Player Matchup

Xbalanque
Xbalanque
Dafluuba
Xbalanque
Level 18
God Stats
21W - 15L
1,552 SR
Queue Stats
71W - 59L
1,444 Elo+
Party 2
Nemesis
Nemesis
JuSTxCodfather
Nemesis
Level 27
God Stats
6W - 3L
1,550 SR
Queue Stats
54W - 43L
1,444 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Smitherson5
Kumbhakarna
Level 17
God Stats
41W - 22L
1,533 SR
Queue Stats
65W - 49L
1,427 Elo+
Party 2
Merlin
Merlin
Tasty Kinkajou
Merlin
Level 24
God Stats
5W - 4L
1,190 SR
Queue Stats
62W - 51L
1,444 Elo+
Party 2
King Arthur
King Arthur
joyobro
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,522 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,456 Elo+

VS

Team Averages
Level 20
1,548 SR
1,435 Elo+
Chaac
Chaac
EeEEeekkBoBaDurK
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,473 Elo+
Solo
Izanami
Izanami
Mattattack1021
Izanami
Level 24
God Stats
8W - 7L
1,624 SR
Queue Stats
51W - 69L
1,437 Elo+
Party 1
Hel
Hel
Mr Crunchyrock1
Hel
Level 33
God Stats
4W - 5L
1,623 SR
Queue Stats
81W - 97L
1,458 Elo+
Party 1
Ra
Ra
cavedweller7
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,321 Elo+
Solo
Fenrir
Fenrir
mrmanco19
Fenrir
Level 29
God Stats
16W - 12L
1,494 SR
Queue Stats
74W - 69L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dafluuba
Xbalanque
16
7 / 7 / 7
10,468
498
23,478
19,478
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
11 / 6 / 5
12,278
585
16,847
22,149
12,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Smitherson5
Kumbhakarna
16
4 / 6 / 11
11,090
528
7,540
25,523
25,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 5 / 6
10,005
476
15,252
16,266
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
joyobro
King Arthur
11
0 / 14 / 2
7,276
346
1,769
14,636
6,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
10,465
498
8,077
16,979
16,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
23 / 6 / 6
14,376
685
32,663
22,519
9,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 17
11,731
559
17,282
19,043
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 8
10,708
510
6,072
12,469
4,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
mrmanco19
Fenrir
16
3 / 4 / 8
11,348
540
10,673
18,383
12,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
27
Kills
37
38
Deaths
27
31
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dafluuba
Xbalanque
7
7
7
1.5
W
2
3
8
2
L
11
6
5
2.25
W
23
6
6
4.33
W
5
7
17
1.93
L
Kumbhakarna
Smitherson5
Kumbhakarna
4
6
11
1.58
L
5
5
6
1.6
W
4
7
8
1.14
L
King Arthur
joyobro
King Arthur
0
14
2
0.07
W
Fenrir
mrmanco19
Fenrir
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,886
Damage
74,767
98,052
Taken
89,393
59,125
Mitigated
50,656
7,044
Healing
41,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dafluuba
Xbalanque
23,478
15,726
0
1,566
19,478
8,001
1,829
3,504
15,974
0
62,152
W
8,077
862
530
7,108
16,979
16,046
1,840
4,374
12,459
148
45,295
L
16,847
6,248
0
4,328
22,149
12,652
0
4,143
18,006
0
64,306
W
32,663
29,293
330
6,273
22,519
9,742
6,841
4,812
17,507
0
106,273
W
17,282
1,694
8,110
9,355
19,043
7,462
1,882
3,758
15,147
67,866
0
L
Kumbhakarna
Smitherson5
Kumbhakarna
7,540
1,515
0
1,150
25,523
25,110
281
6,985
18,538
26,869
0
L
15,252
1,109
0
0
16,266
6,917
776
4,792
11,474
51,069
0
W
6,072
1,714
2,449
2,006
12,469
4,879
2,576
5,354
6,561
39,578
0
L
King Arthur
joyobro
King Arthur
1,769
316
0
0
14,636
6,445
0
4,253
10,383
0
22,935
W
Fenrir
mrmanco19
Fenrir
10,673
1,582
0
5,229
18,383
12,527
0
3,192
14,927
175
61,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
58,628
329
Minions Killed
481
0
Camps Cleared
0
1,884,505
Distance Traveled
1,910,534
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,468
498
84
4
0
356,468
0
W
Chaac
10,465
498
70
3
0
445,818
0
L
Nemesis
12,278
585
91
4
0
436,473
0
W
Izanami
14,376
685
146
7
0
340,686
0
W
Hel
11,731
559
93
4
0
335,711
1
L
Kumbhakarna
11,090
528
31
1
0
433,308
0
L
Merlin
10,005
476
80
4
0
365,115
0
W
Ra
10,708
510
61
3
0
350,820
0
L
King Arthur
7,276
346
43
2
0
293,141
1
W
Fenrir
11,348
540
111
5
0
437,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role