Player Matchup

Vamana
Vamana
Diamond IV
AaronMetallica
Vamana
Diamond IV
Level 158
God Stats
12W - 10L
1,661 SR
Queue Stats
205W - 191L
2,170 MMR
Solo
Janus
Janus
Masters
CizLuckke
Janus
Masters
Level 125
God Stats
18W - 16L
1,629 SR
Queue Stats
190W - 156L
2,379 MMR
Solo
Cupid
Cupid
Masters
Competent
Cupid
Masters
Level 76
God Stats
20W - 12L
1,826 SR
Queue Stats
154W - 123L
2,532 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
LoadingZeus
Kuzenbo
Platinum I
Level 127
God Stats
0W - 1L
1,756 SR
Queue Stats
40W - 27L
2,155 MMR
Solo
Ne Zha
Ne Zha
Platinum I
PR1SMAA
Ne Zha
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
2,019 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,674 SR
2,251 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,686 SR
2,247 MMR
Mercury
Mercury
Diamond IV
DefenderYT
Mercury
Diamond IV
Level 76
God Stats
7W - 8L
1,441 SR
Queue Stats
398W - 395L
2,194 MMR
Solo
Kukulkan
Kukulkan
Diamond I
IdoldeOz
Kukulkan
Diamond I
Level 160
God Stats
1W - 1L
1,753 SR
Queue Stats
132W - 102L
2,442 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Majuhstyy
Sun Wukong
Gold II
Level 121
God Stats
5W - 2L
1,604 SR
Queue Stats
177W - 180L
1,623 MMR
Solo
Medusa
Medusa
Masters
WhoWasInParis
Medusa
Masters
Level 115
God Stats
6W - 2L
1,769 SR
Queue Stats
54W - 25L
2,677 MMR
Solo
Cabrakan
Cabrakan
Diamond III
oBlucaso
Cabrakan
Diamond III
Level 151
God Stats
16W - 9L
1,861 SR
Queue Stats
192W - 178L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
11,176
486
14,598
25,688
22,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
CizLuckke
Janus
18
2 / 5 / 5
11,089
482
8,588
14,041
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Competent
Cupid
19
7 / 6 / 5
12,515
544
16,383
24,470
11,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
LoadingZeus
Kuzenbo
13
2 / 7 / 7
9,367
407
9,816
22,010
26,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
PR1SMAA
Ne Zha
17
1 / 9 / 3
10,094
439
6,114
22,343
9,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ScyllaGuan YuTiamatAthenaSet

VS

Bans
ApolloSobekNemesisCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DefenderYT
Mercury
20
8 / 3 / 7
14,174
616
14,718
17,566
9,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
IdoldeOz
Kukulkan
20
2 / 4 / 7
13,013
566
12,353
10,594
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Majuhstyy
Sun Wukong
19
0 / 3 / 14
12,624
549
14,189
20,708
19,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
20 / 0 / 6
16,129
701
31,319
16,542
7,791
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
oBlucaso
Cabrakan
18
2 / 6 / 17
12,479
543
11,586
16,455
20,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
16
Kills
32
32
Deaths
16
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Janus
CizLuckke
Janus
2
5
5
0.9
L
Cupid
Competent
Cupid
7
6
5
1.58
W
Mercury
DefenderYT
Mercury
8
3
7
3.83
W
Kukulkan
IdoldeOz
Kukulkan
2
4
7
1.38
L
Kuzenbo
LoadingZeus
Kuzenbo
2
7
7
0.79
W
Sun Wukong
Majuhstyy
Sun Wukong
0
3
14
2.33
L
Ne Zha
PR1SMAA
Ne Zha
1
9
3
0.28
W
20
0
6
23
W
Cabrakan
oBlucaso
Cabrakan
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
84,165
108,552
Taken
81,865
75,580
Mitigated
61,903
32,072
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,598
6,084
0
10,437
25,688
22,878
244
4,550
21,138
0
75,136
L
Janus
CizLuckke
Janus
8,588
428
0
690
14,041
5,398
61
3,026
11,015
95,870
0
L
Cupid
Competent
Cupid
16,383
10,731
0
9,943
24,470
11,262
550
8,494
15,976
0
104,188
W
Mercury
DefenderYT
Mercury
14,718
9,506
0
1,955
17,566
9,046
1,766
2,801
14,632
0
106,867
W
Kukulkan
IdoldeOz
Kukulkan
12,353
1,040
0
2,075
10,594
5,990
1,151
2,133
8,461
101,090
0
L
Kuzenbo
LoadingZeus
Kuzenbo
9,816
2,973
0
3,416
22,010
26,398
0
5,982
16,028
23,825
0
W
Sun Wukong
Majuhstyy
Sun Wukong
14,189
3,028
0
5,283
20,708
19,045
1,947
2,525
18,183
33
81,199
L
Ne Zha
PR1SMAA
Ne Zha
6,114
1,316
0
7,586
22,343
9,644
1,081
1,920
20,423
0
79,136
W
31,319
17,013
0
7,141
16,542
7,791
4,208
6,125
10,417
0
147,516
W
Cabrakan
oBlucaso
Cabrakan
11,586
1,351
0
5,704
16,455
20,031
228
4,820
11,635
31,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,241
Gold Earned
68,419
659
Minions Killed
741
0
Camps Cleared
0
2,108,555
Distance Traveled
2,341,466
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,176
486
134
6
0
418,697
1
L
Janus
11,089
482
191
8
0
484,943
4
L
Cupid
12,515
544
183
8
0
366,014
1
W
Mercury
14,174
616
156
7
0
530,014
2
W
Kukulkan
13,013
566
163
7
0
461,038
12
L
Kuzenbo
9,367
407
21
1
0
443,803
5
W
Sun Wukong
12,624
549
157
7
0
423,377
6
L
Ne Zha
10,094
439
130
6
0
395,098
7
W
Medusa
16,129
701
223
10
0
482,851
5
W
Cabrakan
12,479
543
42
2
0
444,186
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role