Player Matchup

Artemis
Artemis
Dbeast
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Izanami
Izanami
Extremc
Izanami
Level 29
God Stats
35W - 19L
1,662 SR
Queue Stats
102W - 88L
1,469 Elo+
Solo
Yemoja
Yemoja
HarsuUeraxi
Yemoja
Level 29
God Stats
1W - 0L
1,311 SR
Queue Stats
41W - 38L
1,308 Elo+
Solo
Arachne
Arachne
Zeldeets
Arachne
Level 26
God Stats
38W - 27L
1,486 SR
Queue Stats
103W - 88L
1,363 Elo+
Solo
Persephone
Persephone
weosi
Persephone
Level 25
God Stats
3W - 4L
1,631 SR
Queue Stats
49W - 73L
1,386 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,405 Elo+

VS

Team Averages
Level 18
1,659 SR
1,288 Elo+
Artemis
Artemis
HatelessCruelty
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Solo
Ra
Ra
klasik2881
Ra
Level 16
God Stats
11W - 8L
1,731 SR
Queue Stats
45W - 43L
1,316 Elo+
Solo
Tiamat
Tiamat
lahetfy
Tiamat
Level 25
God Stats
1W - 1L
1,959 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Apollo
Apollo
metq
Apollo
Level 22
God Stats
12W - 4L
1,529 SR
Queue Stats
112W - 99L
1,312 Elo+
Solo
Neith
Neith
qu0d2020
Neith
Level 26
God Stats
5W - 3L
1,574 SR
Queue Stats
52W - 80L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dbeast
Artemis
9
2 / 7 / 2
6,608
551
5,387
9,088
2,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Extremc
Izanami
12
7 / 0 / 5
7,679
640
6,626
6,528
1,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
10
3 / 0 / 7
7,105
592
1,721
6,913
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Zeldeets
Arachne
11
3 / 1 / 6
6,852
571
5,202
6,414
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
weosi
Persephone
11
4 / 2 / 4
7,089
591
7,285
6,765
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,065
422
5,304
5,862
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,213
518
2,998
8,546
3,033
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
lahetfy
Tiamat
8
0 / 4 / 3
5,437
453
4,717
7,903
3,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
metq
Apollo
12
5 / 2 / 1
7,279
607
7,072
9,219
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Neith
qu0d2020
Neith
10
4 / 3 / 2
6,865
572
3,170
7,578
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
9
10
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dbeast
Artemis
2
7
2
0.43
W
Izanami
Extremc
Izanami
7
0
5
9.5
W
Yemoja
3
0
7
6.5
L
0
5
3
0.3
W
Arachne
Zeldeets
Arachne
3
1
6
6
L
0
5
0
0
L
Tiamat
lahetfy
Tiamat
0
4
3
0.38
L
Apollo
metq
Apollo
5
2
1
2.75
L
Neith
qu0d2020
Neith
4
3
2
1.67
W
Persephone
weosi
Persephone
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
23,261
35,708
Taken
39,108
12,380
Mitigated
14,270
14,361
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dbeast
Artemis
5,387
2,602
0
0
9,088
2,511
810
1,261
7,827
0
17,111
W
Izanami
Extremc
Izanami
6,626
3,749
0
2,638
6,528
1,908
3,035
2,332
4,196
0
50,848
W
Yemoja
1,721
300
3,831
4,680
6,913
3,265
930
1,237
5,676
8,450
0
L
5,304
2,014
0
30
5,862
2,164
0
1,317
4,533
0
16,318
W
Arachne
Zeldeets
Arachne
5,202
3,939
0
1,780
6,414
2,608
0
507
5,907
0
32,537
L
2,998
376
199
1,926
8,546
3,033
47
779
7,767
37,616
0
L
Tiamat
lahetfy
Tiamat
4,717
184
0
2,492
7,903
3,783
0
3,662
3,807
17,569
0
L
Apollo
metq
Apollo
7,072
3,977
955
4,230
9,219
2,807
1,722
1,932
7,167
0
37,666
L
Neith
qu0d2020
Neith
3,170
1,088
0
1,062
7,578
2,483
1,220
690
6,828
0
32,192
W
Persephone
weosi
Persephone
7,285
582
0
1,432
6,765
2,088
352
2,378
4,386
24,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
30,859
243
Minions Killed
273
0
Camps Cleared
0
1,118,742
Distance Traveled
1,101,212
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,608
551
31
3
0
206,750
0
W
Izanami
7,679
640
103
9
0
214,680
2
W
Yemoja
7,105
592
8
1
0
215,192
7
L
Artemis
5,065
422
25
2
0
215,501
3
W
Arachne
6,852
571
61
5
0
278,844
1
L
Ra
6,213
518
84
7
0
189,850
0
L
Tiamat
5,437
453
15
1
0
240,536
3
L
Apollo
7,279
607
88
7
0
238,216
3
L
Neith
6,865
572
61
5
0
217,109
0
W
Persephone
7,089
591
40
3
0
203,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role