Player Matchup

Tiamat
Tiamat
Silver II
AlexRedPT
Tiamat
Silver II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 244L
983 MMR
Solo
Tyr
Tyr
Silver II
ElendiL22
Tyr
Silver II
Level 129
God Stats
1W - 3L
1,289 SR
Queue Stats
119W - 129L
891 MMR
Solo
Hun Batz
Hun Batz
Silver II
GermCress
Hun Batz
Silver II
Level 66
God Stats
14W - 9L
1,651 SR
Queue Stats
164W - 165L
965 MMR
Solo
Nox
Nox
Silver III
KyuoKa
Nox
Silver III
Level 68
God Stats
6W - 13L
1,404 SR
Queue Stats
538W - 537L
883 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Poppincoolz
Ah Muzen Cab
Silver II
Level 69
God Stats
0W - 2L
1,166 SR
Queue Stats
53W - 65L
859 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,402 SR
916 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,459 SR
1,017 MMR
King Arthur
King Arthur
Silver II
JMV99
King Arthur
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Mwings
Bacchus
Silver II
Level 106
God Stats
35W - 46L
1,424 SR
Queue Stats
46W - 60L
959 MMR
Solo
Mercury
Mercury
Silver II
Nyesscerkal
Mercury
Silver II
Level 147
God Stats
2W - 4L
1,250 SR
Queue Stats
71W - 67L
824 MMR
Solo
Skadi
Skadi
Silver III
Samuraidenn
Skadi
Silver III
Level 40
God Stats
5W - 8L
1,527 SR
Queue Stats
38W - 57L
952 MMR
Solo
He Bo
He Bo
Silver III
丶深入且持久
He Bo
Silver III
Level 141
God Stats
2W - 2L
1,592 SR
Queue Stats
156W - 169L
852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlexRedPT
Tiamat
11
0 / 4 / 2
6,702
479
4,486
7,676
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 0
7,834
560
9,598
13,505
13,070
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
GermCress
Hun Batz
12
2 / 3 / 1
7,366
526
6,608
9,966
3,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
KyuoKa
Nox
12
0 / 1 / 2
7,442
532
2,997
4,256
1,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Poppincoolz
Ah Muzen Cab
10
1 / 4 / 0
6,733
481
2,741
6,991
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ApolloTsukuyomiSetPersephoneAnubis

VS

Bans
Nu WaDanzaburouScyllaYemojaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JMV99
King Arthur
15
2 / 1 / 3
8,384
599
11,168
16,954
10,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Mwings
Bacchus
12
1 / 0 / 9
7,597
543
4,050
6,824
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Nyesscerkal
Mercury
13
1 / 1 / 6
7,287
521
3,619
8,699
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 0
8,896
635
3,663
4,935
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 2 / 2
7,836
560
4,935
5,942
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlexRedPT
Tiamat
0
4
2
0.25
L
2
2
0
1
L
Hun Batz
GermCress
Hun Batz
2
3
1
0.83
W
King Arthur
JMV99
King Arthur
2
1
3
3.5
L
Nox
KyuoKa
Nox
0
1
2
1
W
Bacchus
Mwings
Bacchus
1
0
9
5.5
W
Mercury
Nyesscerkal
Mercury
1
1
6
4
L
Ah Muzen Cab
Poppincoolz
Ah Muzen Cab
1
4
0
0.25
W
5
1
0
5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
27,435
42,394
Taken
43,354
24,783
Mitigated
22,222
11,044
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlexRedPT
Tiamat
4,486
513
0
1,916
7,676
4,320
39
2,365
5,183
33,287
0
L
9,598
2,131
0
4,138
13,505
13,070
0
1,597
11,850
234
49,771
L
Hun Batz
GermCress
Hun Batz
6,608
1,250
0
2,611
9,966
3,851
0
2,082
7,740
0
46,805
W
King Arthur
JMV99
King Arthur
11,168
1,296
0
7,107
16,954
10,716
0
1,398
15,530
0
54,812
L
Nox
KyuoKa
Nox
2,997
72
0
495
4,256
1,567
0
658
3,598
31,679
0
W
Bacchus
Mwings
Bacchus
4,050
404
0
1,482
6,824
5,334
408
2,168
4,582
21,318
0
W
Mercury
Nyesscerkal
Mercury
3,619
1,753
0
750
8,699
2,916
552
2,428
6,151
0
39,406
L
Ah Muzen Cab
Poppincoolz
Ah Muzen Cab
2,741
838
0
1,884
6,991
1,975
0
1,953
5,038
0
30,169
W
3,663
1,823
0
2,344
4,935
1,499
2,400
389
4,546
0
62,581
W
4,935
199
0
2,508
5,942
1,757
188
954
4,848
36,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
40,000
382
Minions Killed
411
0
Camps Cleared
0
1,277,311
Distance Traveled
1,481,372
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,702
479
68
5
0
249,415
6
L
Tyr
7,834
560
110
8
0
258,435
1
L
Hun Batz
7,366
526
81
6
0
284,571
1
W
King Arthur
8,384
599
101
7
0
307,005
6
L
Nox
7,442
532
67
5
0
311,219
1
W
Bacchus
7,597
543
30
2
0
303,204
9
W
Mercury
7,287
521
74
5
0
345,185
0
L
Ah Muzen Cab
6,733
481
56
4
0
173,671
2
W
Skadi
8,896
635
134
10
0
251,837
4
W
He Bo
7,836
560
72
5
0
274,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role