Player Matchup

Horus
Horus
FIERCELULA
Horus
Level 20
God Stats
0W - 3L
1,312 SR
Queue Stats
55W - 95L
1,263 Elo+
Party 1
Hades
Hades
Katleta337
Hades
Level 7
God Stats
3W - 4L
1,284 SR
Queue Stats
19W - 28L
1,315 Elo+
Party 4
Yemoja
Yemoja
Pikadinou
Yemoja
Level 27
God Stats
0W - 12L
1,079 SR
Queue Stats
1W - 13L
1,032 Elo+
Party 1
Fenrir
Fenrir
rRTVM
Fenrir
Level 6
God Stats
1W - 2L
1,268 SR
Queue Stats
37W - 48L
1,279 Elo+
Party 4
Danzaburou
Danzaburou
zhopka007
Danzaburou
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,500 Elo+
Party 4
Team Averages
Level 12
1,289 SR
1,278 Elo+

VS

Team Averages
Level 39
1,501 SR
1,401 Elo+
Nemesis
Nemesis
BeTReZeN92
Nemesis
Level 28
God Stats
7W - 10L
1,580 SR
Queue Stats
128W - 129L
1,431 Elo+
Party 3
Thoth
Thoth
Dangort
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MIrroxxxxxxxx
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,339 Elo+
Party 3
Artemis
Artemis
Tschwenling
Artemis
Level 17
God Stats
47W - 56L
1,462 SR
Queue Stats
107W - 137L
1,356 Elo+
Party 2
Ymir
Ymir
jibedijai
Ymir
Level 18
God Stats
11W - 10L
1,461 SR
Queue Stats
27W - 32L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 6 / 0
5,636
403
1,142
9,136
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
10
0 / 7 / 0
5,806
415
1,055
9,164
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Pikadinou
Yemoja
11
3 / 3 / 0
6,812
487
5,224
7,469
5,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
rRTVM
Fenrir
10
0 / 2 / 1
6,333
452
1,367
8,586
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
zhopka007
Danzaburou
10
0 / 5 / 1
6,013
430
1,740
6,300
1,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeTReZeN92
Nemesis
14
5 / 0 / 2
8,247
589
6,407
7,331
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Dangort
Thoth
14
8 / 1 / 2
8,760
626
6,616
4,356
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MIrroxxxxxxxx
Sun Wukong
13
5 / 0 / 3
7,872
562
6,635
6,757
3,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Tschwenling
Artemis
11
4 / 1 / 2
6,841
489
3,571
4,200
1,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
0 / 1 / 8
6,967
498
3,169
6,460
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
22
23
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BeTReZeN92
Nemesis
5
0
2
6
W
Thoth
Dangort
Thoth
8
1
2
9
L
Horus
0
6
0
0
L
Hades
0
7
0
0
W
Sun Wukong
MIrroxxxxxxxx
Sun Wukong
5
0
3
6.5
L
Yemoja
Pikadinou
Yemoja
3
3
0
1
W
Artemis
Tschwenling
Artemis
4
1
2
5
W
Ymir
0
1
8
4
L
Fenrir
rRTVM
Fenrir
0
2
1
0.25
L
Danzaburou
zhopka007
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
26,398
40,655
Taken
29,104
17,115
Mitigated
14,371
9,749
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BeTReZeN92
Nemesis
6,407
4,330
0
1,257
7,331
3,135
583
598
6,733
0
54,513
W
Thoth
Dangort
Thoth
6,616
489
21
1,495
4,356
1,474
1,130
1,469
2,887
51,025
0
L
Horus
1,142
618
0
330
9,136
4,174
378
862
8,274
0
18,463
L
Hades
1,055
233
180
1,557
9,164
3,506
0
3,330
5,834
24,167
0
W
Sun Wukong
MIrroxxxxxxxx
Sun Wukong
6,635
630
0
1,712
6,757
3,469
503
1,788
4,969
0
33,074
L
Yemoja
Pikadinou
Yemoja
5,224
577
867
2,114
7,469
5,138
120
1,825
5,644
28,111
0
W
Artemis
Tschwenling
Artemis
3,571
1,499
0
1,692
4,200
1,285
912
1,003
3,197
0
38,224
W
Ymir
3,169
1,138
0
1,303
6,460
5,008
525
1,421
5,039
18,507
0
L
Fenrir
rRTVM
Fenrir
1,367
221
0
4,176
8,586
2,610
210
2,326
6,260
0
32,930
L
Danzaburou
zhopka007
Danzaburou
1,740
1,140
0
525
6,300
1,687
548
1,442
4,858
0
26,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
38,687
244
Minions Killed
373
0
Camps Cleared
0
1,145,954
Distance Traveled
1,294,352
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,247
589
94
7
0
294,714
0
W
Thoth
8,760
626
106
8
0
247,292
2
L
Horus
5,636
403
39
3
0
216,185
6
L
Hades
5,806
415
50
4
0
216,506
2
W
Sun Wukong
7,872
562
64
5
0
284,587
0
L
Yemoja
6,812
487
44
3
0
274,941
4
W
Artemis
6,841
489
82
6
0
221,938
2
W
Ymir
6,967
498
27
2
0
245,821
4
L
Fenrir
6,333
452
67
5
0
268,982
3
L
Danzaburou
6,013
430
44
3
0
169,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role