Player Matchup

Chiron
Chiron
ALEXR3TD
Chiron
Level 149
God Stats
3W - 1L
1,815 SR
Queue Stats
106W - 78L
1,567 Elo+
Party 1
Sobek
Sobek
CorkyLattice957
Sobek
Level 128
God Stats
3W - 4L
1,381 SR
Queue Stats
140W - 137L
1,592 Elo+
Solo
Yemoja
Yemoja
Daasher
Yemoja
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kerblah
Anhur
Level 128
God Stats
4W - 3L
1,351 SR
Queue Stats
423W - 407L
1,566 Elo+
Solo
Tyr
Tyr
Papalingo
Tyr
Level 135
God Stats
1W - 1L
1,837 SR
Queue Stats
78W - 43L
1,677 Elo+
Party 1
Team Averages
Level 136
1,577 SR
1,580 Elo+

VS

Team Averages
Level 132
1,426 SR
1,577 Elo+
Xing Tian
Xing Tian
ACompanyMan4780
Xing Tian
Level 140
God Stats
1W - 0L
1,547 SR
Queue Stats
42W - 60L
1,571 Elo+
Party 3
Ullr
Ullr
Jaeonator
Ullr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,557 Elo+
Party 3
Guan Yu
Guan Yu
MaestroMaestro
Guan Yu
Level 158
God Stats
3W - 1L
1,298 SR
Queue Stats
48W - 63L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
S1ickBot
Nu Wa
Level 129
God Stats
4W - 1L
1,620 SR
Queue Stats
192W - 190L
1,620 Elo+
Party 2
Freya
Freya
YOLI Macaque
Freya
Level 89
God Stats
1W - 2L
1,162 SR
Queue Stats
67W - 68L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ALEXR3TD
Chiron
15
3 / 6 / 4
8,551
713
13,144
13,686
5,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 6
7,991
666
11,449
19,128
17,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Daasher
Yemoja
15
2 / 4 / 3
8,371
698
5,850
13,171
7,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Kerblah
Anhur
15
2 / 6 / 7
8,510
709
10,360
11,774
5,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 7
9,372
781
9,164
17,904
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACompanyMan4780
Xing Tian
17
4 / 2 / 20
10,229
852
11,141
19,576
11,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
17
9 / 3 / 10
10,544
879
13,771
10,321
4,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 15
9,669
806
9,754
14,593
15,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
S1ickBot
Nu Wa
18
8 / 2 / 13
11,112
926
22,109
11,292
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 13
9,200
767
8,477
7,408
2,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
13
Kills
26
26
Deaths
13
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ACompanyMan4780
Xing Tian
4
2
20
7
L
Chiron
ALEXR3TD
Chiron
3
6
4
0.83
L
2
4
6
1.25
L
Yemoja
Daasher
Yemoja
2
4
3
0.88
W
Ullr
9
3
10
4.67
L
Anhur
Kerblah
Anhur
2
6
7
0.92
W
3
4
15
2.63
L
4
6
7
1.25
W
Nu Wa
S1ickBot
Nu Wa
8
2
13
7.25
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,967
Damage
65,252
75,663
Taken
63,190
46,057
Mitigated
37,812
27,039
Healing
31,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ACompanyMan4780
Xing Tian
11,141
1,238
1,433
7,340
19,576
11,406
122
3,816
15,510
19,458
0
L
Chiron
ALEXR3TD
Chiron
13,144
3,907
1,482
1,455
13,686
5,140
0
7,697
5,989
0
29,189
L
11,449
748
1,580
4,466
19,128
17,166
0
10,412
8,716
21,097
0
L
Yemoja
Daasher
Yemoja
5,850
1,377
8,217
3,532
13,171
7,740
0
8,732
4,439
20,908
0
W
Ullr
13,771
4,588
2,588
2,207
10,321
4,088
2,404
2,841
7,305
0
28,489
L
Anhur
Kerblah
Anhur
10,360
3,905
1,160
1,770
11,774
5,176
0
4,940
6,834
0
24,839
W
9,754
973
7,880
6,898
14,593
15,733
110
4,481
9,712
0
13,863
L
9,164
2,004
717
2,660
17,904
10,835
0
9,946
7,958
174
13,943
W
Nu Wa
S1ickBot
Nu Wa
22,109
6,417
119
1,764
11,292
4,005
681
3,128
7,964
42,438
0
W
8,477
3,709
0
1,441
7,408
2,580
1,901
2,488
4,820
15,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
50,754
101
Minions Killed
107
0
Camps Cleared
0
1,033,283
Distance Traveled
1,164,791
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,229
852
7
1
0
256,830
4
L
Chiron
8,551
713
24
2
0
184,063
1
L
Sobek
7,991
666
11
1
0
227,385
0
L
Yemoja
8,371
698
24
2
0
180,848
3
W
Ullr
10,544
879
24
2
0
232,487
4
L
Anhur
8,510
709
36
3
0
192,020
4
W
Guan Yu
9,669
806
10
1
0
251,279
1
L
Tyr
9,372
781
6
1
0
248,967
1
W
Nu Wa
11,112
926
45
4
0
213,838
2
W
Freya
9,200
767
21
2
0
210,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role