Player Matchup

Xbalanque
Xbalanque
Dafluuba
Xbalanque
Level 18
God Stats
21W - 15L
1,528 SR
Queue Stats
71W - 59L
1,388 Elo+
Party 2
Nemesis
Nemesis
JuSTxCodfather
Nemesis
Level 27
God Stats
6W - 3L
1,481 SR
Queue Stats
54W - 43L
1,388 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Smitherson5
Kumbhakarna
Level 17
God Stats
41W - 22L
1,505 SR
Queue Stats
65W - 49L
1,360 Elo+
Party 2
Merlin
Merlin
Tasty Kinkajou
Merlin
Level 24
God Stats
5W - 4L
1,115 SR
Queue Stats
62W - 51L
1,388 Elo+
Party 2
Vamana
Vamana
mikeShip18
Vamana
Level 25
God Stats
5W - 1L
1,796 SR
Queue Stats
37W - 29L
1,439 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,392 Elo+

VS

Team Averages
Level 21
1,500 SR
1,327 Elo+
Skadi
Skadi
Dimitur_Flexy
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,257 Elo+
Solo
Da Ji
Da Ji
Mattattack1021
Da Ji
Level 24
God Stats
6W - 10L
1,500 SR
Queue Stats
51W - 69L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
Mr Crunchyrock1
Ao Kuang
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 97L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
alexander89Back
Amaterasu
Level 29
God Stats
14W - 20L
1,500 SR
Queue Stats
56W - 82L
1,367 Elo+
Solo
Cthulhu
Cthulhu
itsmuffintimeee
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dafluuba
Xbalanque
19
25 / 4 / 10
13,921
633
33,645
16,154
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 16
12,002
546
14,658
16,639
9,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Smitherson5
Kumbhakarna
15
3 / 3 / 18
11,266
512
5,992
20,324
17,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 4 / 21
11,620
528
19,735
12,362
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
mikeShip18
Vamana
16
6 / 2 / 17
11,307
514
15,439
19,801
19,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
7,470
340
1,729
4,377
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 13 / 5
9,831
447
5,998
22,448
8,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
16
9 / 15 / 3
11,479
522
18,681
31,887
13,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
alexander89Back
Amaterasu
17
4 / 8 / 5
11,219
510
9,041
29,772
13,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 13 / 11
10,178
463
12,696
28,649
15,924
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
41
51
Kills
17
17
Deaths
51
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dafluuba
Xbalanque
25
4
10
7.5
L
0
2
0
0
W
8
4
16
4
L
3
13
5
0.42
L
Ao Kuang
9
15
3
0.7
W
Kumbhakarna
Smitherson5
Kumbhakarna
3
3
18
4
W
9
4
21
4.88
L
Amaterasu
alexander89Back
Amaterasu
4
8
5
0.81
L
1
13
11
0.5
W
Vamana
mikeShip18
Vamana
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,469
Damage
48,145
85,280
Taken
117,133
57,362
Mitigated
52,958
15,108
Healing
28,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dafluuba
Xbalanque
33,645
23,978
0
2,665
16,154
6,177
5,132
8,052
8,102
0
79,089
L
1,729
796
0
0
4,377
1,335
346
1,100
3,093
0
16,631
W
14,658
8,467
0
4,392
16,639
9,699
1,044
3,036
13,603
0
86,266
L
5,998
1,989
123
3,986
22,448
8,290
560
2,846
19,404
0
40,112
L
Ao Kuang
18,681
6,016
0
10,910
31,887
13,879
2,019
5,545
26,012
51,349
0
W
Kumbhakarna
Smitherson5
Kumbhakarna
5,992
1,956
0
1,094
20,324
17,533
396
6,569
13,755
25,511
0
W
19,735
1,635
0
268
12,362
4,434
1,070
4,756
7,606
51,274
0
L
Amaterasu
alexander89Back
Amaterasu
9,041
5,771
147
12,389
29,772
13,530
356
8,227
21,044
0
56,197
L
12,696
1,237
213
483
28,649
15,924
303
6,404
21,853
44,193
0
W
Vamana
mikeShip18
Vamana
15,439
6,326
1,012
5,677
19,801
19,519
1,128
10,032
9,769
0
51,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,116
Gold Earned
50,177
342
Minions Killed
288
0
Camps Cleared
0
2,177,944
Distance Traveled
1,454,755
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,921
633
105
5
0
374,366
0
L
Skadi
7,470
340
39
2
0
181,375
1
W
Nemesis
12,002
546
101
5
0
454,264
0
L
Da Ji
9,831
447
53
2
0
300,054
1
L
Ao Kuang
11,479
522
59
3
0
317,905
3
W
Kumbhakarna
11,266
512
21
1
0
471,945
0
W
Merlin
11,620
528
47
2
0
430,615
0
L
Amaterasu
11,219
510
86
4
0
327,989
1
L
Cthulhu
10,178
463
51
2
0
327,432
0
W
Vamana
11,307
514
68
3
0
446,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role