Player Matchup

Odin
Odin
Drestroyer_Drago
Odin
Level 28
God Stats
15W - 20L
1,470 SR
Queue Stats
35W - 44L
1,644 Elo+
Solo
Yemoja
Yemoja
Emokitty3986
Yemoja
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,308 Elo+
Solo
Chiron
Chiron
Noxalumos
Chiron
Level 88
God Stats
18W - 13L
1,762 SR
Queue Stats
215W - 182L
1,615 Elo+
Solo
Team Averages
Level 51
1,577 SR
1,522 Elo+

VS

Team Averages
Level 41
1,381 SR
1,270 Elo+
Fenrir
Fenrir
CrookMob_Leo
Fenrir
Level 7
God Stats
1W - 1L
1,490 SR
Queue Stats
3W - 10L
1,079 Elo+
Solo
Artio
Artio
KadjitBisha
Artio
Level 89
God Stats
2W - 3L
1,087 SR
Queue Stats
154W - 184L
1,383 Elo+
Solo
Kukulkan
Kukulkan
nicre16
Kukulkan
Level 28
God Stats
63W - 83L
1,565 SR
Queue Stats
67W - 92L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
10,335
608
5,445
15,313
11,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
15
0 / 1 / 5
11,610
683
5,839
17,507
17,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Noxalumos
Chiron
16
5 / 0 / 1
11,776
693
19,465
11,934
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 0 / 0
7,827
460
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 2 / 2
10,111
595
10,686
24,554
28,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
nicre16
Kukulkan
16
2 / 4 / 0
10,490
617
16,359
12,908
5,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
0
0
W
1
1
2
2
W
Yemoja
0
1
5
2.5
L
0
2
2
0.5
W
Chiron
Noxalumos
Chiron
5
0
1
5.5
L
Kukulkan
nicre16
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
27,045
44,754
Taken
37,462
33,638
Mitigated
34,381
24,262
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
5,445
812
0
6,649
15,313
11,122
0
8,317
6,996
0
23,826
W
Yemoja
5,839
1,820
3,257
5,258
17,507
17,344
500
11,140
6,367
29,609
0
L
10,686
684
783
9,432
24,554
28,511
0
4,240
20,089
41,700
0
W
Chiron
Noxalumos
Chiron
19,465
11,647
2,627
6,471
11,934
5,172
2,445
8,137
3,797
0
88,626
L
Kukulkan
nicre16
Kukulkan
16,359
1,347
0
0
12,908
5,870
0
1,716
10,992
73,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
28,428
181
Minions Killed
135
0
Camps Cleared
0
886,551
Distance Traveled
622,274
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,827
460
0
0
0
1,091
0
W
Odin
10,335
608
23
1
0
324,810
0
W
Yemoja
11,610
683
36
2
0
266,972
1
L
Artio
10,111
595
25
1
0
331,453
2
W
Chiron
11,776
693
122
7
0
294,769
2
L
Kukulkan
10,490
617
110
6
0
289,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role