Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Msshmd
Artemis
Level 23
God Stats
57W - 71L
1,379 SR
Queue Stats
134W - 191L
1,336 Elo+
Party 1
Thoth
Thoth
Shade7640
Thoth
Level 28
God Stats
16W - 8L
1,389 SR
Queue Stats
403W - 377L
1,475 Elo+
Solo
Thor
Thor
Tipo_incognito91
Thor
Level 28
God Stats
1W - 3L
1,520 SR
Queue Stats
34W - 39L
1,428 Elo+
Solo
Ymir
Ymir
princevinc
Ymir
Level 13
God Stats
18W - 17L
1,601 SR
Queue Stats
410W - 484L
1,346 Elo+
Party 1
Team Averages
Level 23
1,478 SR
1,417 Elo+

VS

Team Averages
Level 25
1,523 SR
1,437 Elo+
Ymir
Ymir
AnirGhost
Ymir
Level 14
God Stats
19W - 12L
1,540 SR
Queue Stats
70W - 56L
1,406 Elo+
Solo
Chaac
Chaac
MangosOnABus56
Chaac
Level 35
God Stats
15W - 6L
1,622 SR
Queue Stats
40W - 31L
1,496 Elo+
Party 2
Artemis
Artemis
OAK52
Artemis
Level 28
God Stats
13W - 10L
1,568 SR
Queue Stats
202W - 217L
1,412 Elo+
Solo
Loki
Loki
Woody_8008
Loki
Level 25
God Stats
6W - 5L
1,651 SR
Queue Stats
56W - 47L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
water_wendyg
Zhong Kui
Level 24
God Stats
5W - 6L
1,236 SR
Queue Stats
65W - 80L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 2 / 0
8,454
445
6,015
9,650
9,386
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Msshmd
Artemis
13
0 / 5 / 2
7,821
412
5,408
10,007
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Shade7640
Thoth
15
0 / 3 / 0
8,779
462
5,182
8,240
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
7,688
405
6,320
11,674
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 7 / 1
7,124
375
5,175
12,867
7,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 3
8,852
466
7,769
9,514
9,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 1 / 0
10,888
573
4,602
9,703
5,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
OAK52
Artemis
17
10 / 1 / 3
10,810
569
13,294
13,528
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 0 / 4
10,356
545
6,643
13,351
4,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
water_wendyg
Zhong Kui
17
2 / 0 / 2
10,348
545
4,089
6,007
4,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
21
21
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Ymir
2
2
3
1.75
W
2
1
0
2
L
Artemis
Msshmd
Artemis
0
5
2
0.2
W
Artemis
OAK52
Artemis
10
1
3
11.5
L
Thoth
Shade7640
Thoth
0
3
0
0
L
2
4
1
0.63
W
5
0
4
7
L
1
7
1
0.21
W
Zhong Kui
water_wendyg
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
36,397
52,438
Taken
52,103
27,136
Mitigated
28,977
6,345
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,015
753
0
1,752
9,650
9,386
0
354
9,296
0
49,715
W
Ymir
7,769
450
0
645
9,514
9,186
247
1,419
8,095
37,000
0
W
4,602
962
0
4,534
9,703
5,713
1,966
711
8,894
0
63,194
L
Artemis
Msshmd
Artemis
5,408
3,326
0
0
10,007
3,885
0
1,838
8,169
0
39,332
W
Artemis
OAK52
Artemis
13,294
8,537
0
7,577
13,528
5,130
4,769
1,365
12,163
0
70,263
L
Thoth
Shade7640
Thoth
5,182
439
0
1,965
8,240
2,731
630
1,938
6,302
54,179
0
L
6,320
843
0
2,222
11,674
4,082
0
2,186
9,488
0
31,961
W
6,643
3,228
0
5,854
13,351
4,752
306
3,255
9,944
0
73,763
L
5,175
781
0
406
12,867
7,052
0
5,542
7,325
22,861
0
W
Zhong Kui
water_wendyg
Zhong Kui
4,089
202
597
3,840
6,007
4,196
1,342
3,048
2,650
58,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
51,254
388
Minions Killed
563
0
Camps Cleared
0
1,451,970
Distance Traveled
1,742,199
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,454
445
88
5
0
331,039
0
W
Ymir
8,852
466
73
4
0
355,438
0
W
Chaac
10,888
573
136
7
0
344,606
3
L
Artemis
7,821
412
67
4
0
268,351
1
W
Artemis
10,810
569
106
6
0
298,453
0
L
Thoth
8,779
462
134
7
0
284,580
0
L
Thor
7,688
405
59
3
0
347,421
0
W
Loki
10,356
545
116
6
0
401,747
4
L
Ymir
7,124
375
40
2
0
220,579
0
W
Zhong Kui
10,348
545
132
7
0
341,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role