83
God Stats
7W - 13L
1,466 SR
Queue Stats
929W - 886L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
12,058
548
19,120
15,504
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 7
11,595
527
7,406
20,607
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Monarchius
Artemis
18
1 / 4 / 3
11,143
507
9,812
12,298
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
notbilx
Anubis
16
2 / 3 / 4
10,740
488
7,338
12,421
5,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 5
13,214
601
16,315
19,031
12,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
About243Gremlin
Kumbhakarna
15
2 / 1 / 5
9,880
449
8,679
16,358
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
DASHnKASH
Aphrodite
17
2 / 3 / 8
10,731
488
7,991
16,628
8,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Eisenwut
King Arthur
18
7 / 5 / 6
11,925
542
21,207
27,276
15,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 2 / 5
10,432
474
10,576
12,447
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
18
7 / 4 / 2
11,561
526
12,173
19,956
8,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
15
Kills
18
18
Deaths
15
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
About243Gremlin
Kumbhakarna
2
1
5
4.5
W
4
3
3
1.83
W
3
2
7
3.25
L
Aphrodite
DASHnKASH
Aphrodite
2
3
8
2
L
King Arthur
Eisenwut
King Arthur
7
5
6
2
L
0
2
5
1.25
W
Artemis
Monarchius
Artemis
1
4
3
0.63
L
Ao Kuang
7
4
2
2
W
Anubis
notbilx
Anubis
2
3
4
1.33
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,991
Damage
60,626
79,861
Taken
92,665
50,838
Mitigated
51,203
35,267
Healing
39,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
About243Gremlin
Kumbhakarna
8,679
466
0
1,824
16,358
13,048
256
6,330
10,028
30,346
0
W
19,120
1,030
6,300
9,212
15,504
7,080
1,374
7,308
7,966
93,463
0
W
7,406
730
0
6,118
20,607
20,260
281
6,370
14,077
20,653
0
L
Aphrodite
DASHnKASH
Aphrodite
7,991
736
4,472
8,876
16,628
8,699
1,131
6,157
10,471
62,610
0
L
King Arthur
Eisenwut
King Arthur
21,207
3,860
0
9,534
27,276
15,229
835
9,599
17,589
0
81,590
L
10,576
5,635
0
5,255
12,447
5,313
2,098
3,270
9,177
0
88,584
W
Artemis
Monarchius
Artemis
9,812
3,703
0
3,209
12,298
5,768
27
5,740
6,518
0
82,162
L
Ao Kuang
12,173
2,798
0
9,877
19,956
8,914
1,220
8,420
11,536
73,946
0
W
Anubis
notbilx
Anubis
7,338
545
660
6,259
12,421
5,435
1,918
4,573
7,728
67,237
0
W
16,315
9,625
0
3,509
19,031
12,295
7,947
4,196
14,729
0
94,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,750
Gold Earned
54,529
638
Minions Killed
569
0
Camps Cleared
0
1,991,775
Distance Traveled
2,001,023
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,880
449
51
2
0
408,029
13
W
Ra
12,058
548
163
7
0
416,938
0
W
Sobek
11,595
527
23
1
0
429,579
3
L
Aphrodite
10,731
488
117
5
0
388,366
4
L
King Arthur
11,925
542
129
6
0
404,770
2
L
Medusa
10,432
474
151
7
0
368,495
8
W
Artemis
11,143
507
147
7
0
358,578
2
L
Ao Kuang
11,561
526
121
6
0
431,363
0
W
Anubis
10,740
488
111
5
0
377,058
2
W
Set
13,214
601
194
9
0
409,622
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role