Player Matchup

Jormungandr
Jormungandr
KatelynP
Jormungandr
Level 143
God Stats
3W - 1L
1,506 SR
Queue Stats
172W - 162L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
LeeBlooms
Sylvanus
Level 109
God Stats
2W - 1L
1,247 SR
Queue Stats
120W - 117L
1,526 Elo+
Party 1
Merlin
Merlin
SmoothChokolate
Merlin
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
228W - 212L
1,522 Elo+
Party 1
Tiamat
Tiamat
amani420
Tiamat
Level 83
God Stats
2W - 6L
1,426 SR
Queue Stats
169W - 195L
1,457 Elo+
Party 1
Anhur
Anhur
sassybaldsalmon
Anhur
Level 129
God Stats
3W - 2L
1,285 SR
Queue Stats
437W - 442L
1,536 Elo+
Solo
Team Averages
Level 124
1,393 SR
1,513 Elo+

VS

Team Averages
Level 65
1,499 SR
1,423 Elo+
Bakasura
Bakasura
KumaUrsa
Bakasura
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
KwinRider
Chang'e
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
327W - 316L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Rondjago
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 3
Jormungandr
Jormungandr
SYNN101
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 3
Pele
Pele
phamtomjoke
Pele
Level 63
God Stats
2W - 3L
1,495 SR
Queue Stats
181W - 182L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KatelynP
Jormungandr
20
9 / 6 / 31
14,337
755
27,665
33,264
53,201
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
LeeBlooms
Sylvanus
20
6 / 2 / 30
14,051
740
12,093
27,020
20,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
16 / 5 / 19
15,785
831
37,124
19,839
8,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
amani420
Tiamat
20
9 / 2 / 26
14,387
757
23,974
22,714
22,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 6 / 20
13,402
705
18,668
21,325
9,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KumaUrsa
Bakasura
18
2 / 17 / 10
11,436
602
16,036
27,821
12,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
KwinRider
Chang'e
20
4 / 5 / 12
12,381
652
20,580
26,731
13,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Rondjago
Cernunnos
20
5 / 8 / 7
12,885
678
30,482
25,461
12,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jormungandr
SYNN101
Jormungandr
19
2 / 6 / 14
11,688
615
14,769
26,218
36,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 11 / 7
12,903
679
21,492
25,137
9,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
71
47
Kills
21
21
Deaths
47
126
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KatelynP
Jormungandr
9
6
31
4.08
L
Bakasura
KumaUrsa
Bakasura
2
17
10
0.41
L
Chang'e
KwinRider
Chang'e
4
5
12
2
W
Sylvanus
LeeBlooms
Sylvanus
6
2
30
10.5
L
Cernunnos
Rondjago
Cernunnos
5
8
7
1.06
L
Jormungandr
SYNN101
Jormungandr
2
6
14
1.5
W
16
5
19
5.1
W
Tiamat
amani420
Tiamat
9
2
26
11
L
8
11
7
1.05
W
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,524
Damage
103,359
124,162
Taken
131,368
113,633
Mitigated
84,834
70,168
Healing
41,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KatelynP
Jormungandr
27,665
5,456
3,935
4,238
33,264
53,201
479
11,152
21,954
58,325
0
L
Bakasura
KumaUrsa
Bakasura
16,036
10,991
608
2,041
27,821
12,743
0
20,211
7,610
0
16,981
L
Chang'e
KwinRider
Chang'e
20,580
1,506
13,082
13,191
26,731
13,948
0
23,521
3,210
37,505
0
W
Sylvanus
LeeBlooms
Sylvanus
12,093
3,662
24,055
15,016
27,020
20,536
1,434
5,867
20,376
26,841
0
L
Cernunnos
Rondjago
Cernunnos
30,482
14,113
1,533
6,283
25,461
12,261
315
22,375
3,086
0
61,864
L
Jormungandr
SYNN101
Jormungandr
14,769
2,855
0
302
26,218
36,001
0
17,276
8,942
26,852
0
W
37,124
2,304
2,191
4,058
19,839
8,723
1,044
6,080
13,439
54,891
0
W
Tiamat
amani420
Tiamat
23,974
1,422
2,708
7,028
22,714
22,171
881
6,523
16,027
51,508
0
L
21,492
2,699
1,549
2,945
25,137
9,881
0
17,473
7,664
0
50,626
W
18,668
9,719
3,005
3,934
21,325
9,002
3,451
5,727
15,203
0
35,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,962
Gold Earned
61,293
204
Minions Killed
197
0
Camps Cleared
0
1,610,289
Distance Traveled
1,532,675
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,337
755
47
2
0
316,721
3
L
Bakasura
11,436
602
16
1
0
241,422
1
L
Chang'e
12,381
652
35
2
0
349,499
3
W
Sylvanus
14,051
740
38
2
0
310,954
0
L
Cernunnos
12,885
678
76
4
0
280,638
1
L
Jormungandr
11,688
615
18
1
0
347,966
2
W
Merlin
15,785
831
48
3
0
333,299
0
W
Tiamat
14,387
757
40
2
0
369,338
1
L
Pele
12,903
679
52
3
0
313,150
0
W
Anhur
13,402
705
31
2
0
279,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role