Player Matchup

Danzaburou
Danzaburou
Gold V
Captin_Cookie1
Danzaburou
Gold V
Level 106
God Stats
1W - 3L
1,684 SR
Queue Stats
69W - 61L
1,405 MMR
Solo
Merlin
Merlin
Silver I
MCS_Twitch_Kairy
Merlin
Silver I
Level 89
God Stats
5W - 1L
1,701 SR
Queue Stats
52W - 65L
1,383 MMR
Solo
Ymir
Ymir
Gold V
anderson15088
Ymir
Gold V
Level 68
God Stats
2W - 12L
1,419 SR
Queue Stats
100W - 118L
1,400 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
aquaipride
Erlang Shen
Gold IV
Level 160
God Stats
3W - 10L
1,598 SR
Queue Stats
349W - 372L
1,392 MMR
Solo
Athena
Athena
Gold I
linkba
Athena
Gold I
Level 160
God Stats
16W - 17L
1,635 SR
Queue Stats
1,137W - 1,169L
1,400 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,608 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,546 SR
1,396 MMR
Fenrir
Fenrir
Bronze III
CoachRecon
Fenrir
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,541 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
FohZiie
Ah Muzen Cab
Gold IV
Level 127
God Stats
4W - 6L
1,867 SR
Queue Stats
216W - 210L
1,283 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Saxo Evo
Cthulhu
Gold V
Level 126
God Stats
4W - 4L
1,492 SR
Queue Stats
95W - 92L
1,360 MMR
Party 2
Poseidon
Poseidon
Silver II
Slimraph33
Poseidon
Silver II
Level 143
God Stats
1W - 1L
1,289 SR
Queue Stats
66W - 51L
1,403 MMR
Party 2
Hades
Hades
Gold V
odranockmo
Hades
Gold V
Level 143
God Stats
27W - 21L
1,583 SR
Queue Stats
509W - 518L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captin_Cookie1
Danzaburou
14
4 / 2 / 0
7,925
528
6,174
9,425
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 2
7,731
515
3,744
6,738
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
6,033
402
3,913
12,980
4,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
aquaipride
Erlang Shen
13
0 / 6 / 2
7,512
501
4,930
13,996
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
linkba
Athena
13
3 / 2 / 2
7,929
529
5,456
10,782
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetCu ChulainnTiamatScyllaApollo

VS

Bans
JanusNemesisTsukuyomiSun WukongChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoachRecon
Fenrir
16
5 / 1 / 4
9,337
622
9,158
10,774
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
FohZiie
Ah Muzen Cab
12
2 / 2 / 2
7,197
480
7,447
7,587
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Saxo Evo
Cthulhu
15
4 / 2 / 4
8,701
580
6,775
10,412
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Slimraph33
Poseidon
15
4 / 2 / 2
8,957
597
7,685
6,469
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
12
2 / 1 / 2
6,679
445
4,290
7,192
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
17
17
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Captin_Cookie1
Danzaburou
4
2
0
2
W
Fenrir
CoachRecon
Fenrir
5
1
4
7
W
Ah Muzen Cab
FohZiie
Ah Muzen Cab
2
2
2
1.5
L
0
3
2
0.33
W
Cthulhu
Saxo Evo
Cthulhu
4
2
4
3
W
Poseidon
Slimraph33
Poseidon
4
2
2
2.5
L
0
4
1
0.13
L
Erlang Shen
aquaipride
Erlang Shen
0
6
2
0.17
L
Athena
linkba
Athena
3
2
2
2
W
Hades
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
35,355
53,921
Taken
42,434
22,406
Mitigated
22,143
15,270
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Captin_Cookie1
Danzaburou
6,174
1,965
0
3,735
9,425
3,489
424
334
9,066
0
48,595
W
Fenrir
CoachRecon
Fenrir
9,158
2,930
0
4,925
10,774
4,981
0
2,524
8,242
0
65,519
W
Ah Muzen Cab
FohZiie
Ah Muzen Cab
7,447
3,531
0
3,702
7,587
2,590
630
1,536
6,011
0
52,133
L
3,744
223
0
1,040
6,738
2,068
0
3,964
2,591
45,849
0
W
Cthulhu
Saxo Evo
Cthulhu
6,775
1,054
0
3,950
10,412
8,694
371
1,039
9,354
47,811
0
W
Poseidon
Slimraph33
Poseidon
7,685
879
0
1,901
6,469
2,253
23
4,256
1,915
60,770
0
L
3,913
865
197
2,472
12,980
4,603
0
3,675
8,927
24,584
0
L
Erlang Shen
aquaipride
Erlang Shen
4,930
2,776
0
4,507
13,996
8,101
0
6,857
6,522
0
40,586
L
Athena
linkba
Athena
5,456
2,369
0
3,319
10,782
4,145
46
2,507
8,065
45,385
0
W
Hades
4,290
843
344
3,709
7,192
3,625
280
3,393
3,799
23,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
40,871
430
Minions Killed
467
0
Camps Cleared
0
1,363,602
Distance Traveled
1,460,937
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,925
528
89
6
0
261,840
5
W
Fenrir
9,337
622
123
8
0
335,357
4
W
Ah Muzen Cab
7,197
480
79
5
0
261,187
2
L
Merlin
7,731
515
99
7
0
252,642
6
W
Cthulhu
8,701
580
94
6
0
299,470
5
W
Poseidon
8,957
597
126
8
0
299,582
4
L
Ymir
6,033
402
65
4
0
265,060
2
L
Erlang Shen
7,512
501
88
6
0
260,084
2
L
Athena
7,929
529
89
6
0
323,976
0
W
Hades
6,679
445
45
3
0
265,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role