Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Jeurs
Hou Yi
Level 47
God Stats
1W - 3L
1,380 SR
Queue Stats
39W - 52L
1,357 Elo+
Solo
Loki
Loki
Joruto Uzumaki1
Loki
Level 17
God Stats
2W - 16L
1,371 SR
Queue Stats
8W - 20L
1,159 Elo+
Solo
Team Averages
Level 61
1,417 SR
1,339 Elo+

VS

Team Averages
Level 40
1,530 SR
1,399 Elo+
Achilles
Achilles
OR1ON13
Achilles
Level 29
God Stats
5W - 2L
1,507 SR
Queue Stats
15W - 15L
1,356 Elo+
Party 1
Vulcan
Vulcan
ShDLocochon
Vulcan
Level 29
God Stats
4W - 4L
1,428 SR
Queue Stats
14W - 12L
1,397 Elo+
Party 1
Neith
Neith
TNL splxsh
Neith
Level 63
God Stats
12W - 2L
1,656 SR
Queue Stats
19W - 14L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 2 / 0
5,796
644
2,310
5,873
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Jeurs
Hou Yi
8
0 / 4 / 1
5,621
625
4,376
8,452
2,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 1
5,326
592
168
4,278
2,785
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OR1ON13
Achilles
9
2 / 1 / 3
6,671
741
2,747
5,394
1,887
Boots

Boots

+6%
Movement Speed

Vulcan
10
1 / 0 / 7
7,013
779
6,351
3,639
1,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
11
5 / 0 / 1
7,446
827
5,991
4,395
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
0
0.5
L
Hou Yi
Jeurs
Hou Yi
0
4
1
0.13
L
0
2
1
0.25
W
Achilles
OR1ON13
Achilles
2
1
3
3.5
W
Vulcan
1
0
7
4.5
W
Neith
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,854
Damage
15,089
18,603
Taken
13,428
7,417
Mitigated
5,461
1,144
Healing
2,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,310
812
232
912
5,873
2,118
0
2,103
3,770
10,918
0
L
Hou Yi
Jeurs
Hou Yi
4,376
1,680
0
0
8,452
2,514
0
2,233
6,219
0
16,295
L
168
168
0
0
4,278
2,785
0
2,091
2,187
0
720
W
Achilles
OR1ON13
Achilles
2,747
1,179
0
549
5,394
1,887
500
994
4,400
0
13,456
W
Vulcan
6,351
2,293
293
465
3,639
1,750
205
815
2,824
33,729
0
W
Neith
5,991
2,960
0
802
4,395
1,824
1,666
519
3,876
0
25,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,743
Gold Earned
21,130
41
Minions Killed
109
0
Camps Cleared
0
362,874
Distance Traveled
506,416
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,796
644
18
2
0
88,715
2
L
Hou Yi
5,621
625
20
2
0
113,974
0
L
Loki
5,326
592
3
0
0
160,185
0
W
Achilles
6,671
741
25
3
0
172,558
0
W
Vulcan
7,013
779
43
5
0
187,336
0
W
Neith
7,446
827
41
5
0
146,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role