Player Matchup

Chaac
Chaac
Delta-Raptor-13
Chaac
Level 159
God Stats
9W - 6L
1,751 SR
Queue Stats
516W - 251L
1,790 Elo+
Party 2
Hera
Hera
Droe14
Hera
Level 126
God Stats
1W - 1L
1,596 SR
Queue Stats
173W - 120L
1,772 Elo+
Party 2
Ullr
Ullr
trainkillerTOM
Ullr
Level 159
God Stats
49W - 23L
1,640 SR
Queue Stats
478W - 220L
1,804 Elo+
Party 2
Team Averages
Level 148
1,662 SR
1,788 Elo+

VS

Team Averages
Level 155
1,666 SR
1,730 Elo+
Cerberus
Cerberus
Moooops
Cerberus
Level 160
God Stats
10W - 2L
1,699 SR
Queue Stats
368W - 234L
1,717 Elo+
Party 1
Chang'e
Chang'e
The Eren Jaeger
Chang'e
Level 160
God Stats
1W - 0L
1,849 SR
Queue Stats
387W - 246L
1,764 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WYLSAW
Ah Muzen Cab
Level 144
God Stats
4W - 3L
1,448 SR
Queue Stats
84W - 45L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,446
677
6,549
8,820
7,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
Droe14
Hera
9
0 / 4 / 0
6,444
586
2,834
5,150
1,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 0
6,672
607
4,776
8,136
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Moooops
Cerberus
12
1 / 0 / 9
8,808
801
6,579
10,611
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 4
8,568
779
4,404
6,898
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
WYLSAW
Ah Muzen Cab
13
5 / 0 / 4
8,676
789
8,245
5,003
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Hera
Droe14
Hera
0
4
0
0
W
Cerberus
Moooops
Cerberus
1
0
9
5.5
W
5
1
4
7
W
Ah Muzen Cab
WYLSAW
Ah Muzen Cab
5
0
4
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,159
Damage
19,228
22,106
Taken
22,512
10,898
Mitigated
17,907
4,152
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,549
1,724
0
2,846
8,820
7,044
0
4,403
4,041
0
33,426
L
Hera
Droe14
Hera
2,834
440
0
498
5,150
1,530
0
1,793
3,329
11,470
0
W
Cerberus
Moooops
Cerberus
6,579
163
0
2,928
10,611
11,562
225
1,693
8,918
21,074
0
W
4,404
252
2,276
2,685
6,898
4,331
1,255
513
6,385
22,799
0
W
Ah Muzen Cab
WYLSAW
Ah Muzen Cab
8,245
3,538
0
2,773
5,003
2,014
1,721
673
4,330
0
53,716
L
4,776
1,247
0
808
8,136
2,324
0
4,323
3,737
0
25,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
26,052
121
Minions Killed
190
0
Camps Cleared
0
580,949
Distance Traveled
665,780
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,446
677
34
3
0
222,703
2
L
Hera
6,444
586
28
3
0
164,327
1
W
Cerberus
8,808
801
41
4
0
234,922
5
W
Chang'e
8,568
779
51
5
0
200,395
0
W
Ah Muzen Cab
8,676
789
98
9
0
230,463
2
L
Ullr
6,672
607
59
5
0
193,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role