Player Matchup

Sobek
Sobek
Leafsomniac
Sobek
Level 67
God Stats
13W - 19L
1,513 SR
Queue Stats
198W - 246L
1,456 Elo+
Party 1
Chaac
Chaac
RafeTheBrave
Chaac
Level 17
God Stats
11W - 29L
1,358 SR
Queue Stats
11W - 30L
1,325 Elo+
Party 1
Chang'e
Chang'e
Roisu
Chang'e
Level 57
God Stats
8W - 10L
1,530 SR
Queue Stats
9W - 16L
1,468 Elo+
Party 1
Team Averages
Level 47
1,467 SR
1,416 Elo+

VS

Team Averages
Level 37
1,489 SR
1,477 Elo+
Fenrir
Fenrir
Bigo4713
Fenrir
Level 13
God Stats
4W - 4L
1,521 SR
Queue Stats
5W - 10L
1,521 Elo+
Party 2
Cabrakan
Cabrakan
SPONGEBOB12876
Cabrakan
Level 89
God Stats
5W - 2L
1,506 SR
Queue Stats
114W - 80L
1,650 Elo+
Party 2
Ra
Ra
supremeKURAMA
Ra
Level 10
God Stats
4W - 15L
1,440 SR
Queue Stats
9W - 26L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
8,728
623
5,312
15,916
14,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 2
8,489
606
8,265
12,333
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Roisu
Chang'e
12
3 / 6 / 2
8,553
611
8,207
12,300
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigo4713
Fenrir
11
0 / 3 / 8
8,212
587
5,553
8,863
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
15
11 / 1 / 2
10,686
763
16,351
13,069
14,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 9
9,297
664
7,048
5,741
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
13
13
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bigo4713
Fenrir
0
3
8
1.33
L
0
2
6
1.5
L
3
5
2
0.8
L
Chang'e
Roisu
Chang'e
3
6
2
0.67
W
Cabrakan
11
1
2
12
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
28,952
40,549
Taken
27,673
26,972
Mitigated
22,586
13,968
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bigo4713
Fenrir
5,553
1,187
0
832
8,863
5,401
0
4,016
4,847
0
14,751
L
5,312
605
666
4,152
15,916
14,666
0
6,967
8,423
23,839
0
L
8,265
684
484
2,446
12,333
7,810
0
7,441
4,732
0
40,268
L
Chang'e
Roisu
Chang'e
8,207
110
3,239
2,981
12,300
4,496
0
8,370
3,670
30,482
0
W
Cabrakan
16,351
1,944
0
3,510
13,069
14,989
0
7,391
5,678
41,718
0
W
7,048
358
750
2,183
5,741
2,196
0
2,137
3,604
39,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
28,195
141
Minions Killed
136
0
Camps Cleared
0
780,038
Distance Traveled
745,053
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,212
587
12
1
0
262,703
0
L
Sobek
8,728
623
32
2
0
274,665
4
L
Chaac
8,489
606
59
4
0
262,281
0
L
Chang'e
8,553
611
50
4
0
243,092
0
W
Cabrakan
10,686
763
42
3
0
235,690
0
W
Ra
9,297
664
82
6
0
246,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role