Player Matchup

Hercules
Hercules
Rob512
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
SyndromReal
Nox
Level 20
God Stats
10W - 3L
1,881 SR
Queue Stats
48W - 37L
1,500 Elo+
Solo
Neith
Neith
booti94
Neith
Level 28
God Stats
3W - 11L
1,209 SR
Queue Stats
182W - 267L
1,316 Elo+
Party 1
Team Averages
Level 56
1,530 SR
1,438 Elo+

VS

Team Averages
Level 31
1,493 SR
1,395 Elo+
Tsukuyomi
Tsukuyomi
BobPsuja
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 2
Scylla
Scylla
Gaara225
Scylla
Level 15
God Stats
28W - 39L
1,480 SR
Queue Stats
51W - 60L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kuragari91
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rob512
Hercules
13
8 / 0 / 3
10,390
742
11,537
12,510
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 2 / 7
9,188
656
8,779
7,605
3,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
booti94
Neith
13
2 / 1 / 9
9,169
655
9,319
8,102
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobPsuja
Tsukuyomi
10
0 / 7 / 2
7,620
544
8,210
11,609
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Gaara225
Scylla
11
2 / 3 / 1
8,274
591
5,721
8,104
2,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Kuragari91
Kumbhakarna
11
0 / 3 / 2
7,575
541
4,124
17,544
10,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
2
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BobPsuja
Tsukuyomi
0
7
2
0.14
L
Scylla
Gaara225
Scylla
2
3
1
0.83
L
Kumbhakarna
Kuragari91
Kumbhakarna
0
3
2
0.33
W
Hercules
Rob512
Hercules
8
0
3
9.5
W
3
2
7
3.25
W
Neith
booti94
Neith
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,635
Damage
18,055
28,217
Taken
37,257
15,096
Mitigated
18,197
7,798
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BobPsuja
Tsukuyomi
8,210
2,206
0
496
11,609
4,492
0
2,732
8,877
0
23,370
L
Scylla
Gaara225
Scylla
5,721
351
0
892
8,104
2,984
0
1,631
6,473
33,348
0
L
Kumbhakarna
Kuragari91
Kumbhakarna
4,124
507
0
5,258
17,544
10,721
0
4,652
12,892
23,314
0
W
Hercules
Rob512
Hercules
11,537
4,489
0
4,159
12,510
8,930
319
3,846
8,664
0
31,096
W
8,779
792
0
2,455
7,605
3,113
251
2,904
4,701
32,459
0
W
Neith
booti94
Neith
9,319
4,629
0
1,184
8,102
3,053
405
3,226
4,876
0
49,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
23,469
153
Minions Killed
106
0
Camps Cleared
0
743,897
Distance Traveled
699,386
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,620
544
37
3
0
241,931
0
L
Scylla
8,274
591
39
3
0
207,179
0
L
Kumbhakarna
7,575
541
30
2
0
250,276
3
W
Hercules
10,390
742
35
3
0
247,992
2
W
Nox
9,188
656
61
4
0
245,775
0
W
Neith
9,169
655
57
4
0
250,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role