Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
Bonobeau
Cu Chulainn
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
Elvarias
Anhur
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
Mfu3kingDru4k
Thoth
Masters
Level 105
God Stats
27W - 21L
1,634 SR
Queue Stats
295W - 274L
2,187 MMR
Party 1
Cerberus
Cerberus
Platinum IV
StonerAccount
Cerberus
Platinum IV
Level 65
God Stats
5W - 1L
1,772 SR
Queue Stats
18W - 5L
1,991 MMR
Solo
Nemesis
Nemesis
Diamond II
Teratron
Nemesis
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,581 SR
1,736 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,597 SR
2,058 MMR
Zeus
Zeus
Masters
Gãnk
Zeus
Masters
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 120L
2,208 MMR
Solo
Sobek
Sobek
Platinum III
HughJarce1110
Sobek
Platinum III
Level 129
God Stats
16W - 16L
1,512 SR
Queue Stats
135W - 123L
1,752 MMR
Party 2
Apollo
Apollo
Diamond IV
JoustDoIt
Apollo
Diamond IV
Level 157
God Stats
7W - 4L
1,819 SR
Queue Stats
90W - 86L
2,112 MMR
Solo
Ra
Ra
Diamond V
MaisieSimp2
Ra
Diamond V
Level 159
God Stats
2W - 7L
1,354 SR
Queue Stats
186W - 188L
1,997 MMR
Party 2
Mercury
Mercury
Masters
OCBPapes
Mercury
Masters
Level 122
God Stats
5W - 5L
1,797 SR
Queue Stats
181W - 175L
2,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bonobeau
Cu Chulainn
7
0 / 1 / 0
3,909
782
1,869
2,993
1,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Elvarias
Anhur
5
1 / 1 / 1
3,500
700
1,959
3,124
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 2
4,819
964
1,897
1,736
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
StonerAccount
Cerberus
5
1 / 2 / 1
3,711
742
1,014
3,953
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Teratron
Nemesis
6
2 / 0 / 1
4,053
811
1,033
2,392
546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneSetTiamatAthena

VS

Bans
The MorriganTsukuyomiGaneshaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gãnk
Zeus
6
3 / 2 / 0
3,766
753
2,295
2,284
394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

3
0 / 1 / 0
2,932
586
437
1,618
454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Apollo
JoustDoIt
Apollo
8
1 / 0 / 0
4,134
827
2,135
4,398
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

3
0 / 1 / 0
2,922
584
1,342
1,618
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Mercury
OCBPapes
Mercury
6
0 / 2 / 1
3,523
705
1,700
2,904
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bonobeau
Cu Chulainn
0
1
0
0
W
Anhur
Elvarias
Anhur
1
1
1
1.5
L
Zeus
Gãnk
Zeus
3
2
0
1.5
L
0
1
0
0
L
Apollo
JoustDoIt
Apollo
1
0
0
1
L
0
1
0
0
W
2
0
2
3
L
Mercury
OCBPapes
Mercury
0
2
1
0.25
W
Cerberus
StonerAccount
Cerberus
1
2
1
0.75
W
Nemesis
Teratron
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,772
Damage
7,909
14,198
Taken
12,822
4,627
Mitigated
3,146
5,637
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bonobeau
Cu Chulainn
1,869
334
0
1,368
2,993
1,444
0
0
2,993
0
16,568
W
Anhur
Elvarias
Anhur
1,959
1,462
0
1,370
3,124
723
0
1,263
1,861
0
12,217
L
Zeus
Gãnk
Zeus
2,295
990
0
445
2,284
394
0
699
1,545
13,723
0
L
437
34
0
627
1,618
454
0
326
1,292
2,646
0
L
Apollo
JoustDoIt
Apollo
2,135
1,643
0
2,589
4,398
1,202
0
0
4,398
0
22,375
L
1,342
610
16
902
1,618
387
0
887
603
5,353
0
W
1,897
176
0
654
1,736
413
192
557
1,099
21,117
0
L
Mercury
OCBPapes
Mercury
1,700
1,050
0
110
2,904
709
0
807
2,073
0
12,132
W
Cerberus
StonerAccount
Cerberus
1,014
30
0
1,495
3,953
1,501
0
1,469
2,484
6,257
0
W
Nemesis
Teratron
Nemesis
1,033
628
0
750
2,392
546
0
641
1,687
0
15,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,992
Gold Earned
17,277
147
Minions Killed
131
0
Camps Cleared
0
518,125
Distance Traveled
400,788
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,909
782
30
6
0
91,071
0
W
Anhur
3,500
700
20
4
0
105,380
1
L
Zeus
3,766
753
27
5
0
94,413
0
L
Sobek
2,932
586
6
1
0
52,569
1
L
Apollo
4,134
827
47
9
0
86,039
1
L
Ra
2,922
584
14
3
0
49,910
1
W
Thoth
4,819
964
43
9
0
103,929
2
L
Mercury
3,523
705
37
7
0
117,857
0
W
Cerberus
3,711
742
13
3
0
104,149
2
W
Nemesis
4,053
811
41
8
0
113,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role