Player Matchup

Odin
Odin
Donnicus
Odin
Level 28
God Stats
0W - 2L
1,240 SR
Queue Stats
20W - 19L
1,469 Elo+
Solo
Nu Wa
Nu Wa
FableCat
Nu Wa
Level 17
God Stats
5W - 6L
1,471 SR
Queue Stats
61W - 68L
1,359 Elo+
Solo
Khepri
Khepri
Judgment11
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,360 Elo+
Party 2
Fenrir
Fenrir
S0berStoner
Fenrir
Level 17
God Stats
5W - 9L
1,477 SR
Queue Stats
5W - 15L
1,196 Elo+
Solo
Medusa
Medusa
vrdoljaak
Medusa
Level 26
God Stats
6W - 2L
1,761 SR
Queue Stats
51W - 60L
1,373 Elo+
Party 2
Team Averages
Level 21
1,490 SR
1,351 Elo+

VS

Team Averages
Level 24
1,384 SR
1,402 Elo+
Baba Yaga
Baba Yaga
BleedyAngel
Baba Yaga
Level 24
God Stats
12W - 16L
1,416 SR
Queue Stats
20W - 31L
1,335 Elo+
Party 1
Cabrakan
Cabrakan
Bonakles
Cabrakan
Level 44
God Stats
1W - 2L
1,315 SR
Queue Stats
76W - 114L
1,348 Elo+
Party 1
Mercury
Mercury
Davo5124
Mercury
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 93L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
Nerfsetplease
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Skadi
Skadi
lumen5124
Skadi
Level 40
God Stats
1W - 4L
1,188 SR
Queue Stats
106W - 149L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 3 / 1
8,280
518
3,521
7,674
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
FableCat
Nu Wa
12
1 / 5 / 1
7,388
462
7,346
7,225
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Judgment11
Khepri
11
0 / 4 / 7
7,418
464
5,275
8,982
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
0 / 7 / 1
6,880
430
1,840
13,527
4,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
vrdoljaak
Medusa
13
8 / 5 / 1
8,104
507
9,328
8,866
3,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BleedyAngel
Baba Yaga
13
3 / 1 / 7
8,293
518
7,306
6,266
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Bonakles
Cabrakan
12
3 / 3 / 5
8,383
524
6,649
13,449
12,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Davo5124
Mercury
12
3 / 3 / 2
7,778
486
1,894
11,592
3,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
18
11 / 1 / 2
10,743
671
12,517
10,041
9,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
lumen5124
Skadi
11
4 / 4 / 3
6,878
430
2,805
7,642
4,298
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
24
24
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BleedyAngel
Baba Yaga
3
1
7
6.5
W
Cabrakan
Bonakles
Cabrakan
3
3
5
1.83
W
Mercury
Davo5124
Mercury
3
3
2
1.33
L
Odin
1
3
1
0.5
L
Nu Wa
FableCat
Nu Wa
1
5
1
0.3
L
Khepri
Judgment11
Khepri
0
4
7
0.88
W
Guan Yu
11
1
2
12
L
Fenrir
0
7
1
0.07
W
Skadi
lumen5124
Skadi
4
4
3
1.38
L
Medusa
vrdoljaak
Medusa
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
31,171
46,274
Taken
48,990
21,211
Mitigated
32,772
7,431
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BleedyAngel
Baba Yaga
7,306
200
84
1,983
6,266
2,725
414
1,549
4,583
43,058
0
W
Cabrakan
Bonakles
Cabrakan
6,649
713
0
1,721
13,449
12,516
152
3,471
9,859
29,207
0
W
Mercury
Davo5124
Mercury
1,894
711
0
4,547
11,592
3,771
1,065
2,284
9,158
0
44,323
L
Odin
3,521
1,035
0
349
7,674
6,171
984
560
7,064
0
48,614
L
Nu Wa
FableCat
Nu Wa
7,346
1,688
0
589
7,225
2,115
773
3,903
3,012
38,133
0
L
Khepri
Judgment11
Khepri
5,275
678
0
811
8,982
5,379
117
3,824
5,058
21,697
0
W
Guan Yu
12,517
2,262
682
5,648
10,041
9,462
1,339
1,652
7,991
191
73,495
L
Fenrir
1,840
551
0
4,874
13,527
4,412
0
663
12,850
0
35,076
W
Skadi
lumen5124
Skadi
2,805
1,834
330
381
7,642
4,298
48
3,161
4,419
0
10,940
L
Medusa
vrdoljaak
Medusa
9,328
4,121
0
808
8,866
3,134
643
4,517
4,230
0
33,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
42,075
333
Minions Killed
388
0
Camps Cleared
0
1,417,615
Distance Traveled
1,501,591
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,293
518
87
5
0
298,746
0
W
Cabrakan
8,383
524
45
3
0
278,262
3
W
Mercury
7,778
486
96
6
0
316,776
0
L
Odin
8,280
518
115
7
0
293,953
2
L
Nu Wa
7,388
462
66
4
0
260,590
1
L
Khepri
7,418
464
30
2
0
293,948
2
W
Guan Yu
10,743
671
137
9
0
324,081
1
L
Fenrir
6,880
430
67
4
0
284,267
1
W
Skadi
6,878
430
23
1
0
283,726
0
L
Medusa
8,104
507
55
3
0
284,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role