Player Matchup

Ra
Ra
Diamond II
JuanRamirez2002
Ra
Diamond II
Level 65
God Stats
0W - 3L
1,782 SR
Queue Stats
156W - 136L
2,396 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Narvì
Guan Yu
Diamond I
Level 149
God Stats
10W - 9L
1,680 SR
Queue Stats
164W - 124L
2,409 MMR
Solo
Yemoja
Yemoja
Diamond II
Qhet
Yemoja
Diamond II
Level 135
God Stats
2W - 1L
1,816 SR
Queue Stats
230W - 212L
2,336 MMR
Party 1
Thor
Thor
Diamond IV
Reixser
Thor
Diamond IV
Level 159
God Stats
12W - 19L
1,526 SR
Queue Stats
475W - 443L
2,158 MMR
Solo
Anhur
Anhur
Diamond IV
Stages
Anhur
Diamond IV
Level 144
God Stats
18W - 24L
1,671 SR
Queue Stats
579W - 561L
2,147 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,695 SR
2,289 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,582 SR
2,108 MMR
Xing Tian
Xing Tian
Diamond IV
ElBarbon35
Xing Tian
Diamond IV
Level 160
God Stats
21W - 15L
1,926 SR
Queue Stats
257W - 252L
2,169 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
EternalJellyfish
Tsukuyomi
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Diamond V
NoMoreToxicity
Cerberus
Diamond V
Level 156
God Stats
31W - 39L
1,362 SR
Queue Stats
454W - 425L
2,102 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Panïc
Xbalanque
Diamond III
Level 157
God Stats
3W - 0L
1,364 SR
Queue Stats
286W - 248L
2,214 MMR
Party 2
Tiamat
Tiamat
Diamond I
WhoWasInParis
Tiamat
Diamond I
Level 114
God Stats
2W - 0L
1,761 SR
Queue Stats
54W - 25L
2,555 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,990
478
9,785
14,209
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Narvì
Guan Yu
16
2 / 8 / 2
10,613
461
9,615
21,365
16,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Qhet
Yemoja
15
1 / 7 / 11
10,212
444
6,810
20,680
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
Reixser
Thor
17
4 / 5 / 5
10,807
470
7,559
17,318
9,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Stages
Anhur
19
7 / 5 / 4
11,894
517
19,429
25,434
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
JanusAthenaApolloSetScylla

VS

Bans
SobekGaneshaDanzaburouGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElBarbon35
Xing Tian
16
2 / 3 / 10
11,269
490
5,711
20,432
19,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
20
10 / 3 / 7
13,959
607
19,270
14,722
9,416
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
20
4 / 1 / 12
13,540
589
14,860
17,318
18,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Panïc
Xbalanque
19
3 / 7 / 12
12,926
562
13,420
19,194
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 5
14,612
635
25,542
13,903
11,744
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
16
Kills
32
32
Deaths
16
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ElBarbon35
Xing Tian
2
3
10
2.33
W
Tsukuyomi
10
3
7
4.5
L
2
7
3
0.5
L
Guan Yu
Narvì
Guan Yu
2
8
2
0.38
W
Cerberus
4
1
12
10
W
Xbalanque
Panïc
Xbalanque
3
7
12
1.29
L
Yemoja
Qhet
Yemoja
1
7
11
0.93
L
Thor
Reixser
Thor
4
5
5
1.3
L
Anhur
Stages
Anhur
7
5
4
1.8
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
78,803
99,006
Taken
85,569
57,037
Mitigated
65,774
31,262
Healing
30,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ElBarbon35
Xing Tian
5,711
329
0
5,912
20,432
19,957
382
3,717
16,439
36,979
0
W
Tsukuyomi
19,270
7,107
0
5,899
14,722
9,416
754
3,800
9,442
0
120,524
L
9,785
510
1,323
3,843
14,209
7,478
0
6,796
7,253
83,877
0
L
Guan Yu
Narvì
Guan Yu
9,615
3,044
658
5,764
21,365
16,485
0
11,958
9,407
0
56,055
W
Cerberus
14,860
1,894
0
9,182
17,318
18,579
1,251
1,973
14,687
94,210
0
W
Xbalanque
Panïc
Xbalanque
13,420
6,922
0
4,874
19,194
6,078
2,847
3,415
15,767
0
91,099
L
Yemoja
Qhet
Yemoja
6,810
1,412
2,314
3,061
20,680
14,068
308
11,343
9,257
34,090
0
L
Thor
Reixser
Thor
7,559
1,997
0
4,532
17,318
9,888
148
8,148
9,170
0
61,730
L
Anhur
Stages
Anhur
19,429
11,013
0
9,767
25,434
9,118
1,180
7,868
17,326
0
91,101
W
25,542
3,335
0
4,921
13,903
11,744
2,655
4,154
9,511
136,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
66,306
600
Minions Killed
769
0
Camps Cleared
0
2,058,321
Distance Traveled
2,207,883
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,269
490
57
2
0
469,522
12
W
Tsukuyomi
13,959
607
179
8
0
470,517
6
L
Ra
10,990
478
183
8
0
432,990
5
L
Guan Yu
10,613
461
118
5
0
426,758
5
W
Cerberus
13,540
589
201
9
0
439,787
0
W
Xbalanque
12,926
562
120
5
0
386,814
4
L
Yemoja
10,212
444
53
2
0
394,533
5
L
Thor
10,807
470
99
4
0
435,098
3
L
Anhur
11,894
517
147
6
0
368,942
6
W
Tiamat
14,612
635
212
9
0
441,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role