Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Aairad
Sol
Level 84
God Stats
2W - 1L
1,522 SR
Queue Stats
12W - 10L
1,365 Elo+
Party 2
Pele
Pele
Andrei903
Pele
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 11L
1,417 Elo+
Party 2
Ares
Ares
Xavigamer2002
Ares
Level 59
God Stats
7W - 4L
1,527 SR
Queue Stats
52W - 61L
1,410 Elo+
Party 4
Ah Puch
Ah Puch
calsey_10
Ah Puch
Level 62
God Stats
6W - 4L
1,504 SR
Queue Stats
40W - 32L
1,457 Elo+
Solo
Team Averages
Level 80
1,554 SR
1,430 Elo+

VS

Team Averages
Level 94
1,496 SR
1,424 Elo+
Izanami
Izanami
Blasthine
Izanami
Level 61
God Stats
9W - 13L
1,483 SR
Queue Stats
27W - 33L
1,419 Elo+
Party 3
Amaterasu
Amaterasu
Dobbus
Amaterasu
Level 104
God Stats
0W - 1L
1,338 SR
Queue Stats
24W - 32L
1,426 Elo+
Party 1
Susano
Susano
Hyrar
Susano
Level 105
God Stats
0W - 5L
1,363 SR
Queue Stats
28W - 38L
1,418 Elo+
Party 1
Geb
Geb
Ritualistix
Geb
Level 57
God Stats
12W - 17L
1,743 SR
Queue Stats
27W - 33L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
Tiramissy
Nu Wa
Level 141
God Stats
19W - 9L
1,553 SR
Queue Stats
74W - 103L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 0 / 16
9,576
798
6,967
5,203
1,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Aairad
Sol
17
5 / 0 / 13
10,378
865
6,792
6,242
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
18
11 / 1 / 9
11,437
953
13,408
11,038
4,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 16
9,374
781
3,519
13,852
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
calsey_10
Ah Puch
16
2 / 1 / 15
9,297
775
14,237
6,096
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blasthine
Izanami
13
1 / 6 / 2
7,622
635
3,728
9,760
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Dobbus
Amaterasu
13
0 / 3 / 4
7,213
601
5,352
11,204
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Hyrar
Susano
12
0 / 5 / 2
6,760
563
4,328
8,536
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 3
7,551
629
5,834
13,846
9,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Tiramissy
Nu Wa
16
2 / 2 / 2
8,876
740
6,425
6,546
2,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
22
Kills
4
4
Deaths
22
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
16
11
W
Sol
Aairad
Sol
5
0
13
11.5
W
Pele
11
1
9
15.5
L
Izanami
Blasthine
Izanami
1
6
2
0.33
L
Amaterasu
Dobbus
Amaterasu
0
3
4
0.67
L
Susano
Hyrar
Susano
0
5
2
0.2
L
1
6
3
0.42
L
Nu Wa
Tiramissy
Nu Wa
2
2
2
1.5
W
1
2
16
4.5
W
Ah Puch
calsey_10
Ah Puch
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
25,667
42,431
Taken
49,892
24,664
Mitigated
26,473
14,581
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,967
2,807
486
2,063
5,203
1,897
2,647
1,931
3,272
0
29,081
W
Sol
Aairad
Sol
6,792
700
0
2,966
6,242
2,707
2,188
1,929
4,313
38,372
0
W
Pele
13,408
2,342
0
2,835
11,038
4,774
1,507
3,287
7,751
0
55,292
L
Izanami
Blasthine
Izanami
3,728
2,548
0
530
9,760
3,356
0
4,451
4,929
0
27,554
L
Amaterasu
Dobbus
Amaterasu
5,352
1,286
0
1,324
11,204
7,674
0
6,716
4,085
0
16,997
L
Susano
Hyrar
Susano
4,328
682
0
0
8,536
3,640
0
3,078
5,192
0
12,056
L
5,834
398
0
0
13,846
9,325
0
6,614
6,891
13,749
0
L
Nu Wa
Tiramissy
Nu Wa
6,425
1,748
0
830
6,546
2,478
2
2,049
4,247
36,856
0
W
3,519
0
342
3,877
13,852
12,399
644
3,922
9,930
8,845
0
W
Ah Puch
calsey_10
Ah Puch
14,237
39
0
2,012
6,096
2,887
688
1,835
4,261
37,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
38,022
303
Minions Killed
238
14
Camps Cleared
2
1,210,708
Distance Traveled
1,131,054
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,576
798
58
5
2
244,355
2
W
Sol
10,378
865
82
7
3
231,449
0
W
Pele
11,437
953
97
8
6
267,783
0
L
Izanami
7,622
635
87
7
0
200,618
0
L
Amaterasu
7,213
601
31
3
0
244,020
0
L
Susano
6,760
563
30
3
0
251,855
1
L
Geb
7,551
629
11
1
0
221,008
3
L
Nu Wa
8,876
740
79
7
2
213,553
2
W
Ares
9,374
781
10
1
0
229,645
1
W
Ah Puch
9,297
775
56
5
3
237,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role