Player Matchup

Neith
Neith
GorfangNut
Neith
Level 7
God Stats
7W - 8L
1,364 SR
Queue Stats
16W - 14L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
JanitorJudas
Jormungandr
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,466 Elo+
Party 1
Poseidon
Poseidon
RIPHitchens
Poseidon
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,820 Elo+
Party 1
Zeus
Zeus
Schweeep
Zeus
Level 26
God Stats
2W - 2L
1,392 SR
Queue Stats
15W - 5L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
boppinGinaObvi
Tsukuyomi
Level 14
God Stats
10W - 7L
1,597 SR
Queue Stats
13W - 9L
1,520 Elo+
Party 1
Team Averages
Level 26
1,471 SR
1,557 Elo+

VS

Team Averages
Level 22
1,630 SR
1,415 Elo+
Cerberus
Cerberus
Ahkiliz
Cerberus
Level 44
God Stats
46W - 49L
1,466 SR
Queue Stats
530W - 585L
1,408 Elo+
Party 3
Hera
Hera
LegendaryHappy
Hera
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lilac8
Yemoja
Level 6
God Stats
3W - 4L
1,693 SR
Queue Stats
123W - 195L
1,326 Elo+
Party 3
Artemis
Artemis
XAlkiX-5
Artemis
Level 23
God Stats
2W - 2L
1,705 SR
Queue Stats
46W - 47L
1,418 Elo+
Party 2
Merlin
Merlin
hgffgf4rrt
Merlin
Level 15
God Stats
0W - 1L
1,785 SR
Queue Stats
25W - 26L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 1 / 19
12,857
1,071
16,729
10,121
3,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
JanitorJudas
Jormungandr
20
9 / 1 / 33
14,246
1,187
18,790
16,229
17,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
RIPHitchens
Poseidon
19
9 / 5 / 21
12,866
1,072
24,779
11,128
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
8 / 3 / 26
12,684
1,057
31,621
8,273
2,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
boppinGinaObvi
Tsukuyomi
19
12 / 4 / 23
13,963
1,164
23,335
10,962
4,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahkiliz
Cerberus
18
3 / 7 / 10
12,944
1,079
17,939
37,980
41,640
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 13 / 4
11,930
994
7,826
20,243
7,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Lilac8
Yemoja
17
2 / 10 / 6
11,719
977
6,621
27,734
23,233
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
XAlkiX-5
Artemis
18
1 / 7 / 6
11,262
939
12,453
20,102
7,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
hgffgf4rrt
Merlin
16
3 / 10 / 5
11,327
944
8,444
16,864
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
45
47
Kills
14
14
Deaths
47
122
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ahkiliz
Cerberus
3
7
10
1.14
W
Neith
9
1
19
18.5
W
Jormungandr
JanitorJudas
Jormungandr
9
1
33
25.5
L
5
13
4
0.54
L
Yemoja
Lilac8
Yemoja
2
10
6
0.5
W
Poseidon
RIPHitchens
Poseidon
9
5
21
3.9
W
Zeus
8
3
26
7
L
Artemis
XAlkiX-5
Artemis
1
7
6
0.57
W
Tsukuyomi
boppinGinaObvi
Tsukuyomi
12
4
23
5.88
L
Merlin
hgffgf4rrt
Merlin
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,254
Damage
53,283
56,713
Taken
122,923
31,426
Mitigated
84,516
3,956
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ahkiliz
Cerberus
17,939
868
968
5,557
37,980
41,640
0
20,437
17,543
43,198
0
W
Neith
16,729
8,987
0
2,997
10,121
3,491
0
8,846
1,275
0
28,188
W
Jormungandr
JanitorJudas
Jormungandr
18,790
2,951
0
0
16,229
17,021
0
10,951
5,113
33,604
0
L
7,826
3,352
0
400
20,243
7,012
0
15,587
4,656
24,706
0
L
Yemoja
Lilac8
Yemoja
6,621
1,478
1,507
561
27,734
23,233
0
16,169
11,565
23,157
0
W
Poseidon
RIPHitchens
Poseidon
24,779
3,876
0
896
11,128
3,419
0
8,989
2,139
49,478
0
W
Zeus
31,621
3,690
0
0
8,273
2,680
0
6,832
1,441
68,699
0
L
Artemis
XAlkiX-5
Artemis
12,453
7,508
0
1,990
20,102
7,032
0
14,314
5,788
0
48,838
W
Tsukuyomi
boppinGinaObvi
Tsukuyomi
23,335
6,729
0
63
10,962
4,815
0
5,047
5,915
0
35,960
L
Merlin
hgffgf4rrt
Merlin
8,444
659
0
0
16,864
5,599
0
8,683
8,181
17,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,616
Gold Earned
59,182
230
Minions Killed
233
4
Camps Cleared
5
1,050,675
Distance Traveled
894,540
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,944
1,079
78
7
1
227,893
1
W
Neith
12,857
1,071
31
3
1
204,051
0
W
Jormungandr
14,246
1,187
43
4
0
241,224
0
L
Hera
11,930
994
40
3
0
162,241
0
L
Yemoja
11,719
977
28
2
2
155,322
1
W
Poseidon
12,866
1,072
64
5
0
166,910
0
W
Zeus
12,684
1,057
71
6
0
205,266
0
L
Artemis
11,262
939
61
5
2
187,249
0
W
Tsukuyomi
13,963
1,164
21
2
3
233,224
0
L
Merlin
11,327
944
26
2
0
161,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role