Player Matchup

Osiris
Osiris
BlitzGod
Osiris
Level 65
God Stats
3W - 3L
1,536 SR
Queue Stats
215W - 338L
1,381 Elo+
Party 1
Ratatoskr
Ratatoskr
DGC_Archer
Ratatoskr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Doritoe1
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GodlyLoads
Danzaburou
Level 48
God Stats
85W - 96L
1,486 SR
Queue Stats
300W - 358L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
dgc_Galaxy
Nu Wa
Level 100
God Stats
1W - 3L
1,524 SR
Queue Stats
97W - 96L
1,461 Elo+
Party 3
Team Averages
Level 52
1,509 SR
1,453 Elo+

VS

Team Averages
Level 72
1,581 SR
1,427 Elo+
Geb
Geb
ARMOR2923
Geb
Level 27
God Stats
0W - 2L
1,775 SR
Queue Stats
103W - 110L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
DRAKIRE1
Heimdallr
Level 109
God Stats
7W - 5L
1,426 SR
Queue Stats
101W - 98L
1,441 Elo+
Party 2
Nox
Nox
Sad in Japan
Nox
Level 35
God Stats
2W - 4L
1,445 SR
Queue Stats
171W - 226L
1,369 Elo+
Solo
Ne Zha
Ne Zha
fifthbracelet
Ne Zha
Level 128
God Stats
2W - 1L
1,749 SR
Queue Stats
132W - 118L
1,434 Elo+
Party 2
Janus
Janus
pudgy-15
Janus
Level 63
God Stats
8W - 10L
1,511 SR
Queue Stats
99W - 112L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlitzGod
Osiris
19
13 / 1 / 1
11,981
599
12,862
16,666
15,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
DGC_Archer
Ratatoskr
14
1 / 2 / 7
9,060
453
5,719
9,304
3,244
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Doritoe1
Sylvanus
15
3 / 1 / 12
10,686
534
6,185
14,630
8,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
GodlyLoads
Danzaburou
17
12 / 2 / 5
11,560
578
13,666
14,088
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
18
3 / 4 / 12
11,149
557
13,878
12,457
4,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,177
409
8,384
20,399
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DRAKIRE1
Heimdallr
14
0 / 8 / 4
8,427
421
11,650
14,863
4,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
2 / 6 / 0
8,343
417
6,596
10,486
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 2
8,904
445
7,470
14,852
4,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
pudgy-15
Janus
17
5 / 3 / 2
11,638
582
10,547
10,279
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
32
Kills
10
10
Deaths
32
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Osiris
BlitzGod
Osiris
13
1
1
13.5
W
Ratatoskr
DGC_Archer
Ratatoskr
1
2
7
2.25
L
Heimdallr
DRAKIRE1
Heimdallr
0
8
4
0.25
W
Sylvanus
Doritoe1
Sylvanus
3
1
12
9
W
Danzaburou
GodlyLoads
Danzaburou
12
2
5
7.25
L
2
6
0
0.33
W
Nu Wa
3
4
12
2.25
L
2
8
2
0.38
L
Janus
pudgy-15
Janus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,310
Damage
44,647
67,145
Taken
70,879
37,368
Mitigated
28,162
24,896
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,384
841
0
4,173
20,399
8,208
0
4,446
15,953
44,148
0
W
Osiris
BlitzGod
Osiris
12,862
6,853
0
6,905
16,666
15,217
2,542
4,887
11,779
2
71,762
W
Ratatoskr
DGC_Archer
Ratatoskr
5,719
619
0
4,280
9,304
3,244
0
3,776
5,528
0
40,020
L
Heimdallr
DRAKIRE1
Heimdallr
11,650
5,103
0
4,030
14,863
4,653
332
5,895
8,968
0
55,639
W
Sylvanus
Doritoe1
Sylvanus
6,185
2,047
1,842
4,996
14,630
8,930
369
4,644
9,986
27,985
0
W
Danzaburou
GodlyLoads
Danzaburou
13,666
6,274
0
4,273
14,088
5,446
1,619
7,045
7,043
0
73,600
L
6,596
1,358
0
1,147
10,486
6,707
543
3,407
7,079
27,190
0
W
Nu Wa
13,878
2,194
0
2,600
12,457
4,531
146
5,175
7,282
81,005
0
L
7,470
2,325
0
1,255
14,852
4,961
0
3,075
11,777
0
46,549
L
Janus
pudgy-15
Janus
10,547
84
0
992
10,279
3,633
1,039
3,242
7,037
69,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
45,489
449
Minions Killed
446
0
Camps Cleared
0
1,913,159
Distance Traveled
1,744,681
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,177
409
73
4
0
375,348
0
W
Osiris
11,981
599
113
6
0
405,889
2
W
Ratatoskr
9,060
453
63
3
0
401,229
0
L
Heimdallr
8,427
421
93
5
0
342,649
4
W
Sylvanus
10,686
534
42
2
0
341,074
2
W
Danzaburou
11,560
578
117
6
0
410,931
3
L
Nox
8,343
417
61
3
0
319,501
2
W
Nu Wa
11,149
557
114
6
0
354,036
8
L
Ne Zha
8,904
445
81
4
0
339,835
2
L
Janus
11,638
582
138
7
0
367,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role