Player Matchup

Cerberus
Cerberus
D0ntG4nkPlz
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TiburoncinUhHaHa
Tiamat
Level 18
God Stats
9W - 7L
1,644 SR
Queue Stats
48W - 44L
1,612 Elo+
Solo
Tyr
Tyr
amimirunu
Tyr
Level 16
God Stats
4W - 5L
1,709 SR
Queue Stats
62W - 54L
1,691 Elo+
Solo
Nu Wa
Nu Wa
pwure
Nu Wa
Level 29
God Stats
8W - 2L
1,775 SR
Queue Stats
89W - 81L
1,625 Elo+
Party 2
Rama
Rama
sinfwul
Rama
Level 28
God Stats
0W - 1L
1,858 SR
Queue Stats
93W - 88L
1,591 Elo+
Party 2
Team Averages
Level 24
1,697 SR
1,604 Elo+

VS

Team Averages
Level 20
1,526 SR
1,723 Elo+
Nemesis
Nemesis
BTGFMommyMilkers
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,803 Elo+
Party 1
Aphrodite
Aphrodite
TheJaskoolest
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 183L
1,690 Elo+
Party 1
He Bo
He Bo
bart4bowling2
He Bo
Level 22
God Stats
5W - 1L
1,614 SR
Queue Stats
73W - 34L
1,756 Elo+
Party 1
Ra
Ra
chris4curling2
Ra
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 27L
1,783 Elo+
Party 1
Apollo
Apollo
djtha1ndonly
Apollo
Level 26
God Stats
3W - 3L
1,517 SR
Queue Stats
13W - 10L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D0ntG4nkPlz
Cerberus
9
2 / 2 / 6
6,769
451
3,175
7,612
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,674
445
3,354
6,895
4,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 0
8,081
539
5,705
14,859
7,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
pwure
Nu Wa
12
0 / 4 / 4
6,807
454
4,332
7,901
3,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
sinfwul
Rama
13
7 / 6 / 1
8,174
545
8,757
12,569
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
9,243
616
9,860
9,067
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
TheJaskoolest
Aphrodite
13
0 / 3 / 5
7,814
521
5,140
10,348
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 6
8,854
590
7,241
9,142
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 5
9,639
643
8,151
10,591
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
4 / 3 / 1
8,200
547
6,075
8,261
2,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
17
17
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Cerberus
D0ntG4nkPlz
Cerberus
2
2
6
2.5
W
Aphrodite
TheJaskoolest
Aphrodite
0
3
5
0.83
L
1
1
3
2.5
L
2
4
0
0.5
W
3
3
6
2
W
5
1
5
7.5
W
Apollo
4
3
1
1.5
L
Nu Wa
pwure
Nu Wa
0
4
4
0.5
L
Rama
sinfwul
Rama
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
36,467
49,836
Taken
47,409
22,170
Mitigated
19,615
12,124
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,860
4,636
0
1,060
9,067
5,616
281
609
8,458
0
56,352
L
Cerberus
D0ntG4nkPlz
Cerberus
3,175
46
0
3,171
7,612
2,849
0
3,588
3,980
18,864
0
W
Aphrodite
TheJaskoolest
Aphrodite
5,140
1,295
2,722
4,796
10,348
4,375
0
1,907
8,441
22,657
0
L
3,354
589
0
1,600
6,895
4,085
0
2,123
4,752
33,788
0
L
5,705
801
0
4,346
14,859
7,618
0
3,108
11,671
0
41,039
W
7,241
388
0
4,316
9,142
2,772
0
2,268
6,874
65,582
0
W
8,151
1,371
771
5,117
10,591
4,308
641
4,386
6,205
75,471
0
W
Apollo
6,075
3,149
0
3,422
8,261
2,544
2,499
1,691
6,570
0
47,036
L
Nu Wa
pwure
Nu Wa
4,332
909
0
1,165
7,901
3,532
0
4,729
3,015
38,963
0
L
Rama
sinfwul
Rama
8,757
6,940
0
1,842
12,569
4,086
342
6,555
5,886
0
48,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
43,750
353
Minions Killed
515
0
Camps Cleared
0
1,146,321
Distance Traveled
1,552,745
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,243
616
111
7
0
303,534
4
L
Cerberus
6,769
451
35
2
0
169,851
0
W
Aphrodite
7,814
521
32
2
0
306,952
1
L
Tiamat
6,674
445
69
5
0
228,259
4
L
Tyr
8,081
539
92
6
0
267,763
0
W
He Bo
8,854
590
112
7
0
322,231
1
W
Ra
9,639
643
161
11
0
333,596
5
W
Apollo
8,200
547
99
7
0
286,432
4
L
Nu Wa
6,807
454
71
5
0
225,822
6
L
Rama
8,174
545
86
6
0
254,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role