Player Matchup

Anubis
Anubis
Gold III
Elevene
Anubis
Gold III
Level 140
God Stats
12W - 8L
1,850 SR
Queue Stats
209W - 206L
1,444 MMR
Solo
Athena
Athena
Gold III
LILYMIR5
Athena
Gold III
Level 129
God Stats
1W - 2L
1,300 SR
Queue Stats
323W - 314L
1,448 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
LuciferDawson420
Tsukuyomi
Gold IV
Level 103
God Stats
10W - 8L
1,487 SR
Queue Stats
224W - 227L
1,419 MMR
Solo
Ymir
Ymir
Bronze III
Raganfrid
Ymir
Bronze III
Level 88
God Stats
1W - 1L
1,846 SR
Queue Stats
5W - 14L
1,421 MMR
Party 2
Cupid
Cupid
Bronze III
Sokkks
Cupid
Bronze III
Level 128
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 14L
1,466 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,559 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,500 SR
1,439 MMR
Raijin
Raijin
Gold IV
Alvare123
Raijin
Gold IV
Level 151
God Stats
4W - 5L
1,500 SR
Queue Stats
364W - 394L
1,436 MMR
Solo
Ganesha
Ganesha
Bronze III
EXParagonSemiPro
Ganesha
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,260 MMR
Party 1
Da Ji
Da Ji
Gold IV
SpongyJesus
Da Ji
Gold IV
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
293W - 293L
1,437 MMR
Solo
Anhur
Anhur
Gold I
Stryker899
Anhur
Gold I
Level 128
God Stats
3W - 2L
1,401 SR
Queue Stats
77W - 72L
1,650 MMR
Party 1
Achilles
Achilles
Gold III
feltcrowd0955
Achilles
Gold III
Level 106
God Stats
8W - 6L
1,598 SR
Queue Stats
175W - 172L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elevene
Anubis
20
5 / 8 / 1
14,087
503
13,546
19,584
9,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
LILYMIR5
Athena
20
5 / 6 / 3
14,280
510
21,976
28,855
32,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
18
0 / 9 / 5
11,499
411
9,823
20,631
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ymir
17
3 / 8 / 4
11,959
427
4,761
28,186
22,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Sokkks
Cupid
20
3 / 6 / 2
13,021
465
12,673
17,479
5,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
SetApolloDanzaburouScyllaTiamat

VS

Bans
Guan YuJanusCu ChulainnThothKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alvare123
Raijin
20
8 / 6 / 12
16,241
580
17,429
18,478
6,584
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 4 / 18
13,800
493
8,307
15,353
16,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 15
16,354
584
22,851
24,010
12,090
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
7 / 0 / 12
15,900
568
15,987
16,112
6,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
feltcrowd0955
Achilles
20
10 / 2 / 8
18,044
644
22,214
27,580
23,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
16
Kills
37
37
Deaths
16
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alvare123
Raijin
8
6
12
2.33
W
0
4
18
2.25
L
Anubis
Elevene
Anubis
5
8
1
0.69
L
Athena
LILYMIR5
Athena
5
6
3
1.08
L
Tsukuyomi
0
9
5
0.28
L
Ymir
3
8
4
0.63
L
Cupid
Sokkks
Cupid
3
6
2
0.67
W
12
4
15
4.88
W
Anhur
7
0
12
13
W
Achilles
feltcrowd0955
Achilles
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,779
Damage
86,788
114,735
Taken
101,533
78,896
Mitigated
65,914
25,293
Healing
45,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alvare123
Raijin
17,429
1,160
1,024
3,849
18,478
6,584
801
10,476
8,002
117,231
0
W
8,307
288
0
4,496
15,353
16,712
729
3,517
11,836
47,132
0
L
Anubis
Elevene
Anubis
13,546
1,011
0
5,069
19,584
9,236
196
6,021
13,102
106,957
0
L
Athena
LILYMIR5
Athena
21,976
6,837
0
6,546
28,855
32,508
374
3,183
25,399
108,688
0
L
Tsukuyomi
9,823
1,971
0
4,821
20,631
8,723
0
2,276
18,247
0
90,350
L
Ymir
4,761
405
505
2,481
28,186
22,695
0
9,568
17,982
29,772
0
L
Cupid
Sokkks
Cupid
12,673
5,537
938
4,933
17,479
5,734
1,598
3,874
13,484
0
102,321
W
22,851
5,174
0
11,160
24,010
12,090
1,718
6,228
17,782
0
138,533
W
Anhur
15,987
9,657
0
11,521
16,112
6,913
4,156
2,494
13,618
0
154,438
W
Achilles
feltcrowd0955
Achilles
22,214
6,634
0
13,063
27,580
23,615
459
18,356
9,224
0
121,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,846
Gold Earned
80,339
735
Minions Killed
814
0
Camps Cleared
0
2,316,397
Distance Traveled
2,619,269
39
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,241
580
202
7
0
431,930
4
W
Ganesha
13,800
493
43
2
0
542,568
13
L
Anubis
14,087
503
183
7
0
399,643
9
L
Athena
14,280
510
185
7
0
489,404
8
L
Tsukuyomi
11,499
411
132
5
0
475,979
9
L
Ymir
11,959
427
43
2
0
503,704
11
L
Cupid
13,021
465
192
7
0
447,667
2
W
Da Ji
16,354
584
162
6
0
541,903
11
W
Anhur
15,900
568
213
8
0
512,203
3
W
Achilles
18,044
644
194
7
0
590,665
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role