Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
XARTIBUMON777
Cernunnos
Level 122
God Stats
4W - 3L
1,877 SR
Queue Stats
154W - 158L
1,477 Elo+
Party 3
Terra
Terra
dialgaprimigenio
Terra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Fenrir
Fenrir
profifaxd038
Fenrir
Level 69
God Stats
4W - 6L
1,436 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 3
Team Averages
Level 79
1,563 SR
1,495 Elo+

VS

Team Averages
Level 62
1,432 SR
1,292 Elo+
Vulcan
Vulcan
GuaptAmasPrime87
Vulcan
Level 62
God Stats
2W - 6L
1,411 SR
Queue Stats
13W - 34L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
Lukifer90
Amaterasu
Level 68
God Stats
4W - 5L
1,502 SR
Queue Stats
22W - 50L
1,331 Elo+
Party 1
Ymir
Ymir
Skipityflipflop
Ymir
Level 48
God Stats
3W - 5L
1,578 SR
Queue Stats
9W - 34L
1,283 Elo+
Party 1
Nemesis
Nemesis
guapyguap
Nemesis
Level 74
God Stats
3W - 8L
1,264 SR
Queue Stats
28W - 64L
1,283 Elo+
Party 1
Neith
Neith
huntt
Neith
Level 59
God Stats
5W - 12L
1,403 SR
Queue Stats
10W - 37L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 3
7,212
721
6,358
6,030
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
 
Hel
12
0 / 0 / 1
6,364
636
1,063
3,785
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
XARTIBUMON777
Cernunnos
9
2 / 0 / 1
5,381
538
6,647
6,166
1,803
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,401
540
1,602
6,131
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Fenrir
10
4 / 0 / 2
6,273
627
3,692
4,818
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,643
464
2,077
3,083
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Lukifer90
Amaterasu
9
0 / 3 / 0
5,030
503
2,930
9,383
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 1 / 0
4,204
420
2,943
6,610
2,058
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
guapyguap
Nemesis
7
0 / 4 / 0
4,506
451
2,838
6,649
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
huntt
Neith
8
0 / 1 / 0
4,431
443
4,230
4,005
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
W
Hel
 
Hel
0
0
1
0.5
L
0
1
0
0
L
Amaterasu
Lukifer90
Amaterasu
0
3
0
0
L
0
1
0
0
W
Cernunnos
XARTIBUMON777
Cernunnos
2
0
1
2.5
W
1
0
2
2
L
Nemesis
guapyguap
Nemesis
0
4
0
0
L
Neith
huntt
Neith
0
1
0
0
W
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,362
Damage
15,018
26,930
Taken
29,730
10,670
Mitigated
9,898
13,609
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,358
2,027
0
2,706
6,030
3,312
799
0
5,799
32,565
0
W
Hel
 
Hel
1,063
0
0
2,740
3,785
1,123
496
1,577
2,208
45,057
0
L
2,077
926
0
433
3,083
895
0
963
2,020
22,638
0
L
Amaterasu
Lukifer90
Amaterasu
2,930
1,991
0
4,287
9,383
4,406
0
5,622
3,761
0
21,891
L
2,943
819
393
1,234
6,610
2,058
0
1,074
5,536
10,507
0
W
Cernunnos
XARTIBUMON777
Cernunnos
6,647
4,111
0
3,136
6,166
1,803
112
1,311
4,855
0
37,136
W
1,602
224
753
2,830
6,131
2,787
0
1,413
4,718
5,698
0
L
Nemesis
guapyguap
Nemesis
2,838
1,394
0
499
6,649
1,857
0
1,139
5,510
0
19,529
L
Neith
huntt
Neith
4,230
1,366
0
2,184
4,005
682
0
125
3,880
0
23,018
W
Fenrir
3,692
955
0
1,444
4,818
1,645
0
719
4,099
0
31,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
22,814
305
Minions Killed
190
0
Camps Cleared
0
893,702
Distance Traveled
836,180
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,212
721
65
7
0
138,719
0
W
Hel
6,364
636
113
11
0
211,506
2
L
Vulcan
4,643
464
45
5
0
173,255
0
L
Amaterasu
5,030
503
46
5
0
172,643
2
L
Ymir
4,204
420
14
1
0
158,219
3
W
Cernunnos
5,381
538
68
7
0
151,742
2
W
Terra
5,401
540
7
1
0
177,706
0
L
Nemesis
4,506
451
41
4
0
173,895
0
L
Neith
4,431
443
44
4
0
158,168
2
W
Fenrir
6,273
627
52
5
0
214,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role