Player Matchup

Sun Wukong
Sun Wukong
Lil_Billy63
Sun Wukong
Level 63
God Stats
13W - 5L
1,796 SR
Queue Stats
234W - 211L
1,418 Elo+
Party 3
Horus
Horus
YungYsnSnipe
Horus
Level 36
God Stats
0W - 3L
1,214 SR
Queue Stats
186W - 205L
1,408 Elo+
Party 2
Serqet
Serqet
battletowar
Serqet
Level 88
God Stats
5W - 8L
1,538 SR
Queue Stats
258W - 256L
1,431 Elo+
Party 2
Baba Yaga
Baba Yaga
shakeNbakes
Baba Yaga
Level 59
God Stats
2W - 3L
1,458 SR
Queue Stats
12W - 21L
1,371 Elo+
Solo
Medusa
Medusa
x_Avaria_x
Medusa
Level 43
God Stats
10W - 6L
1,705 SR
Queue Stats
176W - 162L
1,434 Elo+
Party 3
Team Averages
Level 58
1,542 SR
1,413 Elo+

VS

Team Averages
Level 67
1,514 SR
1,437 Elo+
Izanami
Izanami
BackFaya_
Izanami
Level 27
God Stats
88W - 66L
1,551 SR
Queue Stats
163W - 154L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
VIGL-ACE
Guan Yu
Level 60
God Stats
6W - 3L
1,622 SR
Queue Stats
584W - 649L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
ZenithFaya_
Jormungandr
Level 64
God Stats
3W - 3L
1,280 SR
Queue Stats
524W - 558L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
arcanis1108
Tsukuyomi
Level 102
God Stats
38W - 39L
1,493 SR
Queue Stats
246W - 255L
1,412 Elo+
Party 1
Anubis
Anubis
its__CHAVEZ
Anubis
Level 82
God Stats
47W - 35L
1,625 SR
Queue Stats
489W - 515L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lil_Billy63
Sun Wukong
20
4 / 4 / 3
14,218
527
12,067
26,998
25,327
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 11 / 6
10,327
382
3,541
25,909
17,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
20
1 / 6 / 7
12,393
459
9,306
22,257
9,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
shakeNbakes
Baba Yaga
20
7 / 4 / 5
12,702
470
25,843
16,170
5,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
x_Avaria_x
Medusa
20
8 / 12 / 5
14,273
529
26,791
29,780
11,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BackFaya_
Izanami
20
16 / 7 / 11
17,009
630
28,009
25,285
9,771
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
VIGL-ACE
Guan Yu
19
0 / 3 / 8
12,820
475
7,257
24,213
30,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
ZenithFaya_
Jormungandr
18
2 / 4 / 14
12,345
457
12,434
22,016
16,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
arcanis1108
Tsukuyomi
20
7 / 3 / 12
15,637
579
14,810
22,897
18,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
12 / 5 / 12
16,645
616
30,341
23,724
12,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
20
Kills
37
37
Deaths
22
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
BackFaya_
Izanami
16
7
11
3.07
L
Sun Wukong
Lil_Billy63
Sun Wukong
4
4
3
1.38
W
Guan Yu
VIGL-ACE
Guan Yu
0
3
8
1.33
L
0
11
6
0.27
W
Jormungandr
ZenithFaya_
Jormungandr
2
4
14
2.25
W
Tsukuyomi
arcanis1108
Tsukuyomi
7
3
12
4.33
L
Serqet
1
6
7
0.75
W
Anubis
12
5
12
3.6
L
Baba Yaga
shakeNbakes
Baba Yaga
7
4
5
2.38
L
Medusa
x_Avaria_x
Medusa
8
12
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,548
Damage
92,851
121,114
Taken
118,135
68,843
Mitigated
87,282
29,399
Healing
52,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BackFaya_
Izanami
28,009
23,870
0
10,405
25,285
9,771
4,330
2,421
22,854
0
158,221
L
Sun Wukong
Lil_Billy63
Sun Wukong
12,067
1,748
0
9,000
26,998
25,327
574
7,806
18,642
0
94,674
W
Guan Yu
VIGL-ACE
Guan Yu
7,257
876
2,932
8,198
24,213
30,648
2,027
5,031
18,584
0
65,197
L
3,541
1,897
1,043
4,764
25,909
17,376
235
10,621
15,238
0
26,339
W
Jormungandr
ZenithFaya_
Jormungandr
12,434
3,370
1,657
4,737
22,016
16,563
600
2,718
18,880
50,037
0
W
Tsukuyomi
arcanis1108
Tsukuyomi
14,810
2,660
0
11,256
22,897
18,257
3,475
5,349
16,414
0
114,874
L
Serqet
9,306
2,170
0
4,070
22,257
9,105
0
5,555
16,627
0
106,755
W
Anubis
30,341
961
0
13,677
23,724
12,043
2,671
11,026
11,918
104,420
0
L
Baba Yaga
shakeNbakes
Baba Yaga
25,843
1,242
0
3,064
16,170
5,810
0
7,421
8,724
89,715
0
L
Medusa
x_Avaria_x
Medusa
26,791
16,082
0
7,458
29,780
11,225
2,011
11,372
18,408
0
105,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,913
Gold Earned
74,456
665
Minions Killed
690
0
Camps Cleared
0
2,230,217
Distance Traveled
2,532,126
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,009
630
202
7
0
420,733
0
L
Sun Wukong
14,218
527
179
7
0
452,783
0
W
Guan Yu
12,820
475
128
5
0
551,314
0
L
Horus
10,327
382
34
1
0
388,262
0
W
Jormungandr
12,345
457
47
2
0
432,752
5
W
Tsukuyomi
15,637
579
152
6
0
591,004
3
L
Serqet
12,393
459
170
6
0
537,594
1
W
Anubis
16,645
616
161
6
0
536,323
6
L
Baba Yaga
12,702
470
127
5
0
483,486
10
L
Medusa
14,273
529
155
6
0
368,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role