Player Matchup

Hades
Hades
DylanLea
Hades
Level 24
God Stats
10W - 4L
1,500 SR
Queue Stats
69W - 69L
1,489 Elo+
Solo
Chaac
Chaac
MochaIsland5530
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,583 Elo+
Solo
Jormungandr
Jormungandr
Queweron
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Izanami
Izanami
Saitobo
Izanami
Level 27
God Stats
19W - 24L
1,518 SR
Queue Stats
150W - 151L
1,462 Elo+
Solo
Thanatos
Thanatos
SirHuuanS0hn
Thanatos
Level 15
God Stats
2W - 3L
1,519 SR
Queue Stats
40W - 50L
1,440 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,524 Elo+

VS

Team Averages
Level 18
1,524 SR
1,540 Elo+
Achilles
Achilles
Der_Turbointer
Achilles
Level 7
God Stats
9W - 2L
1,622 SR
Queue Stats
26W - 12L
1,686 Elo+
Solo
Danzaburou
Danzaburou
Miniady44
Danzaburou
Level 29
God Stats
6W - 4L
1,763 SR
Queue Stats
151W - 141L
1,546 Elo+
Party 1
Nemesis
Nemesis
OrToDaRy282
Nemesis
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 53L
1,581 Elo+
Solo
Ymir
Ymir
XxMarc02005
Ymir
Level 29
God Stats
7W - 7L
1,438 SR
Queue Stats
93W - 89L
1,459 Elo+
Party 1
Scylla
Scylla
ungewohnt-Meile
Scylla
Level 7
God Stats
1W - 1L
1,298 SR
Queue Stats
12W - 6L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DylanLea
Hades
12
1 / 6 / 1
6,908
432
4,615
11,222
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 0
8,227
514
8,824
11,857
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Queweron
Jormungandr
9
0 / 7 / 2
5,770
361
1,647
9,784
3,359
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Saitobo
Izanami
12
0 / 3 / 0
6,983
436
1,608
6,908
1,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
SirHuuanS0hn
Thanatos
12
4 / 2 / 2
7,484
468
5,233
8,015
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 2 / 1
9,674
605
7,365
9,738
7,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Miniady44
Danzaburou
16
2 / 1 / 4
10,053
628
5,349
9,365
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OrToDaRy282
Nemesis
16
6 / 0 / 3
9,758
610
5,461
8,930
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 10
8,013
501
5,300
8,373
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 2 / 5
8,551
534
8,337
6,159
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
19
19
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
2
1
2.25
L
Hades
DylanLea
Hades
1
6
1
0.25
W
Danzaburou
Miniady44
Danzaburou
2
1
4
4
L
2
1
0
2
W
Nemesis
OrToDaRy282
Nemesis
6
0
3
7.5
L
Jormungandr
Queweron
Jormungandr
0
7
2
0.14
L
Izanami
Saitobo
Izanami
0
3
0
0
L
Thanatos
SirHuuanS0hn
Thanatos
4
2
2
2.5
W
2
2
10
3.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
31,812
47,786
Taken
42,565
23,263
Mitigated
21,121
17,135
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,365
2,746
0
4,464
9,738
7,428
910
116
9,072
0
47,469
L
Hades
DylanLea
Hades
4,615
503
83
3,040
11,222
5,161
630
4,275
6,561
40,069
0
W
Danzaburou
Miniady44
Danzaburou
5,349
1,969
0
4,120
9,365
2,973
892
1,368
7,997
0
77,539
L
8,824
488
0
5,609
11,857
10,415
678
1,878
9,951
0
50,623
W
Nemesis
OrToDaRy282
Nemesis
5,461
2,775
0
620
8,930
4,799
0
94
8,786
0
77,441
L
Jormungandr
Queweron
Jormungandr
1,647
353
0
23
9,784
3,359
0
3,105
6,503
11,427
0
L
Izanami
Saitobo
Izanami
1,608
707
0
1,184
6,908
1,903
0
2,203
4,665
0
39,782
L
Thanatos
SirHuuanS0hn
Thanatos
5,233
1,281
0
7,196
8,015
2,425
0
1,376
6,469
0
31,713
W
5,300
1,127
0
1,425
8,373
3,981
0
2,509
5,839
24,068
0
W
8,337
416
0
2,295
6,159
1,940
0
2,175
3,909
42,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
46,049
329
Minions Killed
458
0
Camps Cleared
0
1,403,837
Distance Traveled
1,621,920
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,674
605
107
7
0
316,526
2
L
Hades
6,908
432
68
4
0
259,437
2
W
Danzaburou
10,053
628
135
8
0
297,906
3
L
Chaac
8,227
514
91
6
0
315,401
7
W
Nemesis
9,758
610
114
7
0
352,047
2
L
Jormungandr
5,770
361
15
1
0
271,139
0
L
Izanami
6,983
436
88
6
0
277,324
0
L
Thanatos
7,484
468
67
4
0
280,536
2
W
Ymir
8,013
501
36
2
0
324,306
0
W
Scylla
8,551
534
66
4
0
331,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role