Player Matchup

Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
ANTIxAdreus
Tsukuyomi
Gold II
Level 143
God Stats
18W - 12L
1,671 SR
Queue Stats
153W - 155L
1,568 MMR
Party 1
Bellona
Bellona
Bronze III
SachiOjisan
Bellona
Bronze III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Silver I
drath123saber
Cabrakan
Silver I
Level 143
God Stats
3W - 1L
1,820 SR
Queue Stats
8W - 4L
1,558 MMR
Party 3
Izanami
Izanami
Gold I
iTzCHEF 2 U
Izanami
Gold I
Level 160
God Stats
70W - 47L
1,650 SR
Queue Stats
550W - 563L
1,556 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,628 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,591 SR
1,553 MMR
Cerberus
Cerberus
Silver I
LookatTheBubbles
Cerberus
Silver I
Level 64
God Stats
7W - 9L
1,524 SR
Queue Stats
37W - 47L
1,558 MMR
Solo
Scylla
Scylla
Gold III
MrEmpanadaS2
Scylla
Gold III
Level 126
God Stats
4W - 4L
1,357 SR
Queue Stats
214W - 214L
1,524 MMR
Solo
Neith
Neith
Silver I
Xero1803
Neith
Silver I
Level 126
God Stats
2W - 2L
1,993 SR
Queue Stats
26W - 26L
1,559 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
XxcastroSxX
Sun Wukong
Gold II
Level 107
God Stats
70W - 56L
1,584 SR
Queue Stats
222W - 223L
1,586 MMR
Party 2
Athena
Athena
Gold V
lJuanDavidl
Athena
Gold V
Level 81
God Stats
0W - 2L
1,496 SR
Queue Stats
32W - 27L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 3
8,265
551
4,490
3,976
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
ANTIxAdreus
Tsukuyomi
15
3 / 0 / 1
8,632
575
6,006
8,831
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Bellona
SachiOjisan
Bellona
14
2 / 2 / 1
8,259
551
6,708
11,459
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Cabrakan
drath123saber
Cabrakan
13
4 / 0 / 6
8,511
567
8,143
10,694
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
iTzCHEF 2 U
Izanami
16
3 / 0 / 2
9,479
632
7,574
7,397
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Bans
DanzaburouSetGuan YuApolloAphrodite

VS

Bans
TiamatNu WaNemesisCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,777
385
1,843
9,922
4,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
0 / 2 / 0
7,327
488
3,610
5,989
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Xero1803
Neith
12
1 / 4 / 0
7,438
496
5,476
8,569
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
XxcastroSxX
Sun Wukong
13
0 / 1 / 2
7,561
504
7,477
13,907
8,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
12
1 / 4 / 1
7,090
473
3,892
13,036
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
3
2.5
W
Tsukuyomi
ANTIxAdreus
Tsukuyomi
3
0
1
3.5
L
0
2
0
0
L
Scylla
0
2
0
0
W
Bellona
SachiOjisan
Bellona
2
2
1
1.25
L
Neith
Xero1803
Neith
1
4
0
0.25
L
Sun Wukong
XxcastroSxX
Sun Wukong
0
1
2
1
W
Cabrakan
drath123saber
Cabrakan
4
0
6
7
W
Izanami
iTzCHEF 2 U
Izanami
3
0
2
4
L
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
22,298
42,357
Taken
51,423
26,420
Mitigated
22,690
19,219
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,490
208
0
730
3,976
1,172
188
1,502
2,474
49,827
0
W
Tsukuyomi
ANTIxAdreus
Tsukuyomi
6,006
2,234
0
4,935
8,831
3,207
554
1,897
6,934
0
59,568
L
1,843
105
0
3,733
9,922
4,115
0
1,666
8,228
27,249
0
L
Scylla
3,610
93
0
955
5,989
1,933
0
1,542
4,235
47,889
0
W
Bellona
SachiOjisan
Bellona
6,708
3,346
0
3,983
11,459
9,381
512
1,467
9,992
0
53,128
L
Neith
Xero1803
Neith
5,476
1,631
0
2,114
8,569
2,334
0
3,009
5,560
0
47,573
L
Sun Wukong
XxcastroSxX
Sun Wukong
7,477
1,120
0
4,467
13,907
8,691
0
2,635
11,182
0
47,579
W
Cabrakan
drath123saber
Cabrakan
8,143
1,258
0
3,754
10,694
9,943
410
3,861
6,833
22,972
0
W
Izanami
iTzCHEF 2 U
Izanami
7,574
4,859
0
5,817
7,397
2,717
412
618
6,779
0
85,891
L
Athena
3,892
1,376
0
3,356
13,036
5,617
70
3,279
9,585
42,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,146
Gold Earned
35,193
526
Minions Killed
429
0
Camps Cleared
0
1,546,993
Distance Traveled
1,445,699
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,265
551
117
8
0
327,477
5
W
Tsukuyomi
8,632
575
118
8
0
347,460
7
L
Cerberus
5,777
385
40
3
0
279,090
1
L
Scylla
7,327
488
98
7
0
272,370
7
W
Bellona
8,259
551
111
7
0
296,307
4
L
Neith
7,438
496
96
6
0
265,246
3
L
Sun Wukong
7,561
504
105
7
0
296,695
1
W
Cabrakan
8,511
567
24
2
0
304,453
7
W
Izanami
9,479
632
156
10
0
271,296
6
L
Athena
7,090
473
90
6
0
332,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role