Player Matchup

Arachne
Arachne
GodGiraTonix567
Arachne
Level 13
God Stats
5W - 1L
1,724 SR
Queue Stats
38W - 40L
1,327 Elo+
Solo
Sobek
Sobek
P1ngiie
Sobek
Level 17
God Stats
2W - 1L
1,240 SR
Queue Stats
30W - 45L
1,284 Elo+
Solo
Anubis
Anubis
shaneBoy010
Anubis
Level 24
God Stats
16W - 7L
1,642 SR
Queue Stats
31W - 27L
1,391 Elo+
Solo
Thor
Thor
vicpay
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 153L
1,239 Elo+
Solo
Skadi
Skadi
аававыа
Skadi
Level 29
God Stats
8W - 1L
1,743 SR
Queue Stats
43W - 43L
1,477 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,344 Elo+

VS

Team Averages
Level 12
1,531 SR
1,390 Elo+
Nox
Nox
Mamorka
Nox
Level 6
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 8L
1,145 Elo+
Solo
Vulcan
Vulcan
Tomasevich_
Vulcan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
caveman2003
Cabrakan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Nemesis
Nemesis
jcbg7633
Nemesis
Level 8
God Stats
5W - 11L
1,415 SR
Queue Stats
199W - 199L
1,307 Elo+
Party 1
Ymir
Ymir
Алексашка007
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
7,214
656
5,102
5,262
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
P1ngiie
Sobek
8
1 / 0 / 4
5,705
519
1,019
4,983
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
11
2 / 0 / 1
6,197
563
1,759
3,832
1,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
vicpay
Thor
8
0 / 1 / 4
4,986
453
2,351
4,822
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
6,554
596
722
3,328
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
7
0 / 3 / 0
4,279
389
1,700
3,706
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
8
1 / 4 / 0
4,951
450
1,652
3,819
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
caveman2003
Cabrakan
9
0 / 3 / 0
4,882
444
1,853
4,420
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
jcbg7633
Nemesis
8
0 / 2 / 0
4,892
445
354
5,084
1,251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,104
373
1,516
3,134
1,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
Nox
0
3
0
0
W
Sobek
P1ngiie
Sobek
1
0
4
3
L
Vulcan
1
4
0
0.25
L
Cabrakan
caveman2003
Cabrakan
0
3
0
0
L
Nemesis
jcbg7633
Nemesis
0
2
0
0
W
Anubis
2
0
1
2.5
W
Thor
vicpay
Thor
0
1
4
2
L
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,953
Damage
7,075
22,227
Taken
20,163
9,174
Mitigated
7,437
7,657
Healing
1,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,102
3,023
0
2,521
5,262
1,707
67
347
4,887
0
37,130
L
Nox
1,700
231
0
0
3,706
908
344
1,543
2,163
8,828
0
W
Sobek
P1ngiie
Sobek
1,019
184
0
1,407
4,983
3,323
245
2,093
2,890
9,310
0
L
Vulcan
1,652
167
0
0
3,819
1,247
262
0
3,819
14,356
0
L
Cabrakan
caveman2003
Cabrakan
1,853
227
0
131
4,420
2,919
0
751
3,669
17,983
0
L
Nemesis
jcbg7633
Nemesis
354
133
0
1,210
5,084
1,251
0
0
5,084
0
23,932
W
Anubis
1,759
212
0
2,214
3,832
1,780
755
1,901
1,753
33,205
0
W
Thor
vicpay
Thor
2,351
429
0
790
4,822
1,417
0
2,003
2,819
0
14,079
L
1,516
435
0
180
3,134
1,112
156
484
2,650
8,962
0
W
722
295
0
725
3,328
947
889
171
3,157
0
44,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
23,108
274
Minions Killed
147
0
Camps Cleared
0
1,035,790
Distance Traveled
904,312
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,214
656
70
6
0
218,128
0
L
Nox
4,279
389
18
2
0
186,207
4
W
Sobek
5,705
519
21
2
0
233,882
1
L
Vulcan
4,951
450
26
2
0
185,207
1
L
Cabrakan
4,882
444
36
3
0
192,534
0
L
Nemesis
4,892
445
54
5
0
213,277
0
W
Anubis
6,197
563
74
7
0
170,441
2
W
Thor
4,986
453
22
2
0
212,966
0
L
Ymir
4,104
373
13
1
0
127,087
0
W
Skadi
6,554
596
87
8
0
200,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role