Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
I Naador I
Neith
Level 25
God Stats
4W - 2L
1,507 SR
Queue Stats
50W - 48L
1,430 Elo+
Solo
Bellona
Bellona
KupPel B0B8688
Bellona
Level 25
God Stats
1W - 2L
1,391 SR
Queue Stats
63W - 68L
1,299 Elo+
Party 3
Yemoja
Yemoja
RanDoomnes
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,262 Elo+
Party 3
Arachne
Arachne
YuppieINC
Arachne
Level 26
God Stats
15W - 14L
1,288 SR
Queue Stats
53W - 59L
1,281 Elo+
Party 3
Team Averages
Level 26
1,437 SR
1,354 Elo+

VS

Team Averages
Level 22
1,414 SR
1,370 Elo+
Loki
Loki
AtomicZombiez13
Loki
Level 26
God Stats
0W - 5L
1,141 SR
Queue Stats
93W - 147L
1,318 Elo+
Party 1
Ymir
Ymir
INSPEKTOR_DINO
Ymir
Level 27
God Stats
20W - 30L
1,270 SR
Queue Stats
195W - 283L
1,265 Elo+
Party 2
Olorun
Olorun
Lex_Gecko
Olorun
Level 22
God Stats
19W - 23L
1,463 SR
Queue Stats
140W - 252L
1,183 Elo+
Party 2
Apollo
Apollo
Nyan Jerdz
Apollo
Level 27
God Stats
2W - 2L
1,699 SR
Queue Stats
91W - 132L
1,330 Elo+
Party 1
Hercules
Hercules
geR_Siper400
Hercules
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 31L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 1 / 8
8,645
480
12,696
9,581
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
6 / 5 / 5
7,947
442
14,627
11,038
3,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 0
9,037
502
6,843
10,737
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
RanDoomnes
Yemoja
14
1 / 1 / 12
8,167
454
5,695
8,818
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
YuppieINC
Arachne
16
12 / 0 / 3
10,067
559
8,644
10,533
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,578
365
2,448
11,818
3,338
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 3
7,027
390
3,279
11,831
7,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Lex_Gecko
Olorun
11
1 / 7 / 0
7,281
405
3,108
10,681
3,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Nyan Jerdz
Apollo
11
2 / 10 / 1
7,233
402
5,218
14,473
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
geR_Siper400
Hercules
16
4 / 1 / 0
9,645
536
14,980
19,862
19,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
9
9
Deaths
26
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
8
9
L
1
6
0
0.17
W
Neith
6
5
5
1.7
L
1
2
3
1.25
W
2
2
0
1
L
Olorun
Lex_Gecko
Olorun
1
7
0
0.14
L
Apollo
Nyan Jerdz
Apollo
2
10
1
0.25
W
Yemoja
RanDoomnes
Yemoja
1
1
12
7
W
Arachne
YuppieINC
Arachne
12
0
3
13.5
L
Hercules
geR_Siper400
Hercules
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,505
Damage
29,033
50,707
Taken
68,665
25,441
Mitigated
38,842
15,162
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,696
1,011
0
0
9,581
3,535
1,133
2,503
7,078
48,303
0
L
2,448
917
0
1,810
11,818
3,338
0
1,452
10,323
0
28,472
W
Neith
14,627
10,810
0
2,759
11,038
3,838
1,461
1,939
9,099
0
44,980
L
3,279
502
0
1,320
11,831
7,139
0
3,214
8,418
27,199
0
W
6,843
2,259
195
5,060
10,737
7,818
132
0
10,737
0
47,178
L
Olorun
Lex_Gecko
Olorun
3,108
979
332
2,705
10,681
3,490
279
5,806
4,370
32,462
0
L
Apollo
Nyan Jerdz
Apollo
5,218
3,135
0
3,428
14,473
5,469
1,242
4,041
10,340
0
27,178
W
Yemoja
RanDoomnes
Yemoja
5,695
1,659
2,109
2,081
8,818
6,333
878
1,532
7,286
24,897
0
W
Arachne
YuppieINC
Arachne
8,644
7,211
0
2,958
10,533
3,917
319
568
9,965
0
68,295
L
Hercules
geR_Siper400
Hercules
14,980
4,840
0
9,797
19,862
19,406
612
2,970
16,823
167
77,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
37,764
384
Minions Killed
354
0
Camps Cleared
0
1,604,197
Distance Traveled
1,514,785
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,645
480
70
4
0
330,659
2
L
Loki
6,578
365
45
3
0
267,462
0
W
Neith
7,947
442
65
4
0
260,261
1
L
Ymir
7,027
390
43
2
0
342,100
0
W
Bellona
9,037
502
91
5
0
323,653
1
L
Olorun
7,281
405
57
3
0
292,234
1
L
Apollo
7,233
402
45
3
0
268,401
0
W
Yemoja
8,167
454
41
2
0
299,537
3
W
Arachne
10,067
559
117
7
0
390,087
0
L
Hercules
9,645
536
164
9
0
344,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role