Player Matchup

Chaac
Chaac
Killaseason05
Chaac
Level 23
God Stats
17W - 13L
1,397 SR
Queue Stats
117W - 150L
1,322 Elo+
Solo
Olorun
Olorun
MangoTangoLive
Olorun
Level 13
God Stats
42W - 36L
1,418 SR
Queue Stats
52W - 48L
1,346 Elo+
Solo
Raijin
Raijin
NoTrebleNic
Raijin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,407 Elo+
Solo
Neith
Neith
gostosadopai
Neith
Level 11
God Stats
4W - 3L
1,361 SR
Queue Stats
12W - 11L
1,401 Elo+
Party 1
Hachiman
Hachiman
gostosodamae
Hachiman
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,401 Elo+
Party 1
Team Averages
Level 15
1,435 SR
1,375 Elo+

VS

Team Averages
Level 12
1,403 SR
1,350 Elo+
Hades
Hades
ArchAngel423
Hades
Level 8
God Stats
1W - 6L
1,281 SR
Queue Stats
230W - 419L
1,093 Elo+
Solo
Discordia
Discordia
Azmodeaus666
Discordia
Level 29
God Stats
2W - 1L
1,733 SR
Queue Stats
21W - 29L
1,422 Elo+
Solo
Ymir
Ymir
BIMOTT
Ymir
Level 12
God Stats
0W - 2L
1,176 SR
Queue Stats
29W - 34L
1,354 Elo+
Solo
Odin
Odin
GGB5150
Odin
Level 5
God Stats
2W - 2L
1,491 SR
Queue Stats
2W - 2L
1,553 Elo+
Solo
Nu Wa
Nu Wa
fallingbabe
Nu Wa
Level 7
God Stats
30W - 42L
1,336 SR
Queue Stats
31W - 44L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 15
16,052
1,070
30,826
23,945
27,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 6 / 20
16,179
1,079
39,538
26,438
11,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
20
5 / 6 / 24
14,704
980
15,761
20,283
6,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 16
13,291
886
8,629
18,371
6,213
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
gostosodamae
Hachiman
20
5 / 3 / 16
13,712
914
13,499
15,338
8,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 14 / 6
12,405
827
3,566
22,927
11,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
Azmodeaus666
Discordia
20
5 / 3 / 11
15,366
1,024
35,651
12,140
4,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
BIMOTT
Ymir
19
3 / 6 / 8
13,492
899
12,018
28,243
33,712
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
GGB5150
Odin
20
7 / 4 / 7
15,376
1,025
19,804
28,986
30,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 9 / 8
15,595
1,040
27,658
25,175
10,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
64
36
Kills
24
24
Deaths
36
91
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
14
6
0.21
L
Discordia
Azmodeaus666
Discordia
5
3
11
3.5
L
Ymir
BIMOTT
Ymir
3
6
8
1.17
L
Odin
GGB5150
Odin
7
4
7
2.63
W
13
3
15
6.83
W
10
6
20
3.33
W
Raijin
5
6
24
2.83
L
9
9
8
1.44
W
3
6
16
1.83
W
Hachiman
gostosodamae
Hachiman
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,253
Damage
98,697
104,375
Taken
117,471
59,744
Mitigated
91,519
23,678
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,566
953
0
392
22,927
11,668
0
10,650
12,277
8,425
0
L
Discordia
Azmodeaus666
Discordia
35,651
2,406
399
2,013
12,140
4,971
0
4,250
7,890
109,573
0
L
Ymir
BIMOTT
Ymir
12,018
4,823
0
351
28,243
33,712
0
16,758
11,485
25,799
0
L
Odin
GGB5150
Odin
19,804
6,754
0
0
28,986
30,838
0
13,524
15,462
154
29,119
W
30,826
8,122
0
7,744
23,945
27,583
0
17,772
6,173
0
53,073
W
39,538
27,802
1,545
9,720
26,438
11,227
0
18,992
7,446
77,786
0
W
Raijin
15,761
3,114
363
340
20,283
6,464
0
16,052
4,231
48,482
0
L
27,658
8,066
258
2,452
25,175
10,330
0
10,117
15,058
46,095
0
W
8,629
3,198
848
1,322
18,371
6,213
0
14,280
4,091
0
31,540
W
Hachiman
gostosodamae
Hachiman
13,499
8,884
1,195
601
15,338
8,257
0
11,951
3,387
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,938
Gold Earned
72,234
301
Minions Killed
273
5
Camps Cleared
4
1,189,533
Distance Traveled
1,147,342
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,405
827
15
1
1
87,328
2
L
Discordia
15,366
1,024
179
12
1
268,929
0
L
Ymir
13,492
899
23
2
0
222,481
3
L
Odin
15,376
1,025
20
1
0
307,447
0
W
Chaac
16,052
1,070
52
3
1
281,587
1
W
Olorun
16,179
1,079
79
5
2
239,815
2
W
Raijin
14,704
980
77
5
0
226,689
0
L
Nu Wa
15,595
1,040
36
2
2
261,157
1
W
Neith
13,291
886
46
3
0
198,397
0
W
Hachiman
13,712
914
47
3
2
243,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role