Player Matchup

Bellona
Bellona
MechSickan
Bellona
Level 25
God Stats
7W - 4L
1,676 SR
Queue Stats
15W - 8L
1,602 Elo+
Solo
Heimdallr
Heimdallr
POPEYE232323
Heimdallr
Level 12
God Stats
4W - 2L
1,716 SR
Queue Stats
24W - 15L
1,666 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoninResolve
Tsukuyomi
Level 29
God Stats
3W - 2L
1,631 SR
Queue Stats
91W - 52L
1,763 Elo+
Solo
Cerberus
Cerberus
SavageDave50
Cerberus
Level 29
God Stats
3W - 0L
1,767 SR
Queue Stats
43W - 41L
1,570 Elo+
Solo
Agni
Agni
narcotic_pastry
Agni
Level 27
God Stats
7W - 3L
1,760 SR
Queue Stats
94W - 76L
1,691 Elo+
Solo
Team Averages
Level 24
1,710 SR
1,658 Elo+

VS

Team Averages
Level 13
1,570 SR
1,532 Elo+
Ymir
Ymir
Big_meechacho
Ymir
Level 13
God Stats
12W - 8L
1,612 SR
Queue Stats
23W - 19L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
CPT_DUNGY
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,558 Elo+
Party 1
Thanatos
Thanatos
DI-KNURMOUTH69
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
JP-Xlll
Cernunnos
Level 8
God Stats
1W - 1L
1,672 SR
Queue Stats
15W - 18L
1,511 Elo+
Party 1
Scylla
Scylla
la-st_1_standing
Scylla
Level 29
God Stats
127W - 140L
1,564 SR
Queue Stats
274W - 313L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MechSickan
Bellona
10
2 / 3 / 1
5,948
595
2,629
8,032
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
POPEYE232323
Heimdallr
10
3 / 0 / 1
5,691
569
3,569
3,725
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
RoninResolve
Tsukuyomi
11
7 / 0 / 3
6,475
648
5,765
6,645
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SavageDave50
Cerberus
9
1 / 0 / 6
5,789
579
4,929
6,133
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
8 / 0 / 3
6,792
679
5,132
2,588
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,260
426
1,400
6,631
3,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
CPT_DUNGY
Guan Yu
9
3 / 4 / 0
5,295
530
4,429
6,707
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
6
0 / 2 / 1
4,344
434
1,102
4,649
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JP-Xlll
Cernunnos
5
0 / 5 / 0
3,865
387
2,756
5,935
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 8 / 1
4,120
412
2,605
5,969
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
3
3
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Guan Yu
CPT_DUNGY
Guan Yu
3
4
0
0.75
L
Thanatos
0
2
1
0.25
L
Cernunnos
JP-Xlll
Cernunnos
0
5
0
0
W
Bellona
MechSickan
Bellona
2
3
1
0.83
W
Heimdallr
POPEYE232323
Heimdallr
3
0
1
3.5
W
Tsukuyomi
RoninResolve
Tsukuyomi
7
0
3
8.5
W
Cerberus
SavageDave50
Cerberus
1
0
6
4
L
0
8
1
0.06
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
12,292
27,123
Taken
29,891
11,062
Mitigated
12,224
13,551
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,400
690
266
858
6,631
3,264
0
2,443
4,188
11,625
0
L
Guan Yu
CPT_DUNGY
Guan Yu
4,429
894
85
1,160
6,707
4,897
60
668
5,949
0
20,267
L
Thanatos
1,102
307
135
3,213
4,649
1,181
0
208
4,423
0
13,644
L
Cernunnos
JP-Xlll
Cernunnos
2,756
1,659
0
72
5,935
1,342
0
2,145
3,784
0
8,817
W
Bellona
MechSickan
Bellona
2,629
1,581
0
3,311
8,032
4,096
515
254
7,459
0
30,123
W
Heimdallr
POPEYE232323
Heimdallr
3,569
1,901
0
1,582
3,725
1,441
269
74
3,651
0
29,304
W
Tsukuyomi
RoninResolve
Tsukuyomi
5,765
1,817
0
4,019
6,645
1,991
0
400
6,101
0
32,229
W
Cerberus
SavageDave50
Cerberus
4,929
1,184
222
3,541
6,133
2,785
343
2,091
3,990
21,251
0
L
2,605
705
0
121
5,969
1,540
0
4,207
1,486
11,084
0
W
5,132
227
0
876
2,588
749
517
884
1,592
32,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
21,884
293
Minions Killed
130
0
Camps Cleared
0
913,864
Distance Traveled
869,893
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,260
426
29
3
0
168,897
0
L
Guan Yu
5,295
530
32
3
0
173,735
2
L
Thanatos
4,344
434
36
4
0
136,389
2
L
Cernunnos
3,865
387
15
2
0
221,758
0
W
Bellona
5,948
595
72
7
0
173,263
3
W
Heimdallr
5,691
569
65
7
0
167,175
2
W
Tsukuyomi
6,475
648
58
6
0
203,877
1
W
Cerberus
5,789
579
38
4
0
175,032
0
L
Scylla
4,120
412
18
2
0
169,114
3
W
Agni
6,792
679
60
6
0
194,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role