Player Matchup

Cthulhu
Cthulhu
DrDeath23169
Cthulhu
Level 91
God Stats
1W - 2L
1,953 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 1
Ra
Ra
NotStezy
Ra
Level 20
God Stats
2W - 0L
1,190 SR
Queue Stats
10W - 12L
1,446 Elo+
Party 1
Apollo
Apollo
toastedwaaffles
Apollo
Level 14
God Stats
10W - 5L
1,771 SR
Queue Stats
18W - 16L
1,468 Elo+
Solo
Team Averages
Level 42
1,638 SR
1,480 Elo+

VS

Team Averages
Level 34
1,502 SR
1,466 Elo+
Izanami
Izanami
AlienBiogel
Izanami
Level 17
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 2L
1,608 Elo+
Party 2
Ymir
Ymir
Niiko75
Ymir
Level 64
God Stats
61W - 85L
1,431 SR
Queue Stats
283W - 355L
1,383 Elo+
Solo
Merlin
Merlin
NorthArcher
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrDeath23169
Cthulhu
10
2 / 0 / 9
7,213
721
5,271
6,089
3,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 6
7,326
733
3,849
5,843
2,572
Shoes

Shoes

+6%
Movement Speed

11
5 / 0 / 4
7,560
756
5,337
3,820
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlienBiogel
Izanami
8
0 / 3 / 1
5,900
590
3,058
4,839
1,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Niiko75
Ymir
9
1 / 4 / 0
6,323
632
4,074
6,937
5,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
9
0 / 4 / 1
5,993
599
2,893
4,940
1,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlienBiogel
Izanami
0
3
1
0.17
W
Cthulhu
DrDeath23169
Cthulhu
2
0
9
6.5
L
Ymir
Niiko75
Ymir
1
4
0
0.25
L
Merlin
0
4
1
0.13
W
4
1
6
7
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
10,025
15,752
Taken
16,716
7,687
Mitigated
9,165
5,172
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlienBiogel
Izanami
3,058
1,882
0
1,479
4,839
1,713
436
2,102
2,737
0
10,979
W
Cthulhu
DrDeath23169
Cthulhu
5,271
119
32
1,280
6,089
3,827
99
1,842
4,185
14,768
0
L
Ymir
Niiko75
Ymir
4,074
717
0
500
6,937
5,651
0
3,835
3,102
22,405
0
L
Merlin
2,893
233
0
716
4,940
1,801
107
3,241
1,699
17,464
0
W
3,849
610
1,080
2,276
5,843
2,572
211
3,541
2,052
15,669
0
W
5,337
4,244
0
504
3,820
1,288
1,682
1,243
2,457
0
23,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
18,216
84
Minions Killed
93
0
Camps Cleared
0
507,626
Distance Traveled
396,127
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,900
590
26
3
0
136,641
1
W
Cthulhu
7,213
721
15
2
0
189,310
1
L
Ymir
6,323
632
26
3
0
133,112
1
L
Merlin
5,993
599
41
4
0
126,374
1
W
Ra
7,326
733
17
2
0
151,821
1
W
Apollo
7,560
756
52
5
0
166,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role