Player Matchup

Janus
Janus
BierEnTieten699
Janus
Level 16
God Stats
0W - 2L
1,199 SR
Queue Stats
7W - 10L
1,268 Elo+
Party 1
Ares
Ares
ChocSwifter
Ares
Level 28
God Stats
34W - 29L
1,688 SR
Queue Stats
197W - 252L
1,404 Elo+
Solo
Thanatos
Thanatos
allozikman32
Thanatos
Level 27
God Stats
10W - 7L
1,473 SR
Queue Stats
34W - 39L
1,377 Elo+
Solo
Kukulkan
Kukulkan
lCaptain morgan
Kukulkan
Level 18
God Stats
6W - 12L
1,605 SR
Queue Stats
6W - 12L
1,295 Elo+
Party 1
Mercury
Mercury
lessive-concise
Mercury
Level 28
God Stats
6W - 5L
1,567 SR
Queue Stats
112W - 130L
1,467 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,362 Elo+

VS

Team Averages
Level 21
1,500 SR
1,461 Elo+
Khepri
Khepri
DeathAwaitsYou_u
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
JokesOffYou
Danzaburou
Level 26
God Stats
39W - 31L
1,697 SR
Queue Stats
132W - 156L
1,400 Elo+
Party 2
Mulan
Mulan
TTreazy-
Mulan
Level 27
God Stats
2W - 9L
1,260 SR
Queue Stats
98W - 124L
1,392 Elo+
Party 2
Arachne
Arachne
dimitrios543
Arachne
Level 32
God Stats
11W - 4L
1,832 SR
Queue Stats
299W - 299L
1,522 Elo+
Party 2
Chronos
Chronos
ersncrpr
Chronos
Level 15
God Stats
1W - 0L
1,213 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,777
389
16,232
10,025
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
8,354
418
6,443
10,250
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
allozikman32
Thanatos
13
1 / 8 / 2
8,301
415
7,436
14,511
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
13
5 / 2 / 0
8,904
445
9,365
7,313
3,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 0
8,900
445
7,448
12,314
4,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
9,117
456
5,387
12,529
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
JokesOffYou
Danzaburou
14
6 / 3 / 4
9,465
473
11,019
15,578
7,381
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
TTreazy-
Mulan
15
5 / 1 / 3
9,701
485
4,646
8,714
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
dimitrios543
Arachne
14
8 / 4 / 5
9,415
471
14,170
16,801
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
ersncrpr
Chronos
12
1 / 5 / 6
7,842
392
3,353
10,522
3,710
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
12
Kills
22
22
Deaths
14
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
2
2
1.5
W
2
1
12
8
W
Danzaburou
JokesOffYou
Danzaburou
6
3
4
2.67
W
Mulan
TTreazy-
Mulan
5
1
3
6.5
L
Thanatos
allozikman32
Thanatos
1
8
2
0.25
W
Arachne
dimitrios543
Arachne
8
4
5
2.63
W
Chronos
ersncrpr
Chronos
1
5
6
0.8
L
Kukulkan
5
2
0
2.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
38,575
54,413
Taken
64,144
27,449
Mitigated
39,968
9,025
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,232
905
0
0
10,025
3,504
640
2,258
7,717
54,027
0
L
6,443
137
0
1,018
10,250
7,699
234
2,459
7,791
17,057
0
W
5,387
412
1,416
2,306
12,529
13,863
117
8,014
3,991
16,245
0
W
Danzaburou
JokesOffYou
Danzaburou
11,019
4,671
258
4,303
15,578
7,381
387
8,965
6,217
0
49,907
W
Mulan
TTreazy-
Mulan
4,646
484
0
1,888
8,714
6,085
2,309
2,867
5,749
0
40,399
L
Thanatos
allozikman32
Thanatos
7,436
2,663
0
7,420
14,511
7,613
0
1,950
12,511
0
44,853
W
Arachne
dimitrios543
Arachne
14,170
9,516
1,329
6,945
16,801
8,929
36
8,052
8,512
0
53,519
W
Chronos
ersncrpr
Chronos
3,353
2,129
0
257
10,522
3,710
297
2,803
7,635
30,007
0
L
Kukulkan
9,365
789
0
250
7,313
3,647
1,302
1,074
6,189
45,054
0
L
7,448
3,244
0
337
12,314
4,986
648
999
11,215
0
53,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,236
Gold Earned
45,540
377
Minions Killed
317
0
Camps Cleared
0
1,798,659
Distance Traveled
1,796,536
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,777
389
92
5
0
321,939
0
L
Ares
8,354
418
18
1
0
398,938
2
W
Khepri
9,117
456
19
1
0
382,319
5
W
Danzaburou
9,465
473
86
4
0
334,163
1
W
Mulan
9,701
485
84
4
0
374,443
0
L
Thanatos
8,301
415
69
3
0
346,613
2
W
Arachne
9,415
471
78
4
0
408,578
2
W
Chronos
7,842
392
50
3
0
297,033
1
L
Kukulkan
8,904
445
89
4
0
355,828
0
L
Mercury
8,900
445
109
5
0
375,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role