Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
QuantumRJB
Fenrir
Level 155
God Stats
6W - 4L
1,861 SR
Queue Stats
232W - 216L
1,642 Elo+
Solo
Anhur
Anhur
TheSynchroo
Anhur
Level 149
God Stats
2W - 5L
1,214 SR
Queue Stats
484W - 499L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
VistaSama
Sun Wukong
Level 141
God Stats
3W - 6L
1,588 SR
Queue Stats
289W - 287L
1,582 Elo+
Solo
Merlin
Merlin
vital_SeTuPs
Merlin
Level 127
God Stats
12W - 16L
1,586 SR
Queue Stats
1,002W - 1,006L
1,600 Elo+
Party 2
Team Averages
Level 143
1,550 SR
1,584 Elo+

VS

Team Averages
Level 133
1,562 SR
1,600 Elo+
Kuzenbo
Kuzenbo
Based_God_Garrad
Kuzenbo
Level 104
God Stats
6W - 14L
1,546 SR
Queue Stats
712W - 637L
1,577 Elo+
Party 1
Ratatoskr
Ratatoskr
Cloud8990
Ratatoskr
Level 148
God Stats
10W - 12L
1,593 SR
Queue Stats
633W - 610L
1,643 Elo+
Solo
Apollo
Apollo
IsNeonNova
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,579 Elo+
Solo
Discordia
Discordia
June Mesty
Discordia
Level 124
God Stats
5W - 1L
1,727 SR
Queue Stats
94W - 84L
1,643 Elo+
Solo
Heimdallr
Heimdallr
broadley10314
Heimdallr
Level 129
God Stats
9W - 9L
1,442 SR
Queue Stats
424W - 409L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 1
5,323
532
3,583
7,356
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
QuantumRJB
Fenrir
10
3 / 4 / 1
5,732
573
2,836
7,665
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 1
5,465
547
3,170
5,747
1,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
VistaSama
Sun Wukong
11
1 / 1 / 0
6,050
605
7,044
9,349
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
8
0 / 3 / 1
5,034
503
1,807
3,472
923
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,016
502
2,342
4,842
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Cloud8990
Ratatoskr
10
4 / 0 / 4
6,066
607
5,316
5,537
1,636
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
IsNeonNova
Apollo
11
1 / 1 / 0
5,697
570
5,437
8,462
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
June Mesty
Discordia
12
4 / 0 / 1
6,758
676
2,796
4,536
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
broadley10314
Heimdallr
9
0 / 2 / 2
5,292
529
4,367
5,966
1,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
W
1
2
1
0.75
W
Ratatoskr
Cloud8990
Ratatoskr
4
0
4
6
W
Apollo
IsNeonNova
Apollo
1
1
0
1
W
Discordia
June Mesty
Discordia
4
0
1
4.5
L
Fenrir
QuantumRJB
Fenrir
3
4
1
0.88
L
0
1
1
0.5
L
Sun Wukong
VistaSama
Sun Wukong
1
1
0
1
W
Heimdallr
broadley10314
Heimdallr
0
2
2
0.5
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,440
Damage
20,258
33,589
Taken
29,343
12,983
Mitigated
9,131
12,334
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,583
298
0
3,517
7,356
4,055
0
1,645
5,627
23,663
0
W
2,342
960
0
1,096
4,842
2,402
8
1,302
3,540
9,090
0
W
Ratatoskr
Cloud8990
Ratatoskr
5,316
2,388
0
1,786
5,537
1,636
0
853
4,684
0
27,486
W
Apollo
IsNeonNova
Apollo
5,437
3,942
0
5,614
8,462
2,554
0
0
8,462
0
38,150
W
Discordia
June Mesty
Discordia
2,796
496
0
1,368
4,536
1,105
0
2,094
2,442
37,055
0
L
Fenrir
QuantumRJB
Fenrir
2,836
458
0
2,948
7,665
2,502
0
1,256
6,283
0
27,183
L
3,170
424
0
1,826
5,747
1,499
0
668
5,079
0
30,330
L
Sun Wukong
VistaSama
Sun Wukong
7,044
1,091
0
3,710
9,349
4,004
0
0
9,349
0
37,163
W
Heimdallr
broadley10314
Heimdallr
4,367
2,152
0
1,476
5,966
1,434
0
1,141
4,825
0
29,621
L
Merlin
1,807
220
0
333
3,472
923
0
1,119
2,113
25,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
28,829
301
Minions Killed
284
0
Camps Cleared
0
985,125
Distance Traveled
1,042,844
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,323
532
50
5
0
199,171
3
W
Kuzenbo
5,016
502
14
1
0
228,319
3
W
Ratatoskr
6,066
607
62
6
0
255,590
1
W
Apollo
5,697
570
72
7
0
175,720
1
W
Discordia
6,758
676
83
8
0
213,206
2
L
Fenrir
5,732
573
62
6
0
205,761
0
L
Anhur
5,465
547
66
7
0
210,254
3
L
Sun Wukong
6,050
605
72
7
0
215,343
1
W
Heimdallr
5,292
529
53
5
0
170,009
1
L
Merlin
5,034
503
51
5
0
154,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role