Player Matchup

Ares
Ares
Cristiansegovia0
Ares
Level 153
God Stats
11W - 9L
1,955 SR
Queue Stats
642W - 689L
1,572 Elo+
Solo
Izanami
Izanami
frisnofm
Izanami
Level 159
God Stats
3W - 7L
1,500 SR
Queue Stats
311W - 323L
1,692 Elo+
Solo
Nemesis
Nemesis
iDuaLiTz-F
Nemesis
Level 107
God Stats
2W - 4L
1,448 SR
Queue Stats
512W - 572L
1,474 Elo+
Solo
Bellona
Bellona
zFostonSC
Bellona
Level 142
God Stats
3W - 2L
1,896 SR
Queue Stats
10W - 17L
1,633 Elo+
Solo
Poseidon
Poseidon
zHarry
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 144
1,660 SR
1,574 Elo+

VS

Team Averages
Level 136
1,680 SR
1,599 Elo+
Izanami
Izanami
ElWueonPO
Izanami
Level 65
God Stats
6W - 1L
1,730 SR
Queue Stats
37W - 47L
1,474 Elo+
Solo
Ra
Ra
FelipeRST
Ra
Level 160
God Stats
96W - 71L
1,576 SR
Queue Stats
690W - 701L
1,641 Elo+
Solo
Mercury
Mercury
Jagunn
Mercury
Level 159
God Stats
6W - 1L
1,946 SR
Queue Stats
275W - 101L
1,835 Elo+
Solo
Kuzenbo
Kuzenbo
Pastillero87
Kuzenbo
Level 141
God Stats
27W - 32L
1,565 SR
Queue Stats
410W - 450L
1,525 Elo+
Solo
Nox
Nox
PatinhoMaluc
Nox
Level 153
God Stats
11W - 5L
1,585 SR
Queue Stats
214W - 213L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,737
449
3,275
11,672
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
frisnofm
Izanami
14
4 / 5 / 0
8,181
545
7,658
9,430
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
iDuaLiTz-F
Nemesis
11
1 / 4 / 1
7,029
469
2,484
10,938
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
zFostonSC
Bellona
14
2 / 5 / 0
8,027
535
5,640
12,544
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
zHarry
Poseidon
15
2 / 2 / 1
8,401
560
3,866
6,389
2,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElWueonPO
Izanami
15
4 / 3 / 4
8,748
583
7,402
9,758
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 3
9,587
639
7,257
5,397
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Jagunn
Mercury
15
7 / 3 / 5
9,120
608
7,147
9,751
3,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Pastillero87
Kuzenbo
12
1 / 1 / 8
7,664
511
3,501
7,139
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 2
9,115
608
8,550
6,619
3,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
9
Kills
20
20
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Izanami
ElWueonPO
Izanami
4
3
4
2
W
4
0
3
5.5
W
Mercury
Jagunn
Mercury
7
3
5
3.17
W
Kuzenbo
Pastillero87
Kuzenbo
1
1
8
5
W
4
2
2
2.5
L
Izanami
frisnofm
Izanami
4
5
0
0.8
L
Nemesis
iDuaLiTz-F
Nemesis
1
4
1
0.38
L
Bellona
zFostonSC
Bellona
2
5
0
0.4
L
Poseidon
zHarry
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
33,857
50,973
Taken
38,664
26,448
Mitigated
16,579
11,885
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,275
189
0
2,506
11,672
7,158
0
3,309
8,327
17,703
0
W
Izanami
ElWueonPO
Izanami
7,402
4,398
0
2,457
9,758
2,887
1,993
1,067
8,691
0
71,286
W
7,257
433
1,030
2,352
5,397
2,293
438
1,833
3,564
73,002
0
W
Mercury
Jagunn
Mercury
7,147
4,390
0
390
9,751
3,531
0
2,373
7,378
0
54,753
W
Kuzenbo
Pastillero87
Kuzenbo
3,501
1,581
0
2,037
7,139
4,359
764
1,885
5,254
15,583
0
W
8,550
936
0
460
6,619
3,509
351
593
6,026
53,136
0
L
Izanami
frisnofm
Izanami
7,658
4,788
0
2,485
9,430
4,275
0
806
8,624
0
59,486
L
Nemesis
iDuaLiTz-F
Nemesis
2,484
693
0
3,374
10,938
4,111
0
3,359
7,451
0
43,327
L
Bellona
zFostonSC
Bellona
5,640
1,578
0
2,693
12,544
8,811
0
7,743
4,773
5,124
47,840
L
Poseidon
zHarry
Poseidon
3,866
773
0
827
6,389
2,093
0
3,693
2,490
64,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
44,234
487
Minions Killed
518
0
Camps Cleared
0
1,390,763
Distance Traveled
1,540,341
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,737
449
19
1
0
258,782
1
W
Izanami
8,748
583
131
9
0
261,937
1
W
Ra
9,587
639
163
11
0
329,435
7
W
Mercury
9,120
608
95
6
0
357,742
3
W
Kuzenbo
7,664
511
22
1
0
309,357
7
W
Nox
9,115
608
107
7
0
281,870
4
L
Izanami
8,181
545
123
8
0
225,968
5
L
Nemesis
7,029
469
80
5
0
326,422
5
L
Bellona
8,027
535
125
8
0
275,343
0
L
Poseidon
8,401
560
140
9
0
304,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role