Player Matchup

Cabrakan
Cabrakan
Draco186
Cabrakan
Level 57
God Stats
14W - 16L
1,541 SR
Queue Stats
84W - 87L
1,503 Elo+
Solo
Danzaburou
Danzaburou
FrullaThor
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
badrichkoms
Zeus
Level 140
God Stats
62W - 67L
1,377 SR
Queue Stats
636W - 663L
1,504 Elo+
Solo
Hades
Hades
iMasakra
Hades
Level 155
God Stats
4W - 4L
1,495 SR
Queue Stats
203W - 191L
1,527 Elo+
Solo
Bacchus
Bacchus
tex909
Bacchus
Level 102
God Stats
1W - 1L
1,710 SR
Queue Stats
93W - 86L
1,573 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,521 Elo+

VS

Team Averages
Level 126
1,475 SR
1,542 Elo+
Chernobog
Chernobog
Alef94
Chernobog
Level 146
God Stats
17W - 9L
1,821 SR
Queue Stats
116W - 121L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
DARYSA
Nu Wa
Level 126
God Stats
1W - 2L
1,475 SR
Queue Stats
33W - 29L
1,561 Elo+
Solo
Bellona
Bellona
Koen_LP
Bellona
Level 112
God Stats
1W - 4L
1,127 SR
Queue Stats
53W - 61L
1,508 Elo+
Solo
Bacchus
Bacchus
MrDeryo
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,594 Elo+
Party 1
Nemesis
Nemesis
lenwe1997
Nemesis
Level 120
God Stats
5W - 4L
1,453 SR
Queue Stats
149W - 134L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Draco186
Cabrakan
12
1 / 0 / 2
7,424
530
606
5,236
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
FrullaThor
Danzaburou
9
1 / 1 / 3
5,833
417
2,202
3,659
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 6 / 2
7,649
546
8,056
12,044
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
iMasakra
Hades
11
2 / 3 / 6
7,113
508
6,069
10,105
4,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
tex909
Bacchus
12
3 / 2 / 3
7,309
522
3,721
7,747
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alef94
Chernobog
13
2 / 1 / 5
7,654
547
5,513
6,443
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
DARYSA
Nu Wa
11
1 / 2 / 5
6,940
496
9,437
6,360
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Koen_LP
Bellona
12
4 / 5 / 1
8,134
581
6,384
11,211
9,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MrDeryo
Bacchus
9
2 / 3 / 3
6,468
462
3,522
6,074
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
lenwe1997
Nemesis
14
3 / 2 / 2
7,931
567
3,732
7,036
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
13
Kills
12
12
Deaths
13
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alef94
Chernobog
2
1
5
4.5
W
Nu Wa
DARYSA
Nu Wa
1
2
5
1.75
L
Cabrakan
Draco186
Cabrakan
1
0
2
2
L
Danzaburou
FrullaThor
Danzaburou
1
1
3
2.5
W
Bellona
Koen_LP
Bellona
4
5
1
0.9
W
Bacchus
MrDeryo
Bacchus
2
3
3
1.17
L
6
6
2
1.17
L
Hades
iMasakra
Hades
2
3
6
1.67
W
Nemesis
lenwe1997
Nemesis
3
2
2
2
L
Bacchus
tex909
Bacchus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
28,588
38,791
Taken
37,124
16,267
Mitigated
20,676
12,167
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alef94
Chernobog
5,513
3,581
0
1,618
6,443
2,347
0
2,442
3,711
0
43,409
W
Nu Wa
DARYSA
Nu Wa
9,437
2,909
88
1,178
6,360
2,074
39
3,637
2,723
40,475
0
L
Cabrakan
Draco186
Cabrakan
606
26
0
920
5,236
3,445
0
1,186
3,918
31,437
0
L
Danzaburou
FrullaThor
Danzaburou
2,202
1,204
0
819
3,659
739
0
1,931
1,618
0
15,803
W
Bellona
Koen_LP
Bellona
6,384
2,983
0
1,922
11,211
9,120
752
6,362
4,849
0
34,940
W
Bacchus
MrDeryo
Bacchus
3,522
679
0
999
6,074
4,464
0
3,153
2,921
7,592
0
L
8,056
2,116
0
3,606
12,044
3,317
73
1,495
10,533
33,323
0
L
Hades
iMasakra
Hades
6,069
626
906
3,960
10,105
4,608
0
4,752
5,158
45,297
0
W
Nemesis
lenwe1997
Nemesis
3,732
1,439
0
2,816
7,036
2,671
0
2,858
4,178
0
52,691
L
Bacchus
tex909
Bacchus
3,721
795
0
1,956
7,747
4,158
0
3,001
4,605
40,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
37,127
339
Minions Killed
350
0
Camps Cleared
0
1,093,655
Distance Traveled
1,317,219
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,654
547
86
6
0
247,370
2
W
Nu Wa
6,940
496
67
5
0
260,454
4
L
Cabrakan
7,424
530
87
6
0
230,751
0
L
Danzaburou
5,833
417
23
2
0
117,784
1
W
Bellona
8,134
581
73
5
0
259,711
3
W
Bacchus
6,468
462
13
1
0
253,662
3
L
Zeus
7,649
546
62
4
0
213,918
3
L
Hades
7,113
508
85
6
0
246,192
4
W
Nemesis
7,931
567
111
8
0
296,022
4
L
Bacchus
7,309
522
82
6
0
285,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role