Player Matchup

Danzaburou
Danzaburou
FrederickZoller
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Shënyi
Kuzenbo
Level 160
God Stats
5W - 0L
1,604 SR
Queue Stats
1,560W - 329L
1,841 Elo+
Party 2
Aphrodite
Aphrodite
Shëung
Aphrodite
Level 160
God Stats
307W - 47L
2,049 SR
Queue Stats
724W - 217L
1,853 Elo+
Party 2
Team Averages
Level 113
1,718 SR
1,732 Elo+

VS

Team Averages
Level 115
1,767 SR
1,505 Elo+
Anubis
Anubis
KMKZ_GaMeR13
Anubis
Level 106
God Stats
3W - 3L
1,988 SR
Queue Stats
118W - 135L
1,378 Elo+
Party 1
Nox
Nox
XxRAFAHELLxX
Nox
Level 154
God Stats
5W - 5L
1,843 SR
Queue Stats
125W - 148L
1,581 Elo+
Solo
Tiamat
Tiamat
davilock1234
Tiamat
Level 85
God Stats
15W - 16L
1,471 SR
Queue Stats
44W - 50L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrederickZoller
Danzaburou
16
7 / 0 / 15
11,703
780
11,072
10,026
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Shënyi
Kuzenbo
15
12 / 2 / 13
12,130
809
14,323
21,838
31,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Shëung
Aphrodite
13
6 / 3 / 14
10,529
702
7,185
13,652
10,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 13 / 0
8,543
570
4,887
13,550
7,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 0
9,544
636
8,888
8,566
4,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
12
1 / 8 / 4
9,330
622
9,277
14,436
9,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
25
Kills
5
5
Deaths
25
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FrederickZoller
Danzaburou
7
0
15
14.5
L
Anubis
1
13
0
0.08
W
Kuzenbo
Shënyi
Kuzenbo
12
2
13
9.25
W
Aphrodite
Shëung
Aphrodite
6
3
14
4.33
L
3
4
0
0.75
L
Tiamat
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
23,052
45,516
Taken
36,552
45,553
Mitigated
21,858
22,342
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FrederickZoller
Danzaburou
11,072
5,909
0
5,148
10,026
3,654
2,374
4,401
5,469
0
66,222
L
Anubis
4,887
280
0
1,496
13,550
7,671
0
8,100
5,450
27,709
0
W
Kuzenbo
Shënyi
Kuzenbo
14,323
4,895
0
2,352
21,838
31,104
110
9,853
11,669
29,681
0
W
Aphrodite
Shëung
Aphrodite
7,185
1,242
6,909
7,933
13,652
10,795
533
8,336
4,970
37,391
0
L
8,888
1,051
0
0
8,566
4,343
0
5,396
3,170
37,135
0
L
Tiamat
9,277
1,249
0
1,668
14,436
9,844
0
8,047
6,389
27,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
27,417
187
Minions Killed
151
0
Camps Cleared
0
845,752
Distance Traveled
690,036
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,703
780
101
7
0
286,187
3
L
Anubis
8,543
570
44
3
0
175,356
2
W
Kuzenbo
12,130
809
33
2
0
308,401
1
W
Aphrodite
10,529
702
53
4
0
251,164
3
L
Nox
9,544
636
51
3
0
264,879
4
L
Tiamat
9,330
622
56
4
0
249,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role